blob: 88d67dfaf49d3faecbdd8f500b19e1e21b8c23d2 [file] [log] [blame]
/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Jerome Glisse
* Corbin Simpson <MostAwesomeDude@gmail.com>
*/
#include "r600_pipe.h"
#include "util/u_upload_mgr.h"
#include "util/u_memory.h"
static void r600_buffer_destroy(struct pipe_screen *screen,
struct pipe_resource *buf)
{
struct r600_resource *rbuffer = r600_resource(buf);
pb_reference(&rbuffer->buf, NULL);
FREE(rbuffer);
}
static struct pipe_transfer *r600_get_transfer(struct pipe_context *ctx,
struct pipe_resource *resource,
unsigned level,
unsigned usage,
const struct pipe_box *box)
{
struct r600_context *rctx = (struct r600_context*)ctx;
struct r600_transfer *transfer = util_slab_alloc(&rctx->pool_transfers);
assert(box->x + box->width <= resource->width0);
transfer->transfer.resource = resource;
transfer->transfer.level = level;
transfer->transfer.usage = usage;
transfer->transfer.box = *box;
transfer->transfer.stride = 0;
transfer->transfer.layer_stride = 0;
transfer->transfer.data = NULL;
transfer->staging = NULL;
transfer->offset = 0;
/* Note strides are zero, this is ok for buffers, but not for
* textures 2d & higher at least.
*/
return &transfer->transfer;
}
static void r600_set_constants_dirty_if_bound(struct r600_context *rctx,
struct r600_constbuf_state *state,
struct r600_resource *rbuffer)
{
bool found = false;
uint32_t mask = state->enabled_mask;
while (mask) {
unsigned i = u_bit_scan(&mask);
if (state->cb[i].buffer == &rbuffer->b.b) {
found = true;
state->dirty_mask |= 1 << i;
}
}
if (found) {
r600_constant_buffers_dirty(rctx, state);
}
}
static void *r600_buffer_transfer_map(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
struct r600_resource *rbuffer = r600_resource(transfer->resource);
struct r600_context *rctx = (struct r600_context*)pipe;
uint8_t *data;
if (transfer->usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
!(transfer->usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
assert(transfer->usage & PIPE_TRANSFER_WRITE);
/* Check if mapping this buffer would cause waiting for the GPU. */
if (rctx->ws->cs_is_buffer_referenced(rctx->cs, rbuffer->cs_buf, RADEON_USAGE_READWRITE) ||
rctx->ws->buffer_is_busy(rbuffer->buf, RADEON_USAGE_READWRITE)) {
unsigned i, mask;
/* Discard the buffer. */
pb_reference(&rbuffer->buf, NULL);
/* Create a new one in the same pipe_resource. */
/* XXX We probably want a different alignment for buffers and textures. */
r600_init_resource(rctx->screen, rbuffer, rbuffer->b.b.width0, 4096,
rbuffer->b.b.bind, rbuffer->b.b.usage);
/* We changed the buffer, now we need to bind it where the old one was bound. */
/* Vertex buffers. */
mask = rctx->vertex_buffer_state.enabled_mask;
while (mask) {
i = u_bit_scan(&mask);
if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
rctx->vertex_buffer_state.dirty_mask |= 1 << i;
r600_vertex_buffers_dirty(rctx);
}
}
/* Streamout buffers. */
for (i = 0; i < rctx->num_so_targets; i++) {
if (rctx->so_targets[i]->b.buffer == &rbuffer->b.b) {
r600_context_streamout_end(rctx);
rctx->streamout_start = TRUE;
rctx->streamout_append_bitmask = ~0;
}
}
/* Constant buffers. */
r600_set_constants_dirty_if_bound(rctx, &rctx->vs_constbuf_state, rbuffer);
r600_set_constants_dirty_if_bound(rctx, &rctx->ps_constbuf_state, rbuffer);
}
}
#if 0 /* this is broken (see Bug 53130) */
else if ((transfer->usage & PIPE_TRANSFER_DISCARD_RANGE) &&
!(transfer->usage & PIPE_TRANSFER_UNSYNCHRONIZED) &&
