| /************************************************************************** |
| * |
| * Copyright 2010 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| #include "os/os_thread.h" |
| #include "util/u_format.h" |
| #include "util/u_string.h" |
| #include "util/u_inlines.h" |
| #include "util/u_memory.h" |
| #include "util/u_simple_list.h" |
| #include "util/u_network.h" |
| #include "os/os_time.h" |
| |
| #include "tgsi/tgsi_parse.h" |
| |
| #include "rbug_context.h" |
| #include "rbug_objects.h" |
| |
| #include "rbug/rbug.h" |
| |
| #include <errno.h> |
| |
| #define U642VOID(x) ((void *)(unsigned long)(x)) |
| #define VOID2U64(x) ((uint64_t)(unsigned long)(x)) |
| |
| #define container_of(ptr, type, field) \ |
| (type*)((char*)ptr - offsetof(type, field)) |
| |
| struct rbug_rbug |
| { |
| struct rbug_screen *rb_screen; |
| struct rbug_connection *con; |
| pipe_thread thread; |
| boolean running; |
| }; |
| |
| PIPE_THREAD_ROUTINE(rbug_thread, void_rbug); |
| |
| |
| /********************************************************** |
| * Helper functions |
| */ |
| |
| |
| static struct rbug_context * |
| rbug_get_context_locked(struct rbug_screen *rb_screen, rbug_context_t ctx) |
| { |
| struct rbug_context *rb_context = NULL; |
| struct rbug_list *ptr; |
| |
| foreach(ptr, &rb_screen->contexts) { |
| rb_context = container_of(ptr, struct rbug_context, list); |
| if (ctx == VOID2U64(rb_context)) |
| break; |
| rb_context = NULL; |
| } |
| |
| return rb_context; |
| } |
| |
| static struct rbug_shader * |
| rbug_get_shader_locked(struct rbug_context *rb_context, rbug_shader_t shdr) |
| { |
| struct rbug_shader *tr_shdr = NULL; |
| struct rbug_list *ptr; |
| |
| foreach(ptr, &rb_context->shaders) { |
| tr_shdr = container_of(ptr, struct rbug_shader, list); |
| if (shdr == VOID2U64(tr_shdr)) |
| break; |
| tr_shdr = NULL; |
| } |
| |
| return tr_shdr; |
| } |
| |
| static void * |
| rbug_shader_create_locked(struct pipe_context *pipe, |
| struct rbug_shader *rb_shader, |
| struct tgsi_token *tokens) |
| { |
| void *state = NULL; |
| struct pipe_shader_state pss; |
| memset(&pss, 0, sizeof(pss)); |
| pss.tokens = tokens; |
| |
| switch(rb_shader->type) { |
| case RBUG_SHADER_FRAGMENT: |
| state = pipe->create_fs_state(pipe, &pss); |
| break; |
| case RBUG_SHADER_VERTEX: |
| state = pipe->create_vs_state(pipe, &pss); |
| break; |
| case RBUG_SHADER_GEOM: |
| state = pipe->create_gs_state(pipe, &pss); |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| |
| return state; |
| } |
| |
| static void |
| rbug_shader_bind_locked(struct pipe_context *pipe, |
| struct rbug_shader *rb_shader, |
| void *state) |
| { |
| switch(rb_shader->type) { |
| case RBUG_SHADER_FRAGMENT: |
| pipe->bind_fs_state(pipe, state); |
| break; |
| case RBUG_SHADER_VERTEX: |
| pipe->bind_vs_state(pipe, state); |
| break; |
| case RBUG_SHADER_GEOM: |
| pipe->bind_gs_state(pipe, state); |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| } |
| |
| static void |
| rbug_shader_delete_locked(struct pipe_context *pipe, |
| struct rbug_shader *rb_shader, |
| void *state) |
| { |
| switch(rb_shader->type) { |
| case RBUG_SHADER_FRAGMENT: |
| pipe->delete_fs_state(pipe, state); |
| break; |
| case RBUG_SHADER_VERTEX: |
| pipe->delete_vs_state(pipe, state); |
| break; |
| case RBUG_SHADER_GEOM: |
| pipe->delete_gs_state(pipe, state); |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| } |
| |
| /************************************************ |
| * Request handler functions |
| */ |
| |
| |
| static int |
| rbug_texture_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_resource *tr_tex = NULL; |
| struct rbug_list *ptr; |
| rbug_texture_t *texs; |
| int i = 0; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| texs = MALLOC(rb_screen->num_resources * sizeof(rbug_texture_t)); |
