blob: 1da6044eb87f21d91e9ecfad2da330b6e2303ec1 [file] [log] [blame]
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
* Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
/* r300_emit: Functions for emitting state. */
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_mm.h"
#include "r300_context.h"
#include "r300_cb.h"
#include "r300_cs.h"
#include "r300_emit.h"
#include "r300_fs.h"
#include "r300_screen.h"
#include "r300_screen_buffer.h"
#include "r300_vs.h"
void r300_emit_blend_state(struct r300_context* r300,
unsigned size, void* state)
{
struct r300_blend_state* blend = (struct r300_blend_state*)state;
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
CS_LOCALS(r300);
if (fb->nr_cbufs) {
if (fb->cbufs[0]->format == PIPE_FORMAT_R16G16B16A16_FLOAT) {
WRITE_CS_TABLE(blend->cb_noclamp, size);
} else {
unsigned swz = r300_surface(fb->cbufs[0])->colormask_swizzle;
WRITE_CS_TABLE(blend->cb_clamp[swz], size);
}
} else {
WRITE_CS_TABLE(blend->cb_no_readwrite, size);
}
}
void r300_emit_blend_color_state(struct r300_context* r300,
unsigned size, void* state)
{
struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state;
CS_LOCALS(r300);
WRITE_CS_TABLE(bc->cb, size);
}
void r300_emit_clip_state(struct r300_context* r300,
unsigned size, void* state)
{
struct r300_clip_state* clip = (struct r300_clip_state*)state;
CS_LOCALS(r300);
WRITE_CS_TABLE(clip->cb, size);
}
void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
{
struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
CS_LOCALS(r300);
if (fb->zsbuf) {
if (fb->nr_cbufs && fb->cbufs[0]->format == PIPE_FORMAT_R16G16B16A16_FLOAT)
WRITE_CS_TABLE(&dsa->cb_begin_fp16, size);
else
WRITE_CS_TABLE(&dsa->cb_begin, size);
} else {
if (fb->nr_cbufs && fb->cbufs[0]->format == PIPE_FORMAT_R16G16B16A16_FLOAT)
WRITE_CS_TABLE(dsa->cb_fp16_zb_no_readwrite, size);
else
WRITE_CS_TABLE(dsa->cb_zb_no_readwrite, size);
}
}
static void get_rc_constant_state(
float vec[4],
struct r300_context * r300,
struct rc_constant * constant)
{
struct r300_textures_state* texstate = r300->textures_state.state;
struct r300_resource *tex;
assert(constant->Type == RC_CONSTANT_STATE);
/* vec should either be (0, 0, 0, 1), which should be a relatively safe
* RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
* state factors. */
switch (constant->u.State[0]) {
/* Factor for converting rectangle coords to
* normalized coords. Should only show up on non-r500. */
case RC_STATE_R300_TEXRECT_FACTOR:
tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture);
vec[0] = 1.0 / tex->tex.width0;
vec[1] = 1.0 / tex->tex.height0;
vec[2] = 0;
vec[3] = 1;
break;
case RC_STATE_R300_TEXSCALE_FACTOR:
tex = r300_resource(texstate->sampler_views[constant->u.State[1]]->base.texture);
/* Add a small number to the texture size to work around rounding errors in hw. */
vec[0] = tex->b.b.width0 / (tex->tex.width0 + 0.001f);
vec[1] = tex->b.b.height0 / (tex->tex.height0 + 0.001f);
vec[2] = tex->b.b.depth0 / (tex->tex.depth0 + 0.001f);
vec[3] = 1;
break;
case RC_STATE_R300_VIEWPORT_SCALE:
vec[0] = r300->viewport.scale[0];
vec[1] = r300->viewport.scale[1];
vec[2] = r300->viewport.scale[2];
vec[3] = 1;
break;
case RC_STATE_R300_VIEWPORT_OFFSET:
vec[0] = r300->viewport.translate[0];
vec[1] = r300->viewport.translate[1];
vec[2] = r300->viewport.translate[2];
vec[3] = 1;
break;
default:
fprintf(stderr, "r300: Implementation error: "
"Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
vec[0] = 0;
vec[1] = 0;
vec[2] = 0;
vec[3] = 1;
}
}
/* Convert a normal single-precision float into the 7.16 format
* used by the R300 fragment shader.
