| /* |
| * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| #include "util/u_surface.h" |
| #include "util/u_blitter.h" |
| #include "util/u_format.h" |
| #include "radeonsi_pipe.h" |
| #include "si_state.h" |
| |
| enum r600_blitter_op /* bitmask */ |
| { |
| R600_SAVE_TEXTURES = 1, |
| R600_SAVE_FRAMEBUFFER = 2, |
| R600_DISABLE_RENDER_COND = 4, |
| |
| R600_CLEAR = 0, |
| |
| R600_CLEAR_SURFACE = R600_SAVE_FRAMEBUFFER, |
| |
| R600_COPY = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES | |
| R600_DISABLE_RENDER_COND, |
| |
| R600_DECOMPRESS = R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND, |
| }; |
| |
| static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| |
| r600_context_queries_suspend(rctx); |
| |
| util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend); |
| util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->queued.named.dsa); |
| util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref); |
| util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer); |
| util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); |
| util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); |
| util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements); |
| if (rctx->queued.named.viewport) { |
| util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport); |
| } |
| util_blitter_save_vertex_buffers(rctx->blitter, |
| rctx->nr_vertex_buffers, |
| rctx->vertex_buffer); |
| util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets, |
| (struct pipe_stream_output_target**)rctx->so_targets); |
| |
| if (op & R600_SAVE_FRAMEBUFFER) |
| util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer); |
| |
| if (op & R600_SAVE_TEXTURES) { |
| util_blitter_save_fragment_sampler_states( |
| rctx->blitter, rctx->ps_samplers.n_samplers, |
| (void**)rctx->ps_samplers.samplers); |
| |
| util_blitter_save_fragment_sampler_views( |
| rctx->blitter, rctx->ps_samplers.n_views, |
| (struct pipe_sampler_view**)rctx->ps_samplers.views); |
| } |
| |
| if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) { |
| rctx->saved_render_cond = rctx->current_render_cond; |
| rctx->saved_render_cond_mode = rctx->current_render_cond_mode; |
| rctx->context.render_condition(&rctx->context, NULL, 0); |
| } |
| |
| } |
| |
| static void r600_blitter_end(struct pipe_context *ctx) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| if (rctx->saved_render_cond) { |
| rctx->context.render_condition(&rctx->context, |
| rctx->saved_render_cond, |
| rctx->saved_render_cond_mode); |
| rctx->saved_render_cond = NULL; |
| } |
| r600_context_queries_resume(rctx); |
| } |
| |
| static unsigned u_num_layers(struct pipe_resource *r, unsigned level) |
| { |
| switch (r->target) { |
| case PIPE_TEXTURE_CUBE: |
| return 6; |
| case PIPE_TEXTURE_3D: |
| return u_minify(r->depth0, level); |
| case PIPE_TEXTURE_1D_ARRAY: |
| return r->array_size; |
| case PIPE_TEXTURE_2D_ARRAY: |
| return r->array_size; |
| default: |
| return 1; |
| } |
| } |
| |
| void si_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| unsigned layer, level; |
| float depth = 1.0f; |
| |
| if (!texture->dirty_db) |
| return; |
| |
| for (level = 0; level <= texture->resource.b.b.last_level; level++) { |
| unsigned num_layers = u_num_layers(&texture->resource.b.b, level); |
| |
| for (layer = 0; layer < num_layers; layer++) { |
| struct pipe_surface *zsurf, *cbsurf, surf_tmpl; |
| |
| surf_tmpl.format = texture->real_format; |
| surf_tmpl.u.tex.level = level; |
| surf_tmpl.u.tex.first_layer = layer; |
| surf_tmpl.u.tex.last_layer = layer; |
| surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL; |
| |
| zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl); |
| |
| surf_tmpl.format = texture->flushed_depth_texture->real_format; |
| surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; |
| cbsurf = ctx->create_surface(ctx, |
| (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl); |
| |
| r600_blitter_begin(ctx, R600_DECOMPRESS); |