| foreach(ptr, &rb_screen->resources) { |
| tr_tex = container_of(ptr, struct rbug_resource, list); |
| texs[i++] = VOID2U64(tr_tex); |
| } |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| rbug_send_texture_list_reply(tr_rbug->con, serial, texs, i, NULL); |
| FREE(texs); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_texture_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_resource *tr_tex = NULL; |
| struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header; |
| struct rbug_list *ptr; |
| struct pipe_resource *t; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| foreach(ptr, &rb_screen->resources) { |
| tr_tex = container_of(ptr, struct rbug_resource, list); |
| if (gpti->texture == VOID2U64(tr_tex)) |
| break; |
| tr_tex = NULL; |
| } |
| |
| if (!tr_tex) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| t = tr_tex->resource; |
| rbug_send_texture_info_reply(tr_rbug->con, serial, |
| t->target, t->format, |
| &t->width0, 1, |
| &t->height0, 1, |
| &t->depth0, 1, |
| util_format_get_blockwidth(t->format), |
| util_format_get_blockheight(t->format), |
| util_format_get_blocksize(t->format), |
| t->last_level, |
| t->nr_samples, |
| t->bind, |
| NULL); |
| |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_texture_read(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header; |
| |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_resource *tr_tex = NULL; |
| struct rbug_list *ptr; |
| |
| struct pipe_context *context = rb_screen->private_context; |
| struct pipe_resource *tex; |
| struct pipe_transfer *t; |
| |
| void *map; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| foreach(ptr, &rb_screen->resources) { |
| tr_tex = container_of(ptr, struct rbug_resource, list); |
| if (gptr->texture == VOID2U64(tr_tex)) |
| break; |
| tr_tex = NULL; |
| } |
| |
| if (!tr_tex) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| tex = tr_tex->resource; |
| t = pipe_get_transfer(context, tex, |
| gptr->level, gptr->face + gptr->zslice, |
| PIPE_TRANSFER_READ, |
| gptr->x, gptr->y, gptr->w, gptr->h); |
| |
| map = context->transfer_map(context, t); |
| |
| rbug_send_texture_read_reply(tr_rbug->con, serial, |
| t->resource->format, |
| util_format_get_blockwidth(t->resource->format), |
| util_format_get_blockheight(t->resource->format), |
| util_format_get_blocksize(t->resource->format), |
| (uint8_t*)map, |
| t->stride * util_format_get_nblocksy(t->resource->format, |
| t->box.height), |
| t->stride, |
| NULL); |
| |
| context->transfer_unmap(context, t); |
| context->transfer_destroy(context, t); |
| |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_context_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_list *ptr; |
| struct rbug_context *rb_context = NULL; |
| rbug_context_t *ctxs; |
| int i = 0; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| ctxs = MALLOC(rb_screen->num_contexts * sizeof(rbug_context_t)); |
| foreach(ptr, &rb_screen->contexts) { |
| rb_context = container_of(ptr, struct rbug_context, list); |
| ctxs[i++] = VOID2U64(rb_context); |
| } |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| rbug_send_context_list_reply(tr_rbug->con, serial, ctxs, i, NULL); |
| FREE(ctxs); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_context_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_proto_context_info *info = (struct rbug_proto_context_info *)header; |
| |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_context *rb_context = NULL; |
| rbug_texture_t cbufs[PIPE_MAX_COLOR_BUFS]; |
| rbug_texture_t texs[PIPE_MAX_SAMPLERS]; |
| int i; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| rb_context = rbug_get_context_locked(rb_screen, info->context); |
| |
