blob: 641e0b605a2f30e3a6d9d8bc41565c8be62638c6 [file] [log] [blame]
/*
* Mesa 3-D graphics library
* Version: 7.9
*
* Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "egldriver.h"
#include "eglcurrent.h"
#include "egllog.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_box.h"
#include "egl_g3d.h"
#include "egl_g3d_api.h"
#include "egl_g3d_image.h"
#include "egl_g3d_sync.h"
#include "egl_g3d_st.h"
#include "native.h"
/**
* Return the state tracker for the given context.
*/
static struct st_api *
egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx,
enum st_profile_type *profile)
{
struct st_api *stapi;
EGLint api = -1;
*profile = ST_PROFILE_DEFAULT;
switch (ctx->ClientAPI) {
case EGL_OPENGL_ES_API:
switch (ctx->ClientMajorVersion) {
case 1:
api = ST_API_OPENGL;
*profile = ST_PROFILE_OPENGL_ES1;
break;
case 2:
api = ST_API_OPENGL;
*profile = ST_PROFILE_OPENGL_ES2;
break;
default:
_eglLog(_EGL_WARNING, "unknown client major version %d",
ctx->ClientMajorVersion);
break;
}
break;
case EGL_OPENVG_API:
api = ST_API_OPENVG;
break;
case EGL_OPENGL_API:
api = ST_API_OPENGL;
break;
default:
_eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI);
break;
}
stapi = egl_g3d_get_st_api(drv, api);
if (stapi && !(stapi->profile_mask & (1 << *profile)))
stapi = NULL;
return stapi;
}
struct egl_g3d_choose_config_data {
_EGLConfig criteria;
enum pipe_format format;
};
static int
egl_g3d_compare_config(const _EGLConfig *conf1, const _EGLConfig *conf2,
void *priv_data)
{
struct egl_g3d_choose_config_data *data =
(struct egl_g3d_choose_config_data *) priv_data;
const _EGLConfig *criteria = &data->criteria;;
/* EGL_NATIVE_VISUAL_TYPE ignored? */
return _eglCompareConfigs(conf1, conf2, criteria, EGL_TRUE);
}
static EGLBoolean
egl_g3d_match_config(const _EGLConfig *conf, void *priv_data)
{
struct egl_g3d_choose_config_data *data =
(struct egl_g3d_choose_config_data *) priv_data;
struct egl_g3d_config *gconf = egl_g3d_config(conf);
if (data->format != PIPE_FORMAT_NONE &&
data->format != gconf->native->color_format)
return EGL_FALSE;
return _eglMatchConfig(conf, &data->criteria);
}
static EGLBoolean
egl_g3d_choose_config(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attribs,
EGLConfig *configs, EGLint size, EGLint *num_configs)
{
struct egl_g3d_choose_config_data data;
if (!_eglParseConfigAttribList(&data.criteria, dpy, attribs))
return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
data.format = PIPE_FORMAT_NONE;
if (data.criteria.MatchNativePixmap != EGL_NONE &&
data.criteria.MatchNativePixmap != EGL_DONT_CARE) {
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
if (!gdpy->native->get_pixmap_format(gdpy->native,
(EGLNativePixmapType) data.criteria.MatchNativePixmap,
&data.format))
return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglChooseConfig");
}
return _eglFilterConfigArray(dpy->Configs, configs, size, num_configs,
egl_g3d_match_config, egl_g3d_compare_config, &data);
}
static _EGLContext *
egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
_EGLContext *share, const EGLint *attribs)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_context *gshare = egl_g3d_context(share);
struct egl_g3d_config *gconf = egl_g3d_config(conf);
struct egl_g3d_context *gctx;
struct st_context_attribs stattribs;
enum st_context_error ctx_err = 0;
gctx = CALLOC_STRUCT(egl_g3d_context);
if (!gctx) {
_eglError(EGL_BAD_ALLOC, "eglCreateContext");
return NULL;
}
if (!_eglInitContext(&gctx->base, dpy, conf, attribs)) {
FREE(gctx);
return NULL;
}
memset(&stattribs, 0, sizeof(stattribs));
if (gconf)
stattribs.visual = gconf->stvis;
gctx->stapi = egl_g3d_choose_st(drv, &gctx->base, &stattribs.profile);
if (!gctx->stapi) {
FREE(gctx);
return NULL;
}
gctx->stctxi = gctx->stapi->create_context(gctx->stapi, gdpy->smapi,
&stattribs, &ctx_err, (gshare) ? gshare->stctxi : NULL);
if (!gctx->stctxi) {
FREE(gctx);
return NULL;
}
gctx->stctxi->st_manager_private = (void *) &gctx->base;
return &gctx->base;
}
/**
* Destroy a context.