*/
uint32_t pack_float24(float f)
{
union {
float fl;
uint32_t u;
} u;
float mantissa;
int exponent;
uint32_t float24 = 0;
if (f == 0.0)
return 0;
u.fl = f;
mantissa = frexpf(f, &exponent);
/* Handle -ve */
if (mantissa < 0) {
float24 |= (1 << 23);
mantissa = mantissa * -1.0;
}
/* Handle exponent, bias of 63 */
exponent += 62;
float24 |= (exponent << 16);
/* Kill 7 LSB of mantissa */
float24 |= (u.u & 0x7FFFFF) >> 7;
return float24;
}
void r300_emit_fs(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
CS_LOCALS(r300);
WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
}
void r300_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
unsigned count = fs->shader->externals_count;
unsigned i, j;
CS_LOCALS(r300);
if (count == 0)
return;
BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X, count * 4);
if (buf->remap_table){
for (i = 0; i < count; i++) {
float *data = (float*)&buf->ptr[buf->remap_table[i]*4];
for (j = 0; j < 4; j++)
OUT_CS(pack_float24(data[j]));
}
} else {
for (i = 0; i < count; i++)
for (j = 0; j < 4; j++)
OUT_CS(pack_float24(*(float*)&buf->ptr[i*4+j]));
}
END_CS;
}
void r300_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
struct rc_constant_list *constants = &fs->shader->code.constants;
unsigned i;
unsigned count = fs->shader->rc_state_count;
unsigned first = fs->shader->externals_count;
unsigned end = constants->Count;
unsigned j;
CS_LOCALS(r300);
if (count == 0)
return;
BEGIN_CS(size);
for(i = first; i < end; ++i) {
if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
float data[4];
get_rc_constant_state(data, r300, &constants->Constants[i]);
OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X + i * 16, 4);
for (j = 0; j < 4; j++)
OUT_CS(pack_float24(data[j]));
}
}
END_CS;
}
void r500_emit_fs(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
CS_LOCALS(r300);
WRITE_CS_TABLE(fs->shader->cb_code, fs->shader->cb_code_size);
}
void r500_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
unsigned count = fs->shader->externals_count;
CS_LOCALS(r300);
if (count == 0)
return;
BEGIN_CS(size);
OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST);
OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, count * 4);
if (buf->remap_table){
for (unsigned i = 0; i < count; i++) {
uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
OUT_CS_TABLE(data, 4);
}
} else {
OUT_CS_TABLE(buf->ptr, count * 4);
}
END_CS;
}
void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
{
struct r300_fragment_shader *fs = r300_fs(r300);
struct rc_constant_list *constants = &fs->shader->code.constants;
unsigned i;
unsigned count = fs->shader->rc_state_count;
unsigned first = fs->shader->externals_count;
unsigned end = constants->Count;
CS_LOCALS(r300);
if (count == 0)
return;
BEGIN_CS(size);
for(i = first; i < end; ++i) {
if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
float data[4];
get_rc_constant_state(data, r300, &constants->Constants[i]);
OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
R500_GA_US_VECTOR_INDEX_TYPE_CONST |
(i & R500_GA_US_VECTOR_INDEX_MASK));
OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, 4);
OUT_CS_TABLE(data, 4);
}
}
END_CS;
}
void r300_emit_gpu_flush(struct r300_context *r300, unsigned size, void *state)
{
struct r300_gpu_flush *gpuflush = (struct r300_gpu_flush*)state;
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
uint32_t height = fb->height;
uint32_t width = fb->width;
CS_LOCALS(r300);
if (r300->cbzb_clear) {
struct r300_surface *surf = r300_surface(fb->cbufs[0]);
height = surf->cbzb_height;
width = surf->cbzb_width;
}
DBG(r300, DBG_SCISSOR,
"r300: Scissor width: %i, height: %i, CBZB clear: %s\n",
width, height, r300->cbzb_clear ? "YES" : "NO");
BEGIN_CS(size);
/* Set up scissors.
* By writing to the SC registers, SC & US assert idle. */
OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
if (r300->screen->caps.is_r500) {
OUT_CS(0);
OUT_CS(((width - 1) << R300_SCISSORS_X_SHIFT) |
((height - 1) << R300_SCISSORS_Y_SHIFT));
} else {
OUT_CS((1440 << R300_SCISSORS_X_SHIFT) |
(1440 << R300_SCISSORS_Y_SHIFT));
OUT_CS(((width + 1440-1) << R300_SCISSORS_X_SHIFT) |
((height + 1440-1) << R300_SCISSORS_Y_SHIFT));
}