| if (!rb_context) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| /* protect the pipe context */ |
| pipe_mutex_lock(rb_context->draw_mutex); |
| pipe_mutex_lock(rb_context->call_mutex); |
| |
| for (i = 0; i < rb_context->curr.nr_cbufs; i++) |
| cbufs[i] = VOID2U64(rb_context->curr.cbufs[i]); |
| |
| /* XXX what about vertex/geometry shader texture views? */ |
| for (i = 0; i < rb_context->curr.num_views[PIPE_SHADER_FRAGMENT]; i++) |
| texs[i] = VOID2U64(rb_context->curr.texs[PIPE_SHADER_FRAGMENT][i]); |
| |
| rbug_send_context_info_reply(tr_rbug->con, serial, |
| VOID2U64(rb_context->curr.shader[PIPE_SHADER_VERTEX]), VOID2U64(rb_context->curr.shader[PIPE_SHADER_FRAGMENT]), |
| texs, rb_context->curr.num_views[PIPE_SHADER_FRAGMENT], |
| cbufs, rb_context->curr.nr_cbufs, |
| VOID2U64(rb_context->curr.zsbuf), |
| rb_context->draw_blocker, rb_context->draw_blocked, NULL); |
| |
| pipe_mutex_unlock(rb_context->call_mutex); |
| pipe_mutex_unlock(rb_context->draw_mutex); |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_context_draw_block(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_proto_context_draw_block *block = (struct rbug_proto_context_draw_block *)header; |
| |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_context *rb_context = NULL; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| rb_context = rbug_get_context_locked(rb_screen, block->context); |
| |
| if (!rb_context) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| pipe_mutex_lock(rb_context->draw_mutex); |
| rb_context->draw_blocker |= block->block; |
| pipe_mutex_unlock(rb_context->draw_mutex); |
| |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_context_draw_step(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_proto_context_draw_step *step = (struct rbug_proto_context_draw_step *)header; |
| |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_context *rb_context = NULL; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| rb_context = rbug_get_context_locked(rb_screen, step->context); |
| |
| if (!rb_context) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| pipe_mutex_lock(rb_context->draw_mutex); |
| if (rb_context->draw_blocked & RBUG_BLOCK_RULE) { |
| if (step->step & RBUG_BLOCK_RULE) |
| rb_context->draw_blocked &= ~RBUG_BLOCK_MASK; |
| } else { |
| rb_context->draw_blocked &= ~step->step; |
| } |
| pipe_mutex_unlock(rb_context->draw_mutex); |
| |
| pipe_condvar_broadcast(rb_context->draw_cond); |
| |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_context_draw_unblock(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_proto_context_draw_unblock *unblock = (struct rbug_proto_context_draw_unblock *)header; |
| |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_context *rb_context = NULL; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| rb_context = rbug_get_context_locked(rb_screen, unblock->context); |
| |
| if (!rb_context) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| pipe_mutex_lock(rb_context->draw_mutex); |
| if (rb_context->draw_blocked & RBUG_BLOCK_RULE) { |
| if (unblock->unblock & RBUG_BLOCK_RULE) |
| rb_context->draw_blocked &= ~RBUG_BLOCK_MASK; |
| } else { |
| rb_context->draw_blocked &= ~unblock->unblock; |
| } |
| rb_context->draw_blocker &= ~unblock->unblock; |
| pipe_mutex_unlock(rb_context->draw_mutex); |
| |
| pipe_condvar_broadcast(rb_context->draw_cond); |
| |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_context_draw_rule(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_proto_context_draw_rule *rule = (struct rbug_proto_context_draw_rule *)header; |
| |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_context *rb_context = NULL; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| rb_context = rbug_get_context_locked(rb_screen, rule->context); |