*/
static void
destroy_context(_EGLDisplay *dpy, _EGLContext *ctx)
{
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
/* FIXME a context might live longer than its display */
if (!dpy->Initialized)
_eglLog(_EGL_FATAL, "destroy a context with an unitialized display");
gctx->stctxi->destroy(gctx->stctxi);
FREE(gctx);
}
static EGLBoolean
egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
{
if (_eglPutContext(ctx))
destroy_context(dpy, ctx);
return EGL_TRUE;
}
struct egl_g3d_create_surface_arg {
EGLint type;
union {
EGLNativeWindowType win;
EGLNativePixmapType pix;
} u;
};
static _EGLSurface *
egl_g3d_create_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
struct egl_g3d_create_surface_arg *arg,
const EGLint *attribs)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_config *gconf = egl_g3d_config(conf);
struct egl_g3d_surface *gsurf;
struct native_surface *nsurf;
const char *err;
switch (arg->type) {
case EGL_WINDOW_BIT:
err = "eglCreateWindowSurface";
break;
case EGL_PIXMAP_BIT:
err = "eglCreatePixmapSurface";
break;
#ifdef EGL_MESA_screen_surface
case EGL_SCREEN_BIT_MESA:
err = "eglCreateScreenSurface";
break;
#endif
default:
err = "eglCreateUnknownSurface";
break;
}
gsurf = CALLOC_STRUCT(egl_g3d_surface);
if (!gsurf) {
_eglError(EGL_BAD_ALLOC, err);
return NULL;
}
if (!_eglInitSurface(&gsurf->base, dpy, arg->type, conf, attribs)) {
FREE(gsurf);
return NULL;
}
/* create the native surface */
switch (arg->type) {
case EGL_WINDOW_BIT:
nsurf = gdpy->native->create_window_surface(gdpy->native,
arg->u.win, gconf->native);
break;
case EGL_PIXMAP_BIT:
nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
arg->u.pix, gconf->native);
break;
#ifdef EGL_MESA_screen_surface
case EGL_SCREEN_BIT_MESA:
/* prefer back buffer (move to _eglInitSurface?) */
gsurf->base.RenderBuffer = EGL_BACK_BUFFER;
nsurf = gdpy->native->modeset->create_scanout_surface(gdpy->native,
gconf->native, gsurf->base.Width, gsurf->base.Height);
break;
#endif
default:
nsurf = NULL;
break;
}
if (!nsurf) {
FREE(gsurf);
return NULL;
}
/* initialize the geometry */
if (!nsurf->validate(nsurf, 0x0, &gsurf->sequence_number, NULL,
&gsurf->base.Width, &gsurf->base.Height)) {
nsurf->destroy(nsurf);
FREE(gsurf);
return NULL;
}
gsurf->stvis = gconf->stvis;
if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER &&
gconf->stvis.buffer_mask & ST_ATTACHMENT_FRONT_LEFT_MASK)
gsurf->stvis.render_buffer = ST_ATTACHMENT_FRONT_LEFT;
/* surfaces can always be posted when the display supports it */
if (dpy->Extensions.NV_post_sub_buffer)
gsurf->base.PostSubBufferSupportedNV = EGL_TRUE;
gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base);
if (!gsurf->stfbi) {
nsurf->destroy(nsurf);
FREE(gsurf);
return NULL;
}
nsurf->user_data = &gsurf->base;
gsurf->native = nsurf;
return &gsurf->base;
}
static _EGLSurface *
egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, EGLNativeWindowType win,
const EGLint *attribs)
{
struct egl_g3d_create_surface_arg arg;
memset(&arg, 0, sizeof(arg));
arg.type = EGL_WINDOW_BIT;
arg.u.win = win;
return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
}
static _EGLSurface *
egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, EGLNativePixmapType pix,
const EGLint *attribs)
{
struct egl_g3d_create_surface_arg arg;
memset(&arg, 0, sizeof(arg));
arg.type = EGL_PIXMAP_BIT;
arg.u.pix = pix;
return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
}
static struct egl_g3d_surface *
create_pbuffer_surface(_EGLDisplay *dpy, _EGLConfig *conf,
const EGLint *attribs, const char *func)
{
struct egl_g3d_config *gconf = egl_g3d_config(conf);
struct egl_g3d_surface *gsurf;