/* Flush CB & ZB caches and wait until the 3D engine is idle and clean. */
OUT_CS_TABLE(gpuflush->cb_flush_clean, 6);
END_CS;
}
void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state)
{
struct r300_aa_state *aa = (struct r300_aa_state*)state;
CS_LOCALS(r300);
BEGIN_CS(size);
OUT_CS_REG(R300_GB_AA_CONFIG, aa->aa_config);
if (aa->dest) {
OUT_CS_REG(R300_RB3D_AARESOLVE_OFFSET, aa->dest->offset);
OUT_CS_RELOC(aa->dest);
OUT_CS_REG(R300_RB3D_AARESOLVE_PITCH, aa->dest->pitch);
}
OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, aa->aaresolve_ctl);
END_CS;
}
void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
{
struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state;
struct r300_surface* surf;
unsigned i;
uint32_t rb3d_cctl = 0;
CS_LOCALS(r300);
BEGIN_CS(size);
/* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers, which is not
* what we usually want. */
if (r300->screen->caps.is_r500) {
rb3d_cctl = R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE;
}
if (fb->nr_cbufs && r300->fb_multiwrite) {
rb3d_cctl |= R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs);
}
OUT_CS_REG(R300_RB3D_CCTL, rb3d_cctl);
/* Set up colorbuffers. */
for (i = 0; i < fb->nr_cbufs; i++) {
surf = r300_surface(fb->cbufs[i]);
OUT_CS_REG(R300_RB3D_COLOROFFSET0 + (4 * i), surf->offset);
OUT_CS_RELOC(surf);
OUT_CS_REG(R300_RB3D_COLORPITCH0 + (4 * i), surf->pitch);
OUT_CS_RELOC(surf);
}
/* Set up the ZB part of the CBZB clear. */
if (r300->cbzb_clear) {
surf = r300_surface(fb->cbufs[0]);
OUT_CS_REG(R300_ZB_FORMAT, surf->cbzb_format);
OUT_CS_REG(R300_ZB_DEPTHOFFSET, surf->cbzb_midpoint_offset);
OUT_CS_RELOC(surf);
OUT_CS_REG(R300_ZB_DEPTHPITCH, surf->cbzb_pitch);
OUT_CS_RELOC(surf);
DBG(r300, DBG_CBZB,
"CBZB clearing cbuf %08x %08x\n", surf->cbzb_format,
surf->cbzb_pitch);
}
/* Set up a zbuffer. */
else if (fb->zsbuf) {
surf = r300_surface(fb->zsbuf);
OUT_CS_REG(R300_ZB_FORMAT, surf->format);
OUT_CS_REG(R300_ZB_DEPTHOFFSET, surf->offset);
OUT_CS_RELOC(surf);
OUT_CS_REG(R300_ZB_DEPTHPITCH, surf->pitch);
OUT_CS_RELOC(surf);
if (r300->hyperz_enabled) {
/* HiZ RAM. */
OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0);
OUT_CS_REG(R300_ZB_HIZ_PITCH, surf->pitch_hiz);
/* Z Mask RAM. (compressed zbuffer) */
OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0);
OUT_CS_REG(R300_ZB_ZMASK_PITCH, surf->pitch_zmask);
}
/* Set up a dummy zbuffer. Otherwise occlusion queries won't work.
* Use the first colorbuffer, we will disable writes in the DSA state
* so as not to corrupt it. */
} else if (fb->nr_cbufs) {
surf = r300_surface(fb->cbufs[0]);
OUT_CS_REG(R300_ZB_FORMAT, R300_DEPTHFORMAT_16BIT_INT_Z);
OUT_CS_REG(R300_ZB_DEPTHOFFSET, 0);
OUT_CS_RELOC(surf);
OUT_CS_REG(R300_ZB_DEPTHPITCH, 4 | R300_DEPTHMICROTILE_TILED_SQUARE);
OUT_CS_RELOC(surf);
}
END_CS;
}
void r300_emit_hyperz_state(struct r300_context *r300,
unsigned size, void *state)
{
struct r300_hyperz_state *z = state;
CS_LOCALS(r300);
if (z->flush)
WRITE_CS_TABLE(&z->cb_flush_begin, size);
else
WRITE_CS_TABLE(&z->cb_begin, size - 2);
}
void r300_emit_hyperz_end(struct r300_context *r300)
{
struct r300_hyperz_state z =
*(struct r300_hyperz_state*)r300->hyperz_state.state;
z.flush = 1;
z.zb_bw_cntl = 0;
z.zb_depthclearvalue = 0;
z.sc_hyperz = R300_SC_HYPERZ_ADJ_2;
z.gb_z_peq_config = 0;
r300_emit_hyperz_state(r300, r300->hyperz_state.size, &z);
}
void r300_emit_fb_state_pipelined(struct r300_context *r300,
unsigned size, void *state)
{
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
unsigned i, num_cbufs = fb->nr_cbufs;
unsigned mspos0, mspos1;
CS_LOCALS(r300);
/* If we use the multiwrite feature, the colorbuffers 2,3,4 must be
* marked as UNUSED in the US block. */
if (r300->fb_multiwrite) {
num_cbufs = MIN2(num_cbufs, 1);
}
BEGIN_CS(size);
/* Colorbuffer format in the US block.
* (must be written after unpipelined regs) */
OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
for (i = 0; i < num_cbufs; i++) {
OUT_CS(r300_surface(fb->cbufs[i])->format);
}
for (; i < 1; i++) {
OUT_CS(R300_US_OUT_FMT_C4_8 |
R300_C0_SEL_B | R300_C1_SEL_G |
R300_C2_SEL_R | R300_C3_SEL_A);
}
for (; i < 4; i++) {
OUT_CS(R300_US_OUT_FMT_UNUSED);
}
/* Multisampling. Depends on framebuffer sample count.