| |
| if (!rb_context) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| pipe_mutex_lock(rb_context->draw_mutex); |
| rb_context->draw_rule.shader[PIPE_SHADER_VERTEX] = U642VOID(rule->vertex); |
| rb_context->draw_rule.shader[PIPE_SHADER_FRAGMENT] = U642VOID(rule->fragment); |
| rb_context->draw_rule.texture = U642VOID(rule->texture); |
| rb_context->draw_rule.surf = U642VOID(rule->surface); |
| rb_context->draw_rule.blocker = rule->block; |
| rb_context->draw_blocker |= RBUG_BLOCK_RULE; |
| pipe_mutex_unlock(rb_context->draw_mutex); |
| |
| pipe_condvar_broadcast(rb_context->draw_cond); |
| |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_context_flush(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_proto_context_flush *flush = (struct rbug_proto_context_flush *)header; |
| |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_context *rb_context = NULL; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| rb_context = rbug_get_context_locked(rb_screen, flush->context); |
| |
| if (!rb_context) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| /* protect the pipe context */ |
| pipe_mutex_lock(rb_context->call_mutex); |
| |
| rb_context->pipe->flush(rb_context->pipe, NULL); |
| |
| pipe_mutex_unlock(rb_context->call_mutex); |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_shader_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_proto_shader_list *list = (struct rbug_proto_shader_list *)header; |
| |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_context *rb_context = NULL; |
| struct rbug_shader *tr_shdr = NULL; |
| struct rbug_list *ptr; |
| rbug_shader_t *shdrs; |
| int i = 0; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| rb_context = rbug_get_context_locked(rb_screen, list->context); |
| |
| if (!rb_context) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| pipe_mutex_lock(rb_context->list_mutex); |
| shdrs = MALLOC(rb_context->num_shaders * sizeof(rbug_shader_t)); |
| foreach(ptr, &rb_context->shaders) { |
| tr_shdr = container_of(ptr, struct rbug_shader, list); |
| shdrs[i++] = VOID2U64(tr_shdr); |
| } |
| |
| pipe_mutex_unlock(rb_context->list_mutex); |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| rbug_send_shader_list_reply(tr_rbug->con, serial, shdrs, i, NULL); |
| FREE(shdrs); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_shader_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| struct rbug_proto_shader_info *info = (struct rbug_proto_shader_info *)header; |
| |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_context *rb_context = NULL; |
| struct rbug_shader *tr_shdr = NULL; |
| unsigned original_len; |
| unsigned replaced_len; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| rb_context = rbug_get_context_locked(rb_screen, info->context); |
| |
| if (!rb_context) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| pipe_mutex_lock(rb_context->list_mutex); |
| |
| tr_shdr = rbug_get_shader_locked(rb_context, info->shader); |
| |
| if (!tr_shdr) { |
| pipe_mutex_unlock(rb_context->list_mutex); |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| /* just in case */ |
| assert(sizeof(struct tgsi_token) == 4); |
| |
| original_len = tgsi_num_tokens(tr_shdr->tokens); |
| if (tr_shdr->replaced_tokens) |
| replaced_len = tgsi_num_tokens(tr_shdr->replaced_tokens); |
| else |
| replaced_len = 0; |
| |
| rbug_send_shader_info_reply(tr_rbug->con, serial, |
| (uint32_t*)tr_shdr->tokens, original_len, |
| (uint32_t*)tr_shdr->replaced_tokens, replaced_len, |
| tr_shdr->disabled, |
| NULL); |
| |
| pipe_mutex_unlock(rb_context->list_mutex); |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_shader_disable(struct rbug_rbug *tr_rbug, struct rbug_header *header) |
| { |
