| /********************************************************** |
| * Copyright 2008-2009 VMware, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, copy, |
| * modify, merge, publish, distribute, sublicense, and/or sell copies |
| * of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| **********************************************************/ |
| |
| #include "svga_cmd.h" |
| |
| #include "pipe/p_state.h" |
| #include "pipe/p_defines.h" |
| #include "util/u_inlines.h" |
| #include "os/os_thread.h" |
| #include "util/u_format.h" |
| #include "util/u_math.h" |
| #include "util/u_memory.h" |
| |
| #include "svga_format.h" |
| #include "svga_screen.h" |
| #include "svga_context.h" |
| #include "svga_resource_texture.h" |
| #include "svga_surface.h" |
| #include "svga_debug.h" |
| |
| |
| void |
| svga_texture_copy_handle(struct svga_context *svga, |
| struct svga_winsys_surface *src_handle, |
| unsigned src_x, unsigned src_y, unsigned src_z, |
| unsigned src_level, unsigned src_face, |
| struct svga_winsys_surface *dst_handle, |
| unsigned dst_x, unsigned dst_y, unsigned dst_z, |
| unsigned dst_level, unsigned dst_face, |
| unsigned width, unsigned height, unsigned depth) |
| { |
| struct svga_surface dst, src; |
| enum pipe_error ret; |
| SVGA3dCopyBox box, *boxes; |
| |
| assert(svga); |
| |
| src.handle = src_handle; |
| src.real_level = src_level; |
| src.real_face = src_face; |
| src.real_zslice = 0; |
| |
| dst.handle = dst_handle; |
| dst.real_level = dst_level; |
| dst.real_face = dst_face; |
| dst.real_zslice = 0; |
| |
| box.x = dst_x; |
| box.y = dst_y; |
| box.z = dst_z; |
| box.w = width; |
| box.h = height; |
| box.d = depth; |
| box.srcx = src_x; |
| box.srcy = src_y; |
| box.srcz = src_z; |
| |
| /* |
| SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n", |
| src_handle, src_level, src_x, src_y, src_z, |
| dst_handle, dst_level, dst_x, dst_y, dst_z); |
| */ |
| |
| ret = SVGA3D_BeginSurfaceCopy(svga->swc, |
| &src.base, |
| &dst.base, |
| &boxes, 1); |
| if (ret != PIPE_OK) { |
| svga_context_flush(svga, NULL); |
| ret = SVGA3D_BeginSurfaceCopy(svga->swc, |
| &src.base, |
| &dst.base, |
| &boxes, 1); |
| assert(ret == PIPE_OK); |
| } |
| *boxes = box; |
| SVGA_FIFOCommitAll(svga->swc); |
| } |
| |
| |
| struct svga_winsys_surface * |
| svga_texture_view_surface(struct svga_context *svga, |
| struct svga_texture *tex, |
| SVGA3dSurfaceFlags flags, |
| SVGA3dSurfaceFormat format, |
| unsigned start_mip, |
| unsigned num_mip, |
| int face_pick, |
| int zslice_pick, |
| struct svga_host_surface_cache_key *key) /* OUT */ |
| { |
| struct svga_screen *ss = svga_screen(svga->pipe.screen); |
| struct svga_winsys_surface *handle; |
| uint32_t i, j; |
| unsigned z_offset = 0; |
| |
| SVGA_DBG(DEBUG_PERF, |
| "svga: Create surface view: face %d zslice %d mips %d..%d\n", |
| face_pick, zslice_pick, start_mip, start_mip+num_mip-1); |
| |
| key->flags = flags; |
| key->format = format; |
| key->numMipLevels = num_mip; |
| key->size.width = u_minify(tex->b.b.width0, start_mip); |
| key->size.height = u_minify(tex->b.b.height0, start_mip); |
| key->size.depth = zslice_pick < 0 ? u_minify(tex->b.b.depth0, start_mip) : 1; |
| key->cachable = 1; |
| assert(key->size.depth == 1); |
| |
| if (tex->b.b.target == PIPE_TEXTURE_CUBE && face_pick < 0) { |
| key->flags |= SVGA3D_SURFACE_CUBEMAP; |
| key->numFaces = 6; |
| } else { |
| key->numFaces = 1; |
| } |
| |
| if (key->format == SVGA3D_FORMAT_INVALID) { |
| key->cachable = 0; |
| return NULL; |
| } |
| |
| SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n"); |
| handle = svga_screen_surface_create(ss, key); |
| if (!handle) { |
| key->cachable = 0; |
| return NULL; |