| util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, ~0, rctx->custom_dsa_flush, depth); |
| r600_blitter_end(ctx); |
| |
| pipe_surface_reference(&zsurf, NULL); |
| pipe_surface_reference(&cbsurf, NULL); |
| } |
| } |
| |
| texture->dirty_db = FALSE; |
| } |
| |
| void si_flush_depth_textures(struct r600_context *rctx) |
| { |
| unsigned int i; |
| |
| /* FIXME: This handles fragment shader textures only. */ |
| |
| for (i = 0; i < rctx->ps_samplers.n_views; ++i) { |
| struct si_pipe_sampler_view *view; |
| struct r600_resource_texture *tex; |
| |
| view = rctx->ps_samplers.views[i]; |
| if (!view) continue; |
| |
| tex = (struct r600_resource_texture *)view->base.texture; |
| if (!tex->depth) |
| continue; |
| |
| if (tex->is_flushing_texture) |
| continue; |
| |
| si_blit_uncompress_depth(&rctx->context, tex); |
| } |
| |
| /* also check CB here */ |
| for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) { |
| struct r600_resource_texture *tex; |
| tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture; |
| |
| if (!tex->depth) |
| continue; |
| |
| if (tex->is_flushing_texture) |
| continue; |
| |
| si_blit_uncompress_depth(&rctx->context, tex); |
| } |
| } |
| |
| static void r600_clear(struct pipe_context *ctx, unsigned buffers, |
| const union pipe_color_union *color, |
| double depth, unsigned stencil) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| struct pipe_framebuffer_state *fb = &rctx->framebuffer; |
| |
| r600_blitter_begin(ctx, R600_CLEAR); |
| util_blitter_clear(rctx->blitter, fb->width, fb->height, |
| fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE, |
| color, depth, stencil); |
| r600_blitter_end(ctx); |
| } |
| |
| static void r600_clear_render_target(struct pipe_context *ctx, |
| struct pipe_surface *dst, |
| const union pipe_color_union *color, |
| unsigned dstx, unsigned dsty, |
| unsigned width, unsigned height) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| |
| r600_blitter_begin(ctx, R600_CLEAR_SURFACE); |
| util_blitter_clear_render_target(rctx->blitter, dst, color, |
| dstx, dsty, width, height); |
| r600_blitter_end(ctx); |
| } |
| |
| static void r600_clear_depth_stencil(struct pipe_context *ctx, |
| struct pipe_surface *dst, |
| unsigned clear_flags, |
| double depth, |
| unsigned stencil, |
| unsigned dstx, unsigned dsty, |
| unsigned width, unsigned height) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| |
| r600_blitter_begin(ctx, R600_CLEAR_SURFACE); |
| util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, |
| dstx, dsty, width, height); |
| r600_blitter_end(ctx); |
| } |
| |
| |
| |
| /* Copy a block of pixels from one surface to another using HW. */ |
| static void r600_hw_copy_region(struct pipe_context *ctx, |
| struct pipe_resource *dst, |
| unsigned dst_level, |
| unsigned dstx, unsigned dsty, unsigned dstz, |
| struct pipe_resource *src, |
| unsigned src_level, |
| const struct pipe_box *src_box) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| |
| r600_blitter_begin(ctx, R600_COPY); |
| util_blitter_copy_texture(rctx->blitter, dst, dst_level, ~0, dstx, dsty, dstz, |
| src, src_level, 0, src_box); |
| r600_blitter_end(ctx); |
| } |
| |
| struct texture_orig_info { |
| unsigned format; |
| unsigned width0; |
| unsigned height0; |
| unsigned npix_x; |
| unsigned npix_y; |
| unsigned npix0_x; |
| unsigned npix0_y; |
| }; |
| |
| static void r600_compressed_to_blittable(struct pipe_resource *tex, |
| unsigned level, |
| struct texture_orig_info *orig) |
| { |
| struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex; |
| struct r600_screen *rscreen = (struct r600_screen *)tex->screen; |
| unsigned pixsize = util_format_get_blocksize(rtex->real_format); |
| int new_format; |
| int new_height, new_width; |
| |
| orig->format = tex->format; |
| orig->width0 = tex->width0; |
| orig->height0 = tex->height0; |
| orig->npix0_x = rtex->surface.level[0].npix_x; |
| orig->npix0_y = rtex->surface.level[0].npix_y; |
| orig->npix_x = rtex->surface.level[level].npix_x; |
| orig->npix_y = rtex->surface.level[level].npix_y; |