| struct rbug_proto_shader_disable *dis = (struct rbug_proto_shader_disable *)header; |
| |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_context *rb_context = NULL; |
| struct rbug_shader *tr_shdr = NULL; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| rb_context = rbug_get_context_locked(rb_screen, dis->context); |
| |
| if (!rb_context) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| pipe_mutex_lock(rb_context->list_mutex); |
| |
| tr_shdr = rbug_get_shader_locked(rb_context, dis->shader); |
| |
| if (!tr_shdr) { |
| pipe_mutex_unlock(rb_context->list_mutex); |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| tr_shdr->disabled = dis->disable; |
| |
| pipe_mutex_unlock(rb_context->list_mutex); |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| return 0; |
| } |
| |
| static int |
| rbug_shader_replace(struct rbug_rbug *tr_rbug, struct rbug_header *header) |
| { |
| struct rbug_proto_shader_replace *rep = (struct rbug_proto_shader_replace *)header; |
| |
| struct rbug_screen *rb_screen = tr_rbug->rb_screen; |
| struct rbug_context *rb_context = NULL; |
| struct rbug_shader *tr_shdr = NULL; |
| struct pipe_context *pipe = NULL; |
| void *state; |
| |
| pipe_mutex_lock(rb_screen->list_mutex); |
| rb_context = rbug_get_context_locked(rb_screen, rep->context); |
| |
| if (!rb_context) { |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| pipe_mutex_lock(rb_context->list_mutex); |
| |
| tr_shdr = rbug_get_shader_locked(rb_context, rep->shader); |
| |
| if (!tr_shdr) { |
| pipe_mutex_unlock(rb_context->list_mutex); |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -ESRCH; |
| } |
| |
| /* protect the pipe context */ |
| pipe_mutex_lock(rb_context->call_mutex); |
| |
| pipe = rb_context->pipe; |
| |
| /* remove old replaced shader */ |
| if (tr_shdr->replaced_shader) { |
| /* if this shader is bound rebind the original shader */ |
| if (rb_context->curr.shader[PIPE_SHADER_FRAGMENT] == tr_shdr || rb_context->curr.shader[PIPE_SHADER_VERTEX] == tr_shdr) |
| rbug_shader_bind_locked(pipe, tr_shdr, tr_shdr->shader); |
| |
| FREE(tr_shdr->replaced_tokens); |
| rbug_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced_shader); |
| tr_shdr->replaced_shader = NULL; |
| tr_shdr->replaced_tokens = NULL; |
| } |
| |
| /* empty inputs means restore old which we did above */ |
| if (rep->tokens_len == 0) |
| goto out; |
| |
| tr_shdr->replaced_tokens = tgsi_dup_tokens((struct tgsi_token *)rep->tokens); |
| if (!tr_shdr->replaced_tokens) |
| goto err; |
| |
| state = rbug_shader_create_locked(pipe, tr_shdr, tr_shdr->replaced_tokens); |
| if (!state) |
| goto err; |
| |
| /* bind new shader if the shader is currently a bound */ |
| if (rb_context->curr.shader[PIPE_SHADER_FRAGMENT] == tr_shdr || rb_context->curr.shader[PIPE_SHADER_VERTEX] == tr_shdr) |
| rbug_shader_bind_locked(pipe, tr_shdr, state); |
| |
| /* save state */ |
| tr_shdr->replaced_shader = state; |
| |
| out: |
| pipe_mutex_unlock(rb_context->call_mutex); |
| pipe_mutex_unlock(rb_context->list_mutex); |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| |
| return 0; |
| |
| err: |
| FREE(tr_shdr->replaced_tokens); |
| tr_shdr->replaced_shader = NULL; |
| tr_shdr->replaced_tokens = NULL; |
| |
| pipe_mutex_unlock(rb_context->call_mutex); |
| pipe_mutex_unlock(rb_context->list_mutex); |
| pipe_mutex_unlock(rb_screen->list_mutex); |
| return -EINVAL; |
| } |
| |
| static boolean |
| rbug_header(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) |
| { |
| int ret = 0; |
| |
| switch(header->opcode) { |
| case RBUG_OP_PING: |
| rbug_send_ping_reply(tr_rbug->con, serial, NULL); |
| break; |
| case RBUG_OP_TEXTURE_LIST: |
| ret = rbug_texture_list(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_TEXTURE_INFO: |