* These are pipelined regs and as such cannot be moved
* to the AA state. */
mspos0 = 0x66666666;
mspos1 = 0x6666666;
if (fb->nr_cbufs && fb->cbufs[0]->texture->nr_samples > 1) {
/* Subsample placement. These may not be optimal. */
switch (fb->cbufs[0]->texture->nr_samples) {
case 2:
mspos0 = 0x33996633;
mspos1 = 0x6666663;
break;
case 3:
mspos0 = 0x33936933;
mspos1 = 0x6666663;
break;
case 4:
mspos0 = 0x33939933;
mspos1 = 0x3966663;
break;
case 6:
mspos0 = 0x22a2aa22;
mspos1 = 0x2a65672;
break;
default:
debug_printf("r300: Bad number of multisamples!\n");
}
}
OUT_CS_REG_SEQ(R300_GB_MSPOS0, 2);
OUT_CS(mspos0);
OUT_CS(mspos1);
END_CS;
}
void r300_emit_query_start(struct r300_context *r300, unsigned size, void*state)
{
struct r300_query *query = r300->query_current;
CS_LOCALS(r300);
if (!query)
return;
BEGIN_CS(size);
if (r300->screen->caps.family == CHIP_FAMILY_RV530) {
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
} else {
OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
}
OUT_CS_REG(R300_ZB_ZPASS_DATA, 0);
END_CS;
query->begin_emitted = TRUE;
}
static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
struct r300_query *query)
{
struct r300_capabilities* caps = &r300->screen->caps;
uint32_t gb_pipes = r300->screen->info.r300_num_gb_pipes;
CS_LOCALS(r300);
assert(gb_pipes);
BEGIN_CS(6 * gb_pipes + 2);
/* I'm not so sure I like this switch, but it's hard to be elegant
* when there's so many special cases...
*
* So here's the basic idea. For each pipe, enable writes to it only,
* then put out the relocation for ZPASS_ADDR, taking into account a
* 4-byte offset for each pipe. RV380 and older are special; they have
* only two pipes, and the second pipe's enable is on bit 3, not bit 1,
* so there's a chipset cap for that. */
switch (gb_pipes) {
case 4:
/* pipe 3 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 3);
OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 3) * 4);
OUT_CS_RELOC(r300->query_current);
case 3:
/* pipe 2 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 2);
OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 2) * 4);
OUT_CS_RELOC(r300->query_current);
case 2:
/* pipe 1 only */
/* As mentioned above, accomodate RV380 and older. */
OUT_CS_REG(R300_SU_REG_DEST,
1 << (caps->high_second_pipe ? 3 : 1));
OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 1) * 4);
OUT_CS_RELOC(r300->query_current);
case 1:
/* pipe 0 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 0);
OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 0) * 4);
OUT_CS_RELOC(r300->query_current);
break;
default:
fprintf(stderr, "r300: Implementation error: Chipset reports %d"
" pixel pipes!\n", gb_pipes);
abort();
}
/* And, finally, reset it to normal... */
OUT_CS_REG(R300_SU_REG_DEST, 0xF);
END_CS;
}
static void rv530_emit_query_end_single_z(struct r300_context *r300,
struct r300_query *query)
{
CS_LOCALS(r300);
BEGIN_CS(8);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
OUT_CS_REG(R300_ZB_ZPASS_ADDR, query->num_results * 4);
OUT_CS_RELOC(r300->query_current);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
END_CS;
}
static void rv530_emit_query_end_double_z(struct r300_context *r300,
struct r300_query *query)
{
CS_LOCALS(r300);
BEGIN_CS(14);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 0) * 4);
OUT_CS_RELOC(r300->query_current);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 1) * 4);
OUT_CS_RELOC(r300->query_current);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
END_CS;
}
void r300_emit_query_end(struct r300_context* r300)
{
struct r300_capabilities *caps = &r300->screen->caps;
struct r300_query *query = r300->query_current;
if (!query)
return;
if (query->begin_emitted == FALSE)
return;
if (caps->family == CHIP_FAMILY_RV530) {
if (r300->screen->info.r300_num_z_pipes == 2)
rv530_emit_query_end_double_z(r300, query);
else
rv530_emit_query_end_single_z(r300, query);
} else
r300_emit_query_end_frag_pipes(r300, query);
query->begin_emitted = FALSE;
query->num_results += query->num_pipes;
/* XXX grab all the results and reset the counter. */
if (query->num_results >= query->buf->size / 4 - 4) {
query->num_results = (query->buf->size / 4) / 2;
fprintf(stderr, "r300: Rewinding OQBO...\n");
}
}
