| /************************************************************************** |
| * |
| * Copyright 2010 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| **************************************************************************/ |
| |
| |
| #ifndef LP_STATE_FS_H_ |
| #define LP_STATE_FS_H_ |
| |
| |
| #include "pipe/p_compiler.h" |
| #include "pipe/p_state.h" |
| #include "tgsi/tgsi_scan.h" /* for tgsi_shader_info */ |
| #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */ |
| #include "gallivm/lp_bld_tgsi.h" /* for lp_tgsi_info */ |
| #include "lp_bld_interp.h" /* for struct lp_shader_input */ |
| |
| |
| struct tgsi_token; |
| struct lp_fragment_shader; |
| |
| |
| /** Indexes into jit_function[] array */ |
| #define RAST_WHOLE 0 |
| #define RAST_EDGE_TEST 1 |
| |
| |
| struct lp_fragment_shader_variant_key |
| { |
| struct pipe_depth_state depth; |
| struct pipe_stencil_state stencil[2]; |
| struct pipe_blend_state blend; |
| |
| struct { |
| unsigned enabled:1; |
| unsigned func:3; |
| } alpha; |
| |
| unsigned nr_cbufs:8; |
| unsigned nr_samplers:8; /* actually derivable from just the shader */ |
| unsigned flatshade:1; |
| unsigned occlusion_count:1; |
| |
| enum pipe_format zsbuf_format; |
| enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS]; |
| |
| struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS]; |
| }; |
| |
| |
| /** doubly-linked list item */ |
| struct lp_fs_variant_list_item |
| { |
| struct lp_fragment_shader_variant *base; |
| struct lp_fs_variant_list_item *next, *prev; |
| }; |
| |
| |
| struct lp_fragment_shader_variant |
| { |
| struct lp_fragment_shader_variant_key key; |
| |
| boolean opaque; |
| |
| struct gallivm_state *gallivm; |
| |
| LLVMTypeRef jit_context_ptr_type; |
| LLVMTypeRef jit_thread_data_ptr_type; |
| LLVMTypeRef jit_linear_context_ptr_type; |
| |
| LLVMValueRef function[2]; |
| |
| lp_jit_frag_func jit_function[2]; |
| |
| /* Total number of LLVM instructions generated */ |
| unsigned nr_instrs; |
| |
| struct lp_fs_variant_list_item list_item_global, list_item_local; |
| struct lp_fragment_shader *shader; |
| |
| /* For debugging/profiling purposes */ |
| unsigned no; |
| }; |
| |
| |
| /** Subclass of pipe_shader_state */ |
| struct lp_fragment_shader |
| { |
| struct pipe_shader_state base; |
| |
| struct lp_tgsi_info info; |
| |
| struct lp_fs_variant_list_item variants; |
| |
| struct draw_fragment_shader *draw_data; |
| |
| /* For debugging/profiling purposes */ |
| unsigned variant_key_size; |
| unsigned no; |
| unsigned variants_created; |
| unsigned variants_cached; |
| |
| /** Fragment shader input interpolation info */ |
| struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS]; |
| }; |
| |
| |
| void |
| lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant); |
| |
| void |
| llvmpipe_remove_shader_variant(struct llvmpipe_context *lp, |
| struct lp_fragment_shader_variant *variant); |
| |
| |
| #endif /* LP_STATE_FS_H_ */ |