| /************************************************************************** |
| * |
| * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| #ifndef LP_DEBUG_H |
| #define LP_DEBUG_H |
| |
| #include "pipe/p_compiler.h" |
| #include "util/u_debug.h" |
| |
| extern void |
| st_print_current(void); |
| |
| |
| #define DEBUG_PIPE 0x1 |
| #define DEBUG_TGSI 0x2 |
| #define DEBUG_TEX 0x4 |
| #define DEBUG_SETUP 0x10 |
| #define DEBUG_RAST 0x20 |
| #define DEBUG_QUERY 0x40 |
| #define DEBUG_SCREEN 0x80 |
| #define DEBUG_SHOW_TILES 0x200 |
| #define DEBUG_SHOW_SUBTILES 0x400 |
| #define DEBUG_COUNTERS 0x800 |
| #define DEBUG_SCENE 0x1000 |
| #define DEBUG_FENCE 0x2000 |
| #define DEBUG_MEM 0x4000 |
| #define DEBUG_FS 0x8000 |
| |
| /* Performance flags. These are active even on release builds. |
| */ |
| #define PERF_TEX_MEM 0x1 /* minimize texture cache footprint */ |
| #define PERF_NO_MIP_LINEAR 0x2 /* MIP_FILTER_LINEAR ==> _NEAREST */ |
| #define PERF_NO_MIPMAPS 0x4 /* MIP_FILTER_NONE always */ |
| #define PERF_NO_LINEAR 0x8 /* FILTER_NEAREST always */ |
| #define PERF_NO_TEX 0x10 /* sample white always */ |
| #define PERF_NO_BLEND 0x20 /* disable blending */ |
| #define PERF_NO_DEPTH 0x40 /* disable depth buffering entirely */ |
| #define PERF_NO_ALPHATEST 0x80 /* disable alpha testing */ |
| |
| |
| extern int LP_PERF; |
| |
| #ifdef DEBUG |
| extern int LP_DEBUG; |
| #else |
| #define LP_DEBUG 0 |
| #endif |
| |
| void st_debug_init( void ); |
| |
| static INLINE void |
| LP_DBG( unsigned flag, const char *fmt, ... ) |
| { |
| if (LP_DEBUG & flag) |
| { |
| va_list args; |
| |
| va_start( args, fmt ); |
| debug_vprintf( fmt, args ); |
| va_end( args ); |
| } |
| } |
| |
| |
| #endif /* LP_DEBUG_H */ |