| } |
| |
| SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle); |
| |
| if (face_pick < 0) |
| face_pick = 0; |
| |
| if (zslice_pick >= 0) |
| z_offset = zslice_pick; |
| |
| for (i = 0; i < key->numMipLevels; i++) { |
| for (j = 0; j < key->numFaces; j++) { |
| if (tex->defined[j + face_pick][i + start_mip]) { |
| unsigned depth = (zslice_pick < 0 ? |
| u_minify(tex->b.b.depth0, i + start_mip) : |
| 1); |
| |
| svga_texture_copy_handle(svga, |
| tex->handle, |
| 0, 0, z_offset, |
| i + start_mip, |
| j + face_pick, |
| handle, 0, 0, 0, i, j, |
| u_minify(tex->b.b.width0, i + start_mip), |
| u_minify(tex->b.b.height0, i + start_mip), |
| depth); |
| } |
| } |
| } |
| |
| return handle; |
| } |
| |
| |
| static struct pipe_surface * |
| svga_create_surface(struct pipe_context *pipe, |
| struct pipe_resource *pt, |
| const struct pipe_surface *surf_tmpl) |
| { |
| struct svga_context *svga = svga_context(pipe); |
| struct svga_texture *tex = svga_texture(pt); |
| struct pipe_screen *screen = pipe->screen; |
| struct svga_screen *ss = svga_screen(screen); |
| struct svga_surface *s; |
| unsigned face, zslice; |
| /* XXX surfaces should only be used for rendering purposes nowadays */ |
| boolean render = (surf_tmpl->usage & (PIPE_BIND_RENDER_TARGET | |
| PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE; |
| boolean view = FALSE; |
| SVGA3dSurfaceFlags flags; |
| SVGA3dSurfaceFormat format; |
| |
| assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer); |
| |
| s = CALLOC_STRUCT(svga_surface); |
| if (!s) |
| return NULL; |
| |
| if (pt->target == PIPE_TEXTURE_CUBE) { |
| face = surf_tmpl->u.tex.first_layer; |
| zslice = 0; |
| } |
| else { |
| face = 0; |
| zslice = surf_tmpl->u.tex.first_layer; |
| } |
| |
| pipe_reference_init(&s->base.reference, 1); |
| pipe_resource_reference(&s->base.texture, pt); |
| s->base.context = pipe; |
| s->base.format = surf_tmpl->format; |
| s->base.width = u_minify(pt->width0, surf_tmpl->u.tex.level); |
| s->base.height = u_minify(pt->height0, surf_tmpl->u.tex.level); |
| s->base.usage = surf_tmpl->usage; |
| s->base.u.tex.level = surf_tmpl->u.tex.level; |
| s->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer; |
| s->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer; |
| |
| if (!render) { |
| flags = SVGA3D_SURFACE_HINT_TEXTURE; |
| } else { |
| if (surf_tmpl->usage & PIPE_BIND_RENDER_TARGET) { |
| flags = SVGA3D_SURFACE_HINT_RENDERTARGET; |
| } |
| if (surf_tmpl->usage & PIPE_BIND_DEPTH_STENCIL) { |
| flags = SVGA3D_SURFACE_HINT_DEPTHSTENCIL; |
| } |
| } |
| |
| format = svga_translate_format(ss, surf_tmpl->format, surf_tmpl->usage); |
| assert(format != SVGA3D_FORMAT_INVALID); |
| |
| if (svga_screen(screen)->debug.force_surface_view) |
| view = TRUE; |
| |
| /* Currently only used for compressed textures */ |
| if (render && |
| format != svga_translate_format(ss, surf_tmpl->format, surf_tmpl->usage)) { |
| view = TRUE; |
| } |
| |
| if (surf_tmpl->u.tex.level != 0 && |
| svga_screen(screen)->debug.force_level_surface_view) |
| view = TRUE; |
| |
| if (pt->target == PIPE_TEXTURE_3D) |
| view = TRUE; |
| |
| if (svga_screen(screen)->debug.no_surface_view) |
| view = FALSE; |
| |
| if (view) { |
| SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n", |
| pt, surf_tmpl->u.tex.level, face, zslice, s); |
| |
| s->handle = svga_texture_view_surface(svga, tex, flags, format, |
| surf_tmpl->u.tex.level, |
| 1, face, zslice, &s->key); |
| s->real_face = 0; |
| s->real_level = 0; |
| s->real_zslice = 0; |
| } else { |
| SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n", |
| pt, surf_tmpl->u.tex.level, face, zslice, s); |
| |
| memset(&s->key, 0, sizeof s->key); |
