blob: 86f5f6415e8c826da6eef7accb139263977a1f87 [file] [log] [blame]
#include "util/u_math.h"
#include "lp_rast_priv.h"
#include "lp_state_fs.h"
struct tile {
int coverage;
int overdraw;
const struct lp_rast_state *state;
char data[TILE_SIZE][TILE_SIZE];
};
static char get_label( int i )
{
static const char *cmd_labels = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
unsigned max_label = (2*26+10);
if (i < max_label)
return cmd_labels[i];
else
return '?';
}
static const char *cmd_names[LP_RAST_OP_MAX] =
{
"clear_color",
"clear_zstencil",
"triangle_1",
"triangle_2",
"triangle_3",
"triangle_4",
"triangle_5",
"triangle_6",
"triangle_7",
"triangle_8",
"triangle_3_4",
"triangle_3_16",
"triangle_4_16",
"shade_tile",
"shade_tile_opaque",
"begin_query",
"end_query",
"set_state",
};
static const char *cmd_name(unsigned cmd)
{
assert(Elements(cmd_names) > cmd);
return cmd_names[cmd];
}
static const struct lp_fragment_shader_variant *
get_variant( const struct lp_rast_state *state,
const struct cmd_block *block,
int k )
{
if (!state)
return NULL;
if (block->cmd[k] == LP_RAST_OP_SHADE_TILE ||
block->cmd[k] == LP_RAST_OP_SHADE_TILE_OPAQUE ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_1 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_2 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_3 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_4 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_5 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_6 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_7)
return state->variant;
return NULL;
}
static boolean
is_blend( const struct lp_rast_state *state,
const struct cmd_block *block,
int k )
{
const struct lp_fragment_shader_variant *variant = get_variant(state, block, k);
if (variant)
return variant->key.blend.rt[0].blend_enable;
return FALSE;
}
static void
debug_bin( const struct cmd_bin *bin )
{
const struct lp_rast_state *state = NULL;
const struct cmd_block *head = bin->head;
int i, j = 0;
debug_printf("bin %d,%d:\n", bin->x, bin->y);
while (head) {
for (i = 0; i < head->count; i++, j++) {
if (head->cmd[i] == LP_RAST_OP_SET_STATE)
state = head->arg[i].state;
debug_printf("%d: %s %s\n", j,
cmd_name(head->cmd[i]),
is_blend(state, head, i) ? "blended" : "");
}
head = head->next;
}
}
static void plot(struct tile *tile,
int x, int y,
char val,
boolean blend)
{
if (tile->data[x][y] == ' ')
tile->coverage++;
else
tile->overdraw++;
tile->data[x][y] = val;
}
static int
debug_shade_tile(int x, int y,
const union lp_rast_cmd_arg arg,
struct tile *tile,
char val)
{
const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
boolean blend;
unsigned i,j;
if (!tile->state)
return 0;
blend = tile->state->variant->key.blend.rt[0].blend_enable;
if (inputs->disable)
return 0;
for (i = 0; i < TILE_SIZE; i++)
for (j = 0; j < TILE_SIZE; j++)
plot(tile, i, j, val, blend);
return TILE_SIZE * TILE_SIZE;
}
static int
debug_clear_tile(int x, int y,
const union lp_rast_cmd_arg arg,
struct tile *tile,
char val)
{
unsigned i,j;
for (i = 0; i < TILE_SIZE; i++)
for (j = 0; j < TILE_SIZE; j++)
plot(tile, i, j, val, FALSE);
return TILE_SIZE * TILE_SIZE;
}
static int
debug_triangle(int tilex, int tiley,
const union lp_rast_cmd_arg arg,
struct tile *tile,
char val)
{
const struct lp_rast_triangle *tri = arg.triangle.tri;
unsigned plane_mask = arg.triangle.plane_mask;
const struct lp_rast_plane *tri_plane = GET_PLANES(tri);
struct lp_rast_plane plane[8];
int x, y;
int count = 0;
unsigned i, nr_planes = 0;
boolean blend = tile->state->variant->key.blend.rt[0].blend_enable;
if (tri->inputs.disable) {
/* This triangle was partially binned and has been disabled */
return 0;
}
while (plane_mask) {
plane[nr_planes] = tri_plane[u_bit_scan(&plane_mask)];
plane[nr_planes].c = (plane[nr_planes].c +
plane[nr_planes].dcdy * tiley -
plane[nr_planes].dcdx * tilex);
nr_planes++;
}
for(y = 0; y < TILE_SIZE; y++)
{
for(x = 0; x < TILE_SIZE; x++)
{
for (i = 0; i < nr_planes; i++)
if (plane[i].c <= 0)
goto out;
plot(tile, x, y, val, blend);
count++;
out:
for (i = 0; i < nr_planes; i++)
plane[i].c -= plane[i].dcdx;
}
for (i = 0; i < nr_planes; i++) {
plane[i].c += plane[i].dcdx * TILE_SIZE;
plane[i].c += plane[i].dcdy;