| |
| if (pixsize == 8) |
| new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */ |
| else |
| new_format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */ |
| |
| new_width = util_format_get_nblocksx(tex->format, orig->width0); |
| new_height = util_format_get_nblocksy(tex->format, orig->height0); |
| |
| tex->width0 = new_width; |
| tex->height0 = new_height; |
| tex->format = new_format; |
| rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x); |
| rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y); |
| rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x); |
| rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y); |
| } |
| |
| static void r600_reset_blittable_to_compressed(struct pipe_resource *tex, |
| unsigned level, |
| struct texture_orig_info *orig) |
| { |
| struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex; |
| struct r600_screen *rscreen = (struct r600_screen *)tex->screen; |
| |
| tex->format = orig->format; |
| tex->width0 = orig->width0; |
| tex->height0 = orig->height0; |
| rtex->surface.level[0].npix_x = orig->npix0_x; |
| rtex->surface.level[0].npix_y = orig->npix0_y; |
| rtex->surface.level[level].npix_x = orig->npix_x; |
| rtex->surface.level[level].npix_y = orig->npix_y; |
| } |
| |
| static void r600_resource_copy_region(struct pipe_context *ctx, |
| struct pipe_resource *dst, |
| unsigned dst_level, |
| unsigned dstx, unsigned dsty, unsigned dstz, |
| struct pipe_resource *src, |
| unsigned src_level, |
| const struct pipe_box *src_box) |
| { |
| struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src; |
| struct texture_orig_info orig_info[2]; |
| struct pipe_box sbox; |
| const struct pipe_box *psbox; |
| boolean restore_orig[2]; |
| |
| memset(orig_info, 0, sizeof(orig_info)); |
| |
| /* Fallback for buffers. */ |
| if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) { |
| util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz, |
| src, src_level, src_box); |
| return; |
| } |
| |
| if (rsrc->depth && !rsrc->is_flushing_texture) |
| r600_texture_depth_flush(ctx, src, FALSE); |
| |
| restore_orig[0] = restore_orig[1] = FALSE; |
| |
| if (util_format_is_compressed(src->format)) { |
| r600_compressed_to_blittable(src, src_level, &orig_info[0]); |
| restore_orig[0] = TRUE; |
| sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x); |
| sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y); |
| sbox.z = src_box->z; |
| sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width); |
| sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height); |
| sbox.depth = src_box->depth; |
| psbox=&sbox; |
| } else |
| psbox=src_box; |
| |
| if (util_format_is_compressed(dst->format)) { |
| r600_compressed_to_blittable(dst, dst_level, &orig_info[1]); |
| restore_orig[1] = TRUE; |
| /* translate the dst box as well */ |
| dstx = util_format_get_nblocksx(orig_info[1].format, dstx); |
| dsty = util_format_get_nblocksy(orig_info[1].format, dsty); |
| } |
| |
| r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz, |
| src, src_level, psbox); |
| |
| if (restore_orig[0]) |
| r600_reset_blittable_to_compressed(src, src_level, &orig_info[0]); |
| |
| if (restore_orig[1]) |
| r600_reset_blittable_to_compressed(dst, dst_level, &orig_info[1]); |
| } |
| |
| void si_init_blit_functions(struct r600_context *rctx) |
| { |
| rctx->context.clear = r600_clear; |
| rctx->context.clear_render_target = r600_clear_render_target; |
| rctx->context.clear_depth_stencil = r600_clear_depth_stencil; |
| rctx->context.resource_copy_region = r600_resource_copy_region; |
| } |
| |
| void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture) |
| { |
| struct pipe_box sbox; |
| |
| sbox.x = sbox.y = sbox.z = 0; |
| sbox.width = texture->resource.b.b.width0; |
| sbox.height = texture->resource.b.b.height0; |
| /* XXX that might be wrong */ |
| sbox.depth = 1; |
| |
| r600_hw_copy_region(ctx, (struct pipe_resource *)texture, 0, |
| 0, 0, 0, |
| (struct pipe_resource *)texture->flushed_depth_texture, 0, |
| &sbox); |
| } |