gsurf = CALLOC_STRUCT(egl_g3d_surface);
if (!gsurf) {
_eglError(EGL_BAD_ALLOC, func);
return NULL;
}
if (!_eglInitSurface(&gsurf->base, dpy, EGL_PBUFFER_BIT, conf, attribs)) {
FREE(gsurf);
return NULL;
}
gsurf->stvis = gconf->stvis;
gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base);
if (!gsurf->stfbi) {
FREE(gsurf);
return NULL;
}
return gsurf;
}
static _EGLSurface *
egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, const EGLint *attribs)
{
struct egl_g3d_surface *gsurf;
gsurf = create_pbuffer_surface(dpy, conf, attribs,
"eglCreatePbufferSurface");
if (!gsurf)
return NULL;
gsurf->client_buffer_type = EGL_NONE;
return &gsurf->base;
}
static _EGLSurface *
egl_g3d_create_pbuffer_from_client_buffer(_EGLDriver *drv, _EGLDisplay *dpy,
EGLenum buftype,
EGLClientBuffer buffer,
_EGLConfig *conf,
const EGLint *attribs)
{
struct egl_g3d_surface *gsurf;
struct pipe_resource *ptex = NULL;
EGLint pbuffer_attribs[32];
EGLint count, i;
switch (buftype) {
case EGL_OPENVG_IMAGE:
break;
default:
_eglError(EGL_BAD_PARAMETER, "eglCreatePbufferFromClientBuffer");
return NULL;
break;
}
/* parse the attributes first */
count = 0;
for (i = 0; attribs && attribs[i] != EGL_NONE; i++) {
EGLint attr = attribs[i++];
EGLint val = attribs[i];
EGLint err = EGL_SUCCESS;
switch (attr) {
case EGL_TEXTURE_FORMAT:
case EGL_TEXTURE_TARGET:
case EGL_MIPMAP_TEXTURE:
pbuffer_attribs[count++] = attr;
pbuffer_attribs[count++] = val;
break;
default:
err = EGL_BAD_ATTRIBUTE;
break;
}
/* bail out */
if (err != EGL_SUCCESS) {
_eglError(err, "eglCreatePbufferFromClientBuffer");
return NULL;
}
}
pbuffer_attribs[count++] = EGL_NONE;
gsurf = create_pbuffer_surface(dpy, conf, pbuffer_attribs,
"eglCreatePbufferFromClientBuffer");
if (!gsurf)
return NULL;
gsurf->client_buffer_type = buftype;
gsurf->client_buffer = buffer;
/* validate now so that it fails if the client buffer is invalid */
if (!gsurf->stfbi->validate(gsurf->stfbi,
&gsurf->stvis.render_buffer, 1, &ptex)) {
egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
FREE(gsurf);
return NULL;
}
pipe_resource_reference(&ptex, NULL);
return &gsurf->base;
}
/**
* Destroy a surface.
*/
static void
destroy_surface(_EGLDisplay *dpy, _EGLSurface *surf)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
/* FIXME a surface might live longer than its display */
if (!dpy->Initialized)
_eglLog(_EGL_FATAL, "destroy a surface with an unitialized display");
pipe_resource_reference(&gsurf->render_texture, NULL);
egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
if (gsurf->native)
gsurf->native->destroy(gsurf->native);
FREE(gsurf);
}
static EGLBoolean
egl_g3d_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
{
if (_eglPutSurface(surf))
destroy_surface(dpy, surf);
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx)
{
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
struct egl_g3d_surface *gdraw = egl_g3d_surface(draw);
struct egl_g3d_surface *gread = egl_g3d_surface(read);
struct egl_g3d_context *old_gctx;
_EGLContext *old_ctx;
_EGLSurface *old_draw, *old_read;
EGLBoolean ok = EGL_TRUE;
/* make new bindings */
if (!_eglBindContext(ctx, draw, read, &old_ctx, &old_draw, &old_read))
return EGL_FALSE;
old_gctx = egl_g3d_context(old_ctx);
if (old_gctx) {
/* flush old context */
old_gctx->stctxi->flush(old_gctx->stctxi, ST_FLUSH_FRONT, NULL);
}
if (gctx) {
ok = gctx->stapi->make_current(gctx->stapi, gctx->stctxi,
(gdraw) ? gdraw->stfbi : NULL, (gread) ? gread->stfbi : NULL);
if (ok) {
if (gdraw) {
if (gdraw->base.Type == EGL_WINDOW_BIT) {
gctx->base.WindowRenderBuffer =
(gdraw->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) ?