}
}
return count;
}
static void
do_debug_bin( struct tile *tile,
const struct cmd_bin *bin,
boolean print_cmds)
{
unsigned k, j = 0;
const struct cmd_block *block;
int tx = bin->x * TILE_SIZE;
int ty = bin->y * TILE_SIZE;
memset(tile->data, ' ', sizeof tile->data);
tile->coverage = 0;
tile->overdraw = 0;
tile->state = NULL;
for (block = bin->head; block; block = block->next) {
for (k = 0; k < block->count; k++, j++) {
boolean blend = is_blend(tile->state, block, k);
char val = get_label(j);
int count = 0;
if (print_cmds)
debug_printf("%c: %15s", val, cmd_name(block->cmd[k]));
if (block->cmd[k] == LP_RAST_OP_SET_STATE)
tile->state = block->arg[k].state;
if (block->cmd[k] == LP_RAST_OP_CLEAR_COLOR ||
block->cmd[k] == LP_RAST_OP_CLEAR_ZSTENCIL)
count = debug_clear_tile(tx, ty, block->arg[k], tile, val);
if (block->cmd[k] == LP_RAST_OP_SHADE_TILE ||
block->cmd[k] == LP_RAST_OP_SHADE_TILE_OPAQUE)
count = debug_shade_tile(tx, ty, block->arg[k], tile, val);
if (block->cmd[k] == LP_RAST_OP_TRIANGLE_1 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_2 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_3 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_4 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_5 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_6 ||
block->cmd[k] == LP_RAST_OP_TRIANGLE_7)
count = debug_triangle(tx, ty, block->arg[k], tile, val);
if (print_cmds) {
debug_printf(" % 5d", count);
if (blend)
debug_printf(" blended");
debug_printf("\n");
}
}
}
}
void
lp_debug_bin( const struct cmd_bin *bin)
{
struct tile tile;
int x,y;
if (bin->head) {
do_debug_bin(&tile, bin, TRUE);
debug_printf("------------------------------------------------------------------\n");
for (y = 0; y < TILE_SIZE; y++) {
for (x = 0; x < TILE_SIZE; x++) {
debug_printf("%c", tile.data[y][x]);
}
debug_printf("|\n");
}
debug_printf("------------------------------------------------------------------\n");
debug_printf("each pixel drawn avg %f times\n",
((float)tile.overdraw + tile.coverage)/(float)tile.coverage);
}
}
/** Return number of bytes used for a single bin */
static unsigned
lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y )
{
struct cmd_bin *bin = lp_scene_get_bin((struct lp_scene *) scene, x, y);
const struct cmd_block *cmd;
unsigned size = 0;
for (cmd = bin->head; cmd; cmd = cmd->next) {
size += (cmd->count *
(sizeof(uint8_t) + sizeof(union lp_rast_cmd_arg)));
}
return size;
}
void
lp_debug_draw_bins_by_coverage( struct lp_scene *scene )
{
unsigned x, y;
unsigned total = 0;
unsigned possible = 0;
static unsigned long long _total;
static unsigned long long _possible;
for (x = 0; x < scene->tiles_x; x++)
debug_printf("-");
debug_printf("\n");
for (y = 0; y < scene->tiles_y; y++) {
for (x = 0; x < scene->tiles_x; x++) {
struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
const char *bits = "0123456789";
struct tile tile;
if (bin->head) {
//lp_debug_bin(bin);
do_debug_bin(&tile, bin, FALSE);
total += tile.coverage;
possible += 64*64;
if (tile.coverage == 64*64)
debug_printf("*");
else if (tile.coverage) {
int bit = tile.coverage/(64.0*64.0)*10;
debug_printf("%c", bits[MIN2(bit,10)]);
}
else
debug_printf("?");
}
else {
debug_printf(" ");
}
}
debug_printf("|\n");
}
for (x = 0; x < scene->tiles_x; x++)
debug_printf("-");
debug_printf("\n");
debug_printf("this tile total: %u possible %u: percentage: %f\n",
total,
possible,
total * 100.0 / (float)possible);
_total += total;
_possible += possible;
debug_printf("overall total: %llu possible %llu: percentage: %f\n",
_total,
_possible,
_total * 100.0 / (double)_possible);
}
void
lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene )
{
unsigned x, y;
for (y = 0; y < scene->tiles_y; y++) {
for (x = 0; x < scene->tiles_x; x++) {
const char *bits = " ...,-~:;=o+xaw*#XAWWWWWWWWWWWWWWWW";
unsigned sz = lp_scene_bin_size(scene, x, y);
unsigned sz2 = util_logbase2(sz);
debug_printf("%c", bits[MIN2(sz2,32)]);
}
debug_printf("\n");
}
}
void
lp_debug_bins( struct lp_scene *scene )
{
unsigned x, y;
for (y = 0; y < scene->tiles_y; y++) {
for (x = 0; x < scene->tiles_x; x++) {
struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
if (bin->head) {
debug_bin(bin);
}
}
}
}