| s->handle = tex->handle; |
| s->real_face = face; |
| s->real_zslice = zslice; |
| s->real_level = surf_tmpl->u.tex.level; |
| } |
| |
| return &s->base; |
| } |
| |
| |
| static void |
| svga_surface_destroy(struct pipe_context *pipe, |
| struct pipe_surface *surf) |
| { |
| struct svga_surface *s = svga_surface(surf); |
| struct svga_texture *t = svga_texture(surf->texture); |
| struct svga_screen *ss = svga_screen(surf->texture->screen); |
| |
| if (s->handle != t->handle) { |
| SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); |
| svga_screen_surface_destroy(ss, &s->key, &s->handle); |
| } |
| |
| pipe_resource_reference(&surf->texture, NULL); |
| FREE(surf); |
| } |
| |
| |
| static INLINE void |
| svga_mark_surface_dirty(struct pipe_surface *surf) |
| { |
| struct svga_surface *s = svga_surface(surf); |
| |
| if (!s->dirty) { |
| struct svga_texture *tex = svga_texture(surf->texture); |
| |
| s->dirty = TRUE; |
| |
| if (s->handle == tex->handle) { |
| /* hmm so 3d textures always have all their slices marked ? */ |
| if (surf->texture->target == PIPE_TEXTURE_CUBE) |
| tex->defined[surf->u.tex.first_layer][surf->u.tex.level] = TRUE; |
| else |
| tex->defined[0][surf->u.tex.level] = TRUE; |
| } |
| else { |
| /* this will happen later in svga_propagate_surface */ |
| } |
| |
| /* Increment the view_age and texture age for this surface's slice |
| * so that any sampler views into the texture are re-validated too. |
| */ |
| tex->view_age[surf->u.tex.first_layer] = ++(tex->age); |
| } |
| } |
| |
| |
| void |
| svga_mark_surfaces_dirty(struct svga_context *svga) |
| { |
| unsigned i; |
| |
| for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { |
| if (svga->curr.framebuffer.cbufs[i]) |
| svga_mark_surface_dirty(svga->curr.framebuffer.cbufs[i]); |
| } |
| if (svga->curr.framebuffer.zsbuf) |
| svga_mark_surface_dirty(svga->curr.framebuffer.zsbuf); |
| } |
| |
| |
| /** |
| * Progagate any changes from surfaces to texture. |
| * pipe is optional context to inline the blit command in. |
| */ |
| void |
| svga_propagate_surface(struct svga_context *svga, struct pipe_surface *surf) |
| { |
| struct svga_surface *s = svga_surface(surf); |
| struct svga_texture *tex = svga_texture(surf->texture); |
| struct svga_screen *ss = svga_screen(surf->texture->screen); |
| unsigned zslice, face; |
| |
| if (!s->dirty) |
| return; |
| |
| if (surf->texture->target == PIPE_TEXTURE_CUBE) { |
| zslice = 0; |
| face = surf->u.tex.first_layer; |
| } |
| else { |
| zslice = surf->u.tex.first_layer; |
| face = 0; |
| } |
| |
| s->dirty = FALSE; |
| ss->texture_timestamp++; |
| tex->view_age[surf->u.tex.level] = ++(tex->age); |
| |
| if (s->handle != tex->handle) { |
| SVGA_DBG(DEBUG_VIEWS, |
| "svga: Surface propagate: tex %p, level %u, from %p\n", |
| tex, surf->u.tex.level, surf); |
| svga_texture_copy_handle(svga, |
| s->handle, 0, 0, 0, s->real_level, s->real_face, |
| tex->handle, 0, 0, zslice, surf->u.tex.level, face, |
| u_minify(tex->b.b.width0, surf->u.tex.level), |
| u_minify(tex->b.b.height0, surf->u.tex.level), 1); |
| tex->defined[face][surf->u.tex.level] = TRUE; |
| } |
| } |
| |
| |
| /** |
| * Check if we should call svga_propagate_surface on the surface. |
| */ |
| boolean |
| svga_surface_needs_propagation(const struct pipe_surface *surf) |
| { |
| const struct svga_surface *s = svga_surface_const(surf); |
| struct svga_texture *tex = svga_texture(surf->texture); |
| |
| return s->dirty && s->handle != tex->handle; |
| } |
| |
| |
| |
| void |
| svga_init_surface_functions(struct svga_context *svga) |
| { |
| svga->pipe.create_surface = svga_create_surface; |
| svga->pipe.surface_destroy = svga_surface_destroy; |
| } |