| ret = rbug_texture_info(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_TEXTURE_READ: |
| ret = rbug_texture_read(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_CONTEXT_LIST: |
| ret = rbug_context_list(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_CONTEXT_INFO: |
| ret = rbug_context_info(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_CONTEXT_DRAW_BLOCK: |
| ret = rbug_context_draw_block(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_CONTEXT_DRAW_STEP: |
| ret = rbug_context_draw_step(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_CONTEXT_DRAW_UNBLOCK: |
| ret = rbug_context_draw_unblock(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_CONTEXT_DRAW_RULE: |
| ret = rbug_context_draw_rule(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_CONTEXT_FLUSH: |
| ret = rbug_context_flush(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_SHADER_LIST: |
| ret = rbug_shader_list(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_SHADER_INFO: |
| ret = rbug_shader_info(tr_rbug, header, serial); |
| break; |
| case RBUG_OP_SHADER_DISABLE: |
| ret = rbug_shader_disable(tr_rbug, header); |
| break; |
| case RBUG_OP_SHADER_REPLACE: |
| ret = rbug_shader_replace(tr_rbug, header); |
| break; |
| default: |
| debug_printf("%s - unsupported opcode %u\n", __FUNCTION__, header->opcode); |
| ret = -ENOSYS; |
| break; |
| } |
| rbug_free_header(header); |
| |
| if (ret) |
| rbug_send_error_reply(tr_rbug->con, serial, ret, NULL); |
| |
| return TRUE; |
| } |
| |
| static void |
| rbug_con(struct rbug_rbug *tr_rbug) |
| { |
| struct rbug_header *header; |
| uint32_t serial; |
| |
| debug_printf("%s - connection received\n", __FUNCTION__); |
| |
| while(tr_rbug->running) { |
| header = rbug_get_message(tr_rbug->con, &serial); |
| if (!header) |
| break; |
| |
| if (!rbug_header(tr_rbug, header, serial)) |
| break; |
| } |
| |
| debug_printf("%s - connection closed\n", __FUNCTION__); |
| |
| rbug_disconnect(tr_rbug->con); |
| tr_rbug->con = NULL; |
| } |
| |
| PIPE_THREAD_ROUTINE(rbug_thread, void_tr_rbug) |
| { |
| struct rbug_rbug *tr_rbug = void_tr_rbug; |
| uint16_t port = 13370; |
| int s = -1; |
| int c; |
| |
| u_socket_init(); |
| |
| for (;port <= 13379 && s < 0; port++) |
| s = u_socket_listen_on_port(port); |
| |
| if (s < 0) { |
| debug_printf("rbug_rbug - failed to listen\n"); |
| return NULL; |
| } |
| |
| u_socket_block(s, false); |
| |
| debug_printf("rbug_rbug - remote debugging listening on port %u\n", --port); |
| |
| while(tr_rbug->running) { |
| os_time_sleep(1); |
| |
| c = u_socket_accept(s); |
| if (c < 0) |
| continue; |
| |
| u_socket_block(c, true); |
| tr_rbug->con = rbug_from_socket(c); |
| |
| rbug_con(tr_rbug); |
| |
| u_socket_close(c); |
| } |
| |
| u_socket_close(s); |
| |
| u_socket_stop(); |
| |
| return NULL; |
| } |
| |
| /********************************************************** |
| * |
| */ |
| |
| struct rbug_rbug * |
| rbug_start(struct rbug_screen *rb_screen) |
| { |
| struct rbug_rbug *tr_rbug = CALLOC_STRUCT(rbug_rbug); |
| if (!tr_rbug) |
| return NULL; |
| |
| tr_rbug->rb_screen = rb_screen; |
| tr_rbug->running = TRUE; |
| tr_rbug->thread = pipe_thread_create(rbug_thread, tr_rbug); |
| |
| return tr_rbug; |
| } |
| |
| void |
| rbug_stop(struct rbug_rbug *tr_rbug) |
| { |
| if (!tr_rbug) |
| return; |
| |
| tr_rbug->running = false; |
| pipe_thread_wait(tr_rbug->thread); |
| |
| FREE(tr_rbug); |
| |
| return; |
| } |
| |
| void |
| rbug_notify_draw_blocked(struct rbug_context *rb_context) |
| { |
| struct rbug_screen *rb_screen = rbug_screen(rb_context->base.screen); |
| struct rbug_rbug *tr_rbug = rb_screen->rbug; |
| |
| if (tr_rbug && tr_rbug->con) |
| rbug_send_context_draw_blocked(tr_rbug->con, |
| VOID2U64(rb_context), rb_context->draw_blocked, NULL); |
| } |