EGL_SINGLE_BUFFER : EGL_BACK_BUFFER;
}
}
}
}
else if (old_gctx) {
ok = old_gctx->stapi->make_current(old_gctx->stapi, NULL, NULL, NULL);
if (ok)
old_gctx->base.WindowRenderBuffer = EGL_NONE;
}
if (ok) {
if (_eglPutContext(old_ctx))
destroy_context(dpy, old_ctx);
if (_eglPutSurface(old_draw))
destroy_surface(dpy, old_draw);
if (_eglPutSurface(old_read))
destroy_surface(dpy, old_read);
}
else {
/* undo the previous _eglBindContext */
_eglBindContext(old_ctx, old_draw, old_read, &ctx, &draw, &read);
assert(&gctx->base == ctx &&
&gdraw->base == draw &&
&gread->base == read);
_eglPutSurface(draw);
_eglPutSurface(read);
_eglPutContext(ctx);
_eglPutSurface(old_draw);
_eglPutSurface(old_read);
_eglPutContext(old_ctx);
}
return ok;
}
static EGLBoolean
swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
EGLint num_rects, const EGLint *rects, EGLBoolean preserve)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *ctx = _eglGetCurrentContext();
struct egl_g3d_context *gctx = NULL;
struct native_present_control ctrl;
/* no-op for pixmap or pbuffer surface */
if (gsurf->base.Type == EGL_PIXMAP_BIT ||
gsurf->base.Type == EGL_PBUFFER_BIT)
return EGL_TRUE;
/* or when the surface is single-buffered */
if (gsurf->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT)
return EGL_TRUE;
if (ctx && ctx->DrawSurface == surf)
gctx = egl_g3d_context(ctx);
/* flush if the surface is current */
if (gctx) {
gctx->stctxi->flush(gctx->stctxi, ST_FLUSH_FRONT, NULL);
}
memset(&ctrl, 0, sizeof(ctrl));
ctrl.natt = NATIVE_ATTACHMENT_BACK_LEFT;
ctrl.preserve = preserve;
ctrl.swap_interval = gsurf->base.SwapInterval;
ctrl.premultiplied_alpha = (gsurf->base.VGAlphaFormat == EGL_VG_ALPHA_FORMAT_PRE);
ctrl.num_rects = num_rects;
ctrl.rects = rects;
return gsurf->native->present(gsurf->native, &ctrl);
}
static EGLBoolean
egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
return swap_buffers(drv, dpy, surf, 0, NULL,
(gsurf->base.SwapBehavior == EGL_BUFFER_PRESERVED));
}
#ifdef EGL_NOK_swap_region
static EGLBoolean
egl_g3d_swap_buffers_region(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
EGLint num_rects, const EGLint *rects)
{
/* Note: y=0=top */
return swap_buffers(drv, dpy, surf, num_rects, rects, EGL_TRUE);
}
#endif /* EGL_NOK_swap_region */
static EGLBoolean
egl_g3d_post_sub_buffer(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
EGLint x, EGLint y, EGLint width, EGLint height)
{
EGLint rect[4];
if (x < 0 || y < 0 || width < 0 || height < 0)
return _eglError(EGL_BAD_PARAMETER, "eglPostSubBufferNV");
/* clamp */
if (x + width > surf->Width)
width = surf->Width - x;
if (y + height > surf->Height)
height = surf->Height - y;
if (width <= 0 || height <= 0)
return EGL_TRUE;
rect[0] = x;
/* Note: y=0=bottom */
rect[1] = surf->Height - y - height;
rect[2] = width;
rect[3] = height;
return swap_buffers(drv, dpy, surf, 1, rect, EGL_TRUE);
}
static EGLBoolean
egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
EGLNativePixmapType target)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *ctx = _eglGetCurrentContext();
if (!gsurf->render_texture)
return EGL_TRUE;
/* flush if the surface is current */
if (ctx && ctx->DrawSurface == &gsurf->base) {
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
gctx->stctxi->flush(gctx->stctxi, ST_FLUSH_FRONT, NULL);
}
return gdpy->native->copy_to_pixmap(gdpy->native,
target, gsurf->render_texture);
}
static EGLBoolean
egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
struct pipe_screen *screen = gdpy->native->screen;
struct pipe_fence_handle *fence = NULL;
gctx->stctxi->flush(gctx->stctxi, ST_FLUSH_FRONT, &fence);
if (fence) {
screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE);
