blob: 187a0f986a5a6d2587a3a2688c6ea15279fb0743 [file] [log] [blame]
/**************************************************************************
*
* Copyright 2010 Luca Barbieri
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef DXGI_PRIVATE_H_
#define DXGI_PRIVATE_H_
#include <vector>
#include <string>
#include <sstream>
#include "d3d1xstutil.h"
#include <dxgi.h>
#include <d3d11.h>
#include <galliumcom.h>
#include <galliumdxgi.h>
struct native_display;
struct pipe_screen *
dxgi_loader_create_drm_screen(struct native_display* dpy, const char *name, int fd);
struct pipe_screen *
dxgi_loader_create_sw_screen(struct native_display* dpy, struct sw_winsys *ws);
#endif /* DXGI_PRIVATE_H_ */