void r300_emit_invariant_state(struct r300_context *r300,
unsigned size, void *state)
{
CS_LOCALS(r300);
WRITE_CS_TABLE(state, size);
}
void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state)
{
struct r300_rs_state* rs = state;
CS_LOCALS(r300);
BEGIN_CS(size);
OUT_CS_TABLE(rs->cb_main, RS_STATE_MAIN_SIZE);
if (rs->polygon_offset_enable) {
if (r300->zbuffer_bpp == 16) {
OUT_CS_TABLE(rs->cb_poly_offset_zb16, 5);
} else {
OUT_CS_TABLE(rs->cb_poly_offset_zb24, 5);
}
}
END_CS;
}
void r300_emit_rs_block_state(struct r300_context* r300,
unsigned size, void* state)
{
struct r300_rs_block* rs = (struct r300_rs_block*)state;
unsigned i;
/* It's the same for both INST and IP tables */
unsigned count = (rs->inst_count & R300_RS_INST_COUNT_MASK) + 1;
CS_LOCALS(r300);
if (DBG_ON(r300, DBG_RS_BLOCK)) {
r500_dump_rs_block(rs);
fprintf(stderr, "r300: RS emit:\n");
for (i = 0; i < count; i++)
fprintf(stderr, " : ip %d: 0x%08x\n", i, rs->ip[i]);
for (i = 0; i < count; i++)
fprintf(stderr, " : inst %d: 0x%08x\n", i, rs->inst[i]);
fprintf(stderr, " : count: 0x%08x inst_count: 0x%08x\n",
rs->count, rs->inst_count);
}
BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2);
OUT_CS(rs->vap_vtx_state_cntl);
OUT_CS(rs->vap_vsm_vtx_assm);
OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
OUT_CS(rs->vap_out_vtx_fmt[0]);
OUT_CS(rs->vap_out_vtx_fmt[1]);
OUT_CS_REG_SEQ(R300_GB_ENABLE, 1);
OUT_CS(rs->gb_enable);
if (r300->screen->caps.is_r500) {
OUT_CS_REG_SEQ(R500_RS_IP_0, count);
} else {
OUT_CS_REG_SEQ(R300_RS_IP_0, count);
}
OUT_CS_TABLE(rs->ip, count);
OUT_CS_REG_SEQ(R300_RS_COUNT, 2);
OUT_CS(rs->count);
OUT_CS(rs->inst_count);
if (r300->screen->caps.is_r500) {
OUT_CS_REG_SEQ(R500_RS_INST_0, count);
} else {
OUT_CS_REG_SEQ(R300_RS_INST_0, count);
}
OUT_CS_TABLE(rs->inst, count);
END_CS;
}
void r300_emit_scissor_state(struct r300_context* r300,
unsigned size, void* state)
{
struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
CS_LOCALS(r300);
BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_SC_CLIPRECT_TL_0, 2);
if (r300->screen->caps.is_r500) {
OUT_CS((scissor->minx << R300_CLIPRECT_X_SHIFT) |
(scissor->miny << R300_CLIPRECT_Y_SHIFT));
OUT_CS(((scissor->maxx - 1) << R300_CLIPRECT_X_SHIFT) |
((scissor->maxy - 1) << R300_CLIPRECT_Y_SHIFT));
} else {
OUT_CS(((scissor->minx + 1440) << R300_CLIPRECT_X_SHIFT) |
((scissor->miny + 1440) << R300_CLIPRECT_Y_SHIFT));
OUT_CS(((scissor->maxx + 1440-1) << R300_CLIPRECT_X_SHIFT) |
((scissor->maxy + 1440-1) << R300_CLIPRECT_Y_SHIFT));
}
END_CS;
}
void r300_emit_textures_state(struct r300_context *r300,
unsigned size, void *state)
{
struct r300_textures_state *allstate = (struct r300_textures_state*)state;
struct r300_texture_sampler_state *texstate;
struct r300_resource *tex;
unsigned i;
boolean has_us_format = r300->screen->caps.has_us_format;
CS_LOCALS(r300);
BEGIN_CS(size);
OUT_CS_REG(R300_TX_ENABLE, allstate->tx_enable);
for (i = 0; i < allstate->count; i++) {
if ((1 << i) & allstate->tx_enable) {
texstate = &allstate->regs[i];
tex = r300_resource(allstate->sampler_views[i]->base.texture);
OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter0);
OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter1);
OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (i * 4),
texstate->border_color);
OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format.format0);
OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format.format1);
OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format.format2);
OUT_CS_REG(R300_TX_OFFSET_0 + (i * 4), texstate->format.tile_config);
OUT_CS_RELOC(tex);
if (has_us_format) {
OUT_CS_REG(R500_US_FORMAT0_0 + (i * 4),
texstate->format.us_format0);
}
}
}
END_CS;
}
void r300_emit_vertex_arrays(struct r300_context* r300, int offset,
boolean indexed, int instance_id)
{
struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
struct pipe_vertex_element *velem = r300->velems->velem;
struct r300_resource *buf;
int i;
unsigned vertex_array_count = r300->velems->count;
unsigned packet_size = (vertex_array_count * 3 + 1) / 2;
struct pipe_vertex_buffer *vb1, *vb2;
unsigned *hw_format_size = r300->velems->format_size;
unsigned size1, size2, offset1, offset2, stride1, stride2;
CS_LOCALS(r300);