screen->fence_reference(screen, &fence, NULL);
}
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_wait_native(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine)
{
_EGLContext *ctx = _eglGetCurrentContext();
if (engine != EGL_CORE_NATIVE_ENGINE)
return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
if (ctx && ctx->DrawSurface) {
struct egl_g3d_surface *gsurf = egl_g3d_surface(ctx->DrawSurface);
if (gsurf->native)
gsurf->native->wait(gsurf->native);
}
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLSurface *surf, EGLint buffer)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *es1 = _eglGetAPIContext(EGL_OPENGL_ES_API);
struct egl_g3d_context *gctx;
enum pipe_format internal_format;
enum st_texture_type target;
if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT)
return _eglError(EGL_BAD_SURFACE, "eglBindTexImage");
if (buffer != EGL_BACK_BUFFER)
return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
if (gsurf->base.BoundToTexture)
return _eglError(EGL_BAD_ACCESS, "eglBindTexImage");
switch (gsurf->base.TextureFormat) {
case EGL_TEXTURE_RGB:
internal_format = PIPE_FORMAT_R8G8B8_UNORM;
break;
case EGL_TEXTURE_RGBA:
internal_format = PIPE_FORMAT_B8G8R8A8_UNORM;
break;
default:
return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
}
switch (gsurf->base.TextureTarget) {
case EGL_TEXTURE_2D:
target = ST_TEXTURE_2D;
break;
default:
return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
}
if (!es1)
return EGL_TRUE;
if (!gsurf->render_texture)
return EGL_FALSE;
/* flush properly if the surface is bound */
if (gsurf->base.CurrentContext) {
gctx = egl_g3d_context(gsurf->base.CurrentContext);
gctx->stctxi->flush(gctx->stctxi, ST_FLUSH_FRONT, NULL);
}
gctx = egl_g3d_context(es1);
if (gctx->stctxi->teximage) {
if (!gctx->stctxi->teximage(gctx->stctxi, target,
gsurf->base.MipmapLevel, internal_format,
gsurf->render_texture, gsurf->base.MipmapTexture))
return EGL_FALSE;
gsurf->base.BoundToTexture = EGL_TRUE;
}
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLSurface *surf, EGLint buffer)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT ||
!gsurf->base.BoundToTexture)
return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage");
if (buffer != EGL_BACK_BUFFER)
return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage");
if (gsurf->render_texture) {
_EGLContext *ctx = _eglGetAPIContext(EGL_OPENGL_ES_API);
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
/* what if the context the surface binds to is no longer current? */
if (gctx) {
gctx->stctxi->teximage(gctx->stctxi, ST_TEXTURE_2D,
gsurf->base.MipmapLevel, PIPE_FORMAT_NONE, NULL, FALSE);
}
}
gsurf->base.BoundToTexture = EGL_FALSE;
return EGL_TRUE;
}
#ifdef EGL_MESA_screen_surface
static _EGLSurface *
egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, const EGLint *attribs)
{
struct egl_g3d_create_surface_arg arg;
memset(&arg, 0, sizeof(arg));
arg.type = EGL_SCREEN_BIT_MESA;
return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
}
static EGLBoolean
egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scr, _EGLSurface *surf,
_EGLMode *mode)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_screen *gscr = egl_g3d_screen(scr);
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
struct native_surface *nsurf;
const struct native_mode *nmode;
EGLBoolean changed;
if (gsurf) {
EGLint idx;
if (!mode)
return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
if (gsurf->base.Type != EGL_SCREEN_BIT_MESA)
return _eglError(EGL_BAD_SURFACE, "eglShowScreenSurfaceMESA");
if (gsurf->base.Width < mode->Width || gsurf->base.Height < mode->Height)
return _eglError(EGL_BAD_MATCH,
