| /************************************************************************** |
| * |
| * Copyright 2009 VMware, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #include "VG/openvg.h" |
| |
| #include "vg_context.h" |
| #include "paint.h" |
| #include "api.h" |
| #include "handle.h" |
| |
| |
| VGPaint vegaCreatePaint(void) |
| { |
| return paint_to_handle(paint_create(vg_current_context())); |
| } |
| |
| void vegaDestroyPaint(VGPaint p) |
| { |
| struct vg_context *ctx = vg_current_context(); |
| |
| if (p == VG_INVALID_HANDLE) { |
| vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
| return; |
| } |
| |
| paint_destroy(handle_to_paint(p)); |
| } |
| |
| void vegaSetPaint(VGPaint paint, VGbitfield paintModes) |
| { |
| struct vg_context *ctx = vg_current_context(); |
| |
| if (paint == VG_INVALID_HANDLE) { |
| /* restore the default */ |
| paint = paint_to_handle(ctx->default_paint); |
| } else if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) { |
| vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
| return; |
| } |
| |
| if (!(paintModes & ((VG_FILL_PATH|VG_STROKE_PATH)))) { |
| vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
| return; |
| } |
| |
| if (paintModes & VG_FILL_PATH) { |
| ctx->state.vg.fill_paint = handle_to_paint(paint); |
| } |
| if (paintModes & VG_STROKE_PATH) { |
| ctx->state.vg.stroke_paint = handle_to_paint(paint); |
| } |
| |
| ctx->state.dirty |= PAINT_DIRTY; |
| } |
| |
| VGPaint vegaGetPaint(VGPaintMode paintMode) |
| { |
| struct vg_context *ctx = vg_current_context(); |
| VGPaint paint = VG_INVALID_HANDLE; |
| |
| if (paintMode < VG_STROKE_PATH || paintMode > VG_FILL_PATH) { |
| vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
| return VG_INVALID_HANDLE; |
| } |
| |
| if (paintMode == VG_FILL_PATH) |
| paint = paint_to_handle(ctx->state.vg.fill_paint); |
| else if (paintMode == VG_STROKE_PATH) |
| paint = paint_to_handle(ctx->state.vg.stroke_paint); |
| |
| if (paint == paint_to_handle(ctx->default_paint)) |
| paint = VG_INVALID_HANDLE; |
| |
| return paint; |
| } |
| |
| void vegaSetColor(VGPaint paint, VGuint rgba) |
| { |
| struct vg_context *ctx = vg_current_context(); |
| struct vg_paint *p; |
| |
| if (paint == VG_INVALID_HANDLE) { |
| vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
| return; |
| } |
| |
| if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) { |
| vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
| return; |
| } |
| |
| p = handle_to_paint(paint); |
| paint_set_colori(p, rgba); |
| |
| if (ctx->state.vg.fill_paint == p || |
| ctx->state.vg.stroke_paint == p) |
| ctx->state.dirty |= PAINT_DIRTY; |
| } |
| |
| VGuint vegaGetColor(VGPaint paint) |
| { |
| struct vg_context *ctx = vg_current_context(); |
| struct vg_paint *p; |
| VGuint rgba = 0; |
| |
| if (paint == VG_INVALID_HANDLE) { |
| vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
| return rgba; |
| } |
| |
| if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) { |
| vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
| return rgba; |
| } |
| p = handle_to_paint(paint); |
| |
| return paint_colori(p); |
| } |
| |
| void vegaPaintPattern(VGPaint paint, VGImage pattern) |
| { |
| struct vg_context *ctx = vg_current_context(); |
| |
| if (paint == VG_INVALID_HANDLE || |
| !vg_context_is_object_valid(ctx, VG_OBJECT_PAINT, paint)) { |
| vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
| return; |
| } |
| |
| if (pattern == VG_INVALID_HANDLE) { |
| paint_set_type(handle_to_paint(paint), VG_PAINT_TYPE_COLOR); |
| return; |
| } |
| |
| if (!vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, pattern)) { |
| vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
| return; |
| } |
| |
| |
| if (!vg_object_is_valid(paint, VG_OBJECT_PAINT) || |
| !vg_object_is_valid(pattern, VG_OBJECT_IMAGE)) { |
| vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
| return; |
| } |
| paint_set_pattern(handle_to_paint(paint), |
| handle_to_image(pattern)); |
| } |
| |