BEGIN_CS(2 + packet_size + vertex_array_count * 2);
OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
OUT_CS(vertex_array_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
if (instance_id == -1) {
/* Non-instanced arrays. This ignores instance_divisor and instance_id. */
for (i = 0; i < vertex_array_count - 1; i += 2) {
vb1 = &vbuf[velem[i].vertex_buffer_index];
vb2 = &vbuf[velem[i+1].vertex_buffer_index];
size1 = hw_format_size[i];
size2 = hw_format_size[i+1];
OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
}
if (vertex_array_count & 1) {
vb1 = &vbuf[velem[i].vertex_buffer_index];
size1 = hw_format_size[i];
OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
}
for (i = 0; i < vertex_array_count; i++) {
buf = r300_resource(vbuf[velem[i].vertex_buffer_index].buffer);
OUT_CS_RELOC(buf);
}
} else {
/* Instanced arrays. */
for (i = 0; i < vertex_array_count - 1; i += 2) {
vb1 = &vbuf[velem[i].vertex_buffer_index];
vb2 = &vbuf[velem[i+1].vertex_buffer_index];
size1 = hw_format_size[i];
size2 = hw_format_size[i+1];
if (velem[i].instance_divisor) {
stride1 = 0;
offset1 = vb1->buffer_offset + velem[i].src_offset +
(instance_id / velem[i].instance_divisor) * vb1->stride;
} else {
stride1 = vb1->stride;
offset1 = vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride;
}
if (velem[i+1].instance_divisor) {
stride2 = 0;
offset2 = vb2->buffer_offset + velem[i+1].src_offset +
(instance_id / velem[i+1].instance_divisor) * vb2->stride;
} else {
stride2 = vb2->stride;
offset2 = vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride;
}
OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(stride1) |
R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(stride2));
OUT_CS(offset1);
OUT_CS(offset2);
}
if (vertex_array_count & 1) {
vb1 = &vbuf[velem[i].vertex_buffer_index];
size1 = hw_format_size[i];
if (velem[i].instance_divisor) {
stride1 = 0;
offset1 = vb1->buffer_offset + velem[i].src_offset +
(instance_id / velem[i].instance_divisor) * vb1->stride;
} else {
stride1 = vb1->stride;
offset1 = vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride;
}
OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(stride1));
OUT_CS(offset1);
}
for (i = 0; i < vertex_array_count; i++) {
buf = r300_resource(vbuf[velem[i].vertex_buffer_index].buffer);
OUT_CS_RELOC(buf);
}
}
END_CS;
}
void r300_emit_vertex_arrays_swtcl(struct r300_context *r300, boolean indexed)
{
CS_LOCALS(r300);
DBG(r300, DBG_SWTCL, "r300: Preparing vertex buffer %p for render, "
"vertex size %d\n", r300->vbo,
r300->vertex_info.size);
/* Set the pointer to our vertex buffer. The emitted values are this:
* PACKET3 [3D_LOAD_VBPNTR]
* COUNT [1]
* FORMAT [size | stride << 8]
* OFFSET [offset into BO]
* VBPNTR [relocated BO]
*/
BEGIN_CS(7);
OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
OUT_CS(1 | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
OUT_CS(r300->vertex_info.size |
(r300->vertex_info.size << 8));
OUT_CS(r300->draw_vbo_offset);
OUT_CS(0);
OUT_CS_RELOC(r300_resource(r300->vbo));
END_CS;
}
void r300_emit_vertex_stream_state(struct r300_context* r300,
unsigned size, void* state)
{
struct r300_vertex_stream_state *streams =
(struct r300_vertex_stream_state*)state;
unsigned i;
CS_LOCALS(r300);
if (DBG_ON(r300, DBG_PSC)) {
fprintf(stderr, "r300: PSC emit:\n");
for (i = 0; i < streams->count; i++) {
fprintf(stderr, " : prog_stream_cntl%d: 0x%08x\n", i,
streams->vap_prog_stream_cntl[i]);
}
for (i = 0; i < streams->count; i++) {
fprintf(stderr, " : prog_stream_cntl_ext%d: 0x%08x\n", i,
streams->vap_prog_stream_cntl_ext[i]);
}
}
BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, streams->count);
OUT_CS_TABLE(streams->vap_prog_stream_cntl, streams->count);
OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, streams->count);
OUT_CS_TABLE(streams->vap_prog_stream_cntl_ext, streams->count);
END_CS;
}
void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state)
{
CS_LOCALS(r300);
BEGIN_CS(size);
OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
END_CS;
}
void r300_emit_vap_invariant_state(struct r300_context *r300,
unsigned size, void *state)
{
CS_LOCALS(r300);
WRITE_CS_TABLE(state, size);
}
void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
{
struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state;
struct r300_vertex_program_code* code = &vs->code;
struct r300_screen* r300screen = r300->screen;
unsigned instruction_count = code->length / 4;
unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72;
unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
unsigned temp_count = MAX2(code->num_temporaries, 1);
unsigned pvs_num_slots = MIN3(vtx_mem_size / input_count,
vtx_mem_size / output_count, 10);
unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 5);
CS_LOCALS(r300);
BEGIN_CS(size);
/* R300_VAP_PVS_CODE_CNTL_0
* R300_VAP_PVS_CONST_CNTL
* R300_VAP_PVS_CODE_CNTL_1
* See the r5xx docs for instructions on how to use these. */
OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) |
R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
R300_PVS_LAST_INST(instruction_count - 1));
OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, instruction_count - 1);
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
OUT_CS_TABLE(code->body.d, code->length);
OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) |
R300_PVS_NUM_CNTLRS(pvs_num_controllers) |
R300_PVS_NUM_FPUS(r300screen->caps.num_vert_fpus) |
R300_PVS_VF_MAX_VTX_NUM(12) |
(r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
/* Emit flow control instructions. Even if there are no fc instructions,
* we still need to write the registers to make sure they are cleared. */
OUT_CS_REG(R300_VAP_PVS_FLOW_CNTL_OPC, code->fc_ops);
if (r300screen->caps.is_r500) {
OUT_CS_REG_SEQ(R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0, R300_VS_MAX_FC_OPS * 2);
OUT_CS_TABLE(code->fc_op_addrs.r500, R300_VS_MAX_FC_OPS * 2);
} else {
OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_ADDRS_0, R300_VS_MAX_FC_OPS);
OUT_CS_TABLE(code->fc_op_addrs.r300, R300_VS_MAX_FC_OPS);
}
OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0, R300_VS_MAX_FC_OPS);
OUT_CS_TABLE(code->fc_loop_index, R300_VS_MAX_FC_OPS);
END_CS;
}
void r300_emit_vs_constants(struct r300_context* r300,
unsigned size, void *state)
{
unsigned count =
((struct r300_vertex_shader*)r300->vs_state.state)->externals_count;
struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
struct r300_vertex_shader *vs = (struct r300_vertex_shader*)r300->vs_state.state;
unsigned i;
int imm_first = vs->externals_count;
int imm_end = vs->code.constants.Count;
int imm_count = vs->immediates_count;
CS_LOCALS(r300);
BEGIN_CS(size);
OUT_CS_REG(R300_VAP_PVS_CONST_CNTL,
R300_PVS_CONST_BASE_OFFSET(buf->buffer_base) |
R300_PVS_MAX_CONST_ADDR(MAX2(imm_end - 1, 0)));
if (vs->externals_count) {
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
(r300->screen->caps.is_r500 ?
R500_PVS_CONST_START : R300_PVS_CONST_START) + buf->buffer_base);
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
if (buf->remap_table){
for (i = 0; i < count; i++) {
uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
OUT_CS_TABLE(data, 4);
}
} else {
OUT_CS_TABLE(buf->ptr, count * 4);
}
}
/* Emit immediates. */
if (imm_count) {
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
(r300->screen->caps.is_r500 ?
R500_PVS_CONST_START : R300_PVS_CONST_START) +
buf->buffer_base + imm_first);
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
for (i = imm_first; i < imm_end; i++) {
const float *data = vs->code.constants.Constants[i].u.Immediate;
OUT_CS_TABLE(data, 4);
}
}
END_CS;
}
void r300_emit_viewport_state(struct r300_context* r300,
unsigned size, void* state)
{
struct r300_viewport_state* viewport = (struct r300_viewport_state*)state;
CS_LOCALS(r300);
BEGIN_CS(size);
OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
OUT_CS_TABLE(&viewport->xscale, 6);
OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
END_CS;
}
void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state)
{
struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
struct r300_resource* tex;
CS_LOCALS(r300);
tex = r300_resource(fb->zsbuf->texture);
BEGIN_CS(size);
OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_HIZ, 2);
OUT_CS(0);
OUT_CS(tex->tex.hiz_dwords[fb->zsbuf->u.tex.level]);
OUT_CS(r300->hiz_clear_value);
END_CS;
/* Mark the current zbuffer's hiz ram as in use. */
r300->hiz_in_use = TRUE;
r300->hiz_func = HIZ_FUNC_NONE;