"eglShowSurfaceMESA(surface smaller than mode size)");
/* find the index of the mode */
for (idx = 0; idx < gscr->base.NumModes; idx++)
if (mode == &gscr->base.Modes[idx])
break;
if (idx >= gscr->base.NumModes) {
return _eglError(EGL_BAD_MODE_MESA,
"eglShowSurfaceMESA(unknown mode)");
}
nsurf = gsurf->native;
nmode = gscr->native_modes[idx];
}
else {
if (mode)
return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
/* disable the screen */
nsurf = NULL;
nmode = NULL;
}
/* TODO surface panning by CRTC choosing */
changed = gdpy->native->modeset->program(gdpy->native, 0, nsurf,
gscr->base.OriginX, gscr->base.OriginY, &gscr->native, 1, nmode);
if (changed) {
gscr->base.CurrentSurface = &gsurf->base;
gscr->base.CurrentMode = mode;
}
return changed;
}
#endif /* EGL_MESA_screen_surface */
#ifdef EGL_WL_bind_wayland_display
static EGLBoolean
egl_g3d_bind_wayland_display_wl(_EGLDriver *drv, _EGLDisplay *dpy,
struct wl_display *wl_dpy)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
if (!gdpy->native->wayland_bufmgr)
return EGL_FALSE;
return gdpy->native->wayland_bufmgr->bind_display(gdpy->native, wl_dpy);
}
static EGLBoolean
egl_g3d_unbind_wayland_display_wl(_EGLDriver *drv, _EGLDisplay *dpy,
struct wl_display *wl_dpy)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
if (!gdpy->native->wayland_bufmgr)
return EGL_FALSE;
return gdpy->native->wayland_bufmgr->unbind_display(gdpy->native, wl_dpy);
}
static EGLBoolean
egl_g3d_query_wayland_buffer_wl(_EGLDriver *drv, _EGLDisplay *dpy,
struct wl_buffer *buffer,
EGLint attribute, EGLint *value)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
if (!gdpy->native->wayland_bufmgr)
return EGL_FALSE;
return gdpy->native->wayland_bufmgr->query_buffer(gdpy->native,
buffer, attribute, value);
}
#endif /* EGL_WL_bind_wayland_display */
void
egl_g3d_init_driver_api(_EGLDriver *drv)
{
_eglInitDriverFallbacks(drv);
drv->API.ChooseConfig = egl_g3d_choose_config;
drv->API.CreateContext = egl_g3d_create_context;
drv->API.DestroyContext = egl_g3d_destroy_context;
drv->API.CreateWindowSurface = egl_g3d_create_window_surface;
drv->API.CreatePixmapSurface = egl_g3d_create_pixmap_surface;
drv->API.CreatePbufferSurface = egl_g3d_create_pbuffer_surface;
drv->API.CreatePbufferFromClientBuffer = egl_g3d_create_pbuffer_from_client_buffer;
drv->API.DestroySurface = egl_g3d_destroy_surface;
drv->API.MakeCurrent = egl_g3d_make_current;
drv->API.SwapBuffers = egl_g3d_swap_buffers;
drv->API.CopyBuffers = egl_g3d_copy_buffers;
drv->API.WaitClient = egl_g3d_wait_client;
drv->API.WaitNative = egl_g3d_wait_native;
drv->API.BindTexImage = egl_g3d_bind_tex_image;
drv->API.ReleaseTexImage = egl_g3d_release_tex_image;
drv->API.CreateImageKHR = egl_g3d_create_image;
drv->API.DestroyImageKHR = egl_g3d_destroy_image;
#ifdef EGL_MESA_drm_image
drv->API.CreateDRMImageMESA = egl_g3d_create_drm_image;
drv->API.ExportDRMImageMESA = egl_g3d_export_drm_image;
#endif
#ifdef EGL_WL_bind_wayland_display
drv->API.BindWaylandDisplayWL = egl_g3d_bind_wayland_display_wl;
drv->API.UnbindWaylandDisplayWL = egl_g3d_unbind_wayland_display_wl;
drv->API.QueryWaylandBufferWL = egl_g3d_query_wayland_buffer_wl;
#endif
drv->API.CreateSyncKHR = egl_g3d_create_sync;
drv->API.DestroySyncKHR = egl_g3d_destroy_sync;
drv->API.ClientWaitSyncKHR = egl_g3d_client_wait_sync;
drv->API.SignalSyncKHR = egl_g3d_signal_sync;
#ifdef EGL_MESA_screen_surface
drv->API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface;
drv->API.ShowScreenSurfaceMESA = egl_g3d_show_screen_surface;
#endif
#ifdef EGL_NOK_swap_region
drv->API.SwapBuffersRegionNOK = egl_g3d_swap_buffers_region;
#endif
drv->API.PostSubBufferNV = egl_g3d_post_sub_buffer;
}