rctx->screen->has_streamout &&
/* The buffer range must be aligned to 4. */
transfer->box.x % 4 == 0 && transfer->box.width % 4 == 0) {
assert(transfer->usage & PIPE_TRANSFER_WRITE);
/* Check if mapping this buffer would cause waiting for the GPU. */
if (rctx->ws->cs_is_buffer_referenced(rctx->cs, rbuffer->cs_buf, RADEON_USAGE_READWRITE) ||
rctx->ws->buffer_is_busy(rbuffer->buf, RADEON_USAGE_READWRITE)) {
/* Do a wait-free write-only transfer using a temporary buffer. */
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
rtransfer->staging = (struct r600_resource*)
pipe_buffer_create(pipe->screen, PIPE_BIND_VERTEX_BUFFER,
PIPE_USAGE_STAGING, transfer->box.width);
return rctx->ws->buffer_map(rtransfer->staging->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
}
}
#endif
data = rctx->ws->buffer_map(rbuffer->cs_buf, rctx->cs, transfer->usage);
if (!data)
return NULL;
return (uint8_t*)data + transfer->box.x;
}
static void r600_buffer_transfer_unmap(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
if (rtransfer->staging) {
struct pipe_box box;
u_box_1d(0, transfer->box.width, &box);
/* Copy the staging buffer into the original one. */
r600_copy_buffer(pipe, transfer->resource, transfer->box.x,
&rtransfer->staging->b.b, &box);
pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
}
}
static void r600_transfer_destroy(struct pipe_context *ctx,
struct pipe_transfer *transfer)
{
struct r600_context *rctx = (struct r600_context*)ctx;
util_slab_free(&rctx->pool_transfers, transfer);
}
static const struct u_resource_vtbl r600_buffer_vtbl =
{
u_default_resource_get_handle, /* get_handle */
r600_buffer_destroy, /* resource_destroy */
r600_get_transfer, /* get_transfer */
r600_transfer_destroy, /* transfer_destroy */
r600_buffer_transfer_map, /* transfer_map */
NULL, /* transfer_flush_region */
r600_buffer_transfer_unmap, /* transfer_unmap */
NULL /* transfer_inline_write */
};
bool r600_init_resource(struct r600_screen *rscreen,
struct r600_resource *res,
unsigned size, unsigned alignment,
unsigned bind, unsigned usage)
{
uint32_t initial_domain, domains;
/* Staging resources particpate in transfers and blits only
* and are used for uploads and downloads from regular
* resources. We generate them internally for some transfers.
*/
if (usage == PIPE_USAGE_STAGING) {
domains = RADEON_DOMAIN_GTT;
initial_domain = RADEON_DOMAIN_GTT;
} else {
domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
switch(usage) {
case PIPE_USAGE_DYNAMIC:
case PIPE_USAGE_STREAM:
case PIPE_USAGE_STAGING:
initial_domain = RADEON_DOMAIN_GTT;
break;
case PIPE_USAGE_DEFAULT:
case PIPE_USAGE_STATIC:
case PIPE_USAGE_IMMUTABLE:
default:
initial_domain = RADEON_DOMAIN_VRAM;
break;
}
}
res->buf = rscreen->ws->buffer_create(rscreen->ws, size, alignment, bind, initial_domain);
if (!res->buf) {
return false;
}
res->cs_buf = rscreen->ws->buffer_get_cs_handle(res->buf);
res->domains = domains;
return true;
}
struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
const struct pipe_resource *templ,
unsigned alignment)
{
struct r600_screen *rscreen = (struct r600_screen*)screen;
struct r600_resource *rbuffer;
rbuffer = MALLOC_STRUCT(r600_resource);
rbuffer->b.b = *templ;
pipe_reference_init(&rbuffer->b.b.reference, 1);
rbuffer->b.b.screen = screen;
rbuffer->b.vtbl = &r600_buffer_vtbl;
if (!r600_init_resource(rscreen, rbuffer, templ->width0, alignment, templ->bind, templ->usage)) {
FREE(rbuffer);
return NULL;
}
return &rbuffer->b.b;
}