blob: 1d8598829c5ffd8762f734d4e8e173e6d46dda10 [file] [log] [blame]
/*
* Copyright 2008 Ben Skeggs
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "draw/draw_pipe.h"
#include "nv50_context.h"
struct nv50_render_stage {
struct draw_stage stage;
struct nv50_context *nv50;
};
static INLINE struct nv50_render_stage *
nv50_render_stage(struct draw_stage *stage)
{
return (struct nv50_render_stage *)stage;
}
static void
nv50_render_point(struct draw_stage *stage, struct prim_header *prim)
{
NOUVEAU_ERR("\n");
}
static void
nv50_render_line(struct draw_stage *stage, struct prim_header *prim)
{
NOUVEAU_ERR("\n");
}
static void
nv50_render_tri(struct draw_stage *stage, struct prim_header *prim)
{
NOUVEAU_ERR("\n");
}
static void
nv50_render_flush(struct draw_stage *stage, unsigned flags)
{
}
static void
nv50_render_reset_stipple_counter(struct draw_stage *stage)
{
NOUVEAU_ERR("\n");
}
static void
nv50_render_destroy(struct draw_stage *stage)
{
FREE(stage);
}
struct draw_stage *
nv50_draw_render_stage(struct nv50_context *nv50)
{
struct nv50_render_stage *rs = CALLOC_STRUCT(nv50_render_stage);
rs->nv50 = nv50;
rs->stage.draw = nv50->draw;
rs->stage.destroy = nv50_render_destroy;
rs->stage.point = nv50_render_point;
rs->stage.line = nv50_render_line;
rs->stage.tri = nv50_render_tri;
rs->stage.flush = nv50_render_flush;
rs->stage.reset_stipple_counter = nv50_render_reset_stipple_counter;
return &rs->stage;
}