r300_mark_atom_dirty(r300, &r300->hyperz_state);
}
void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state)
{
struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
struct r300_resource *tex;
CS_LOCALS(r300);
tex = r300_resource(fb->zsbuf->texture);
BEGIN_CS(size);
OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_ZMASK, 2);
OUT_CS(0);
OUT_CS(tex->tex.zmask_dwords[fb->zsbuf->u.tex.level]);
OUT_CS(0);
END_CS;
/* Mark the current zbuffer's zmask as in use. */
r300->zmask_in_use = TRUE;
r300_mark_atom_dirty(r300, &r300->hyperz_state);
}
void r300_emit_ztop_state(struct r300_context* r300,
unsigned size, void* state)
{
struct r300_ztop_state* ztop = (struct r300_ztop_state*)state;
CS_LOCALS(r300);
BEGIN_CS(size);
OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top);
END_CS;
}
void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state)
{
CS_LOCALS(r300);
BEGIN_CS(size);
OUT_CS_REG(R300_TX_INVALTAGS, 0);
END_CS;
}
boolean r300_emit_buffer_validate(struct r300_context *r300,
boolean do_validate_vertex_buffers,
struct pipe_resource *index_buffer)
{
struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
struct r300_textures_state *texstate =
(struct r300_textures_state*)r300->textures_state.state;
struct r300_resource *tex;
unsigned i;
boolean flushed = FALSE;
validate:
if (r300->fb_state.dirty) {
/* Color buffers... */
for (i = 0; i < fb->nr_cbufs; i++) {
tex = r300_resource(fb->cbufs[i]->texture);
assert(tex && tex->buf && "cbuf is marked, but NULL!");
r300->rws->cs_add_reloc(r300->cs, tex->cs_buf,
RADEON_USAGE_READWRITE,
r300_surface(fb->cbufs[i])->domain);
}
/* ...depth buffer... */
if (fb->zsbuf) {
tex = r300_resource(fb->zsbuf->texture);
assert(tex && tex->buf && "zsbuf is marked, but NULL!");
r300->rws->cs_add_reloc(r300->cs, tex->cs_buf,
RADEON_USAGE_READWRITE,
r300_surface(fb->zsbuf)->domain);
}
}
if (r300->textures_state.dirty) {
/* ...textures... */
for (i = 0; i < texstate->count; i++) {
if (!(texstate->tx_enable & (1 << i))) {
continue;
}
tex = r300_resource(texstate->sampler_views[i]->base.texture);
r300->rws->cs_add_reloc(r300->cs, tex->cs_buf, RADEON_USAGE_READ,
tex->domain);
}
}
/* ...occlusion query buffer... */
if (r300->query_current)
r300->rws->cs_add_reloc(r300->cs, r300->query_current->cs_buf,
RADEON_USAGE_WRITE, RADEON_DOMAIN_GTT);
/* ...vertex buffer for SWTCL path... */
if (r300->vbo)
r300->rws->cs_add_reloc(r300->cs, r300_resource(r300->vbo)->cs_buf,
RADEON_USAGE_READ,
r300_resource(r300->vbo)->domain);
/* ...vertex buffers for HWTCL path... */
if (do_validate_vertex_buffers && r300->vertex_arrays_dirty) {
struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
struct pipe_vertex_buffer *last = r300->vertex_buffer +
r300->nr_vertex_buffers;
struct pipe_resource *buf;
for (; vbuf != last; vbuf++) {
buf = vbuf->buffer;
if (!buf)
continue;
r300->rws->cs_add_reloc(r300->cs, r300_resource(buf)->cs_buf,
RADEON_USAGE_READ,
r300_resource(buf)->domain);
}
}
/* ...and index buffer for HWTCL path. */
if (index_buffer)
r300->rws->cs_add_reloc(r300->cs, r300_resource(index_buffer)->cs_buf,
RADEON_USAGE_READ,
r300_resource(index_buffer)->domain);
/* Now do the validation (flush is called inside cs_validate on failure). */
if (!r300->rws->cs_validate(r300->cs)) {
/* Ooops, an infinite loop, give up. */
if (flushed)
return FALSE;
flushed = TRUE;
goto validate;
}
return TRUE;
}
unsigned r300_get_num_dirty_dwords(struct r300_context *r300)
{
struct r300_atom* atom;
unsigned dwords = 0;
foreach_dirty_atom(r300, atom) {
if (atom->dirty) {
dwords += atom->size;
}
}
/* let's reserve some more, just in case */
dwords += 32;
return dwords;
}
unsigned r300_get_num_cs_end_dwords(struct r300_context *r300)
{
unsigned dwords = 0;
/* Emitted in flush. */
dwords += 26; /* emit_query_end */
dwords += r300->hyperz_state.size + 2; /* emit_hyperz_end + zcache flush */
if (r300->screen->caps.is_r500)
dwords += 2;
return dwords;
}
/* Emit all dirty state. */
void r300_emit_dirty_state(struct r300_context* r300)
{
struct r300_atom *atom;
foreach_dirty_atom(r300, atom) {
if (atom->dirty) {
atom->emit(r300, atom->size, atom->state);
atom->dirty = FALSE;
}
}
r300->first_dirty = NULL;
r300->last_dirty = NULL;
r300->dirty_hw++;
}