blob: 07f5e928c1ca719af4741080e996faaece1d99be [file] [log] [blame]
MaterialDef Default GUI {
MaterialParameters {
Texture2D Texture
Vector4 Color (Color)
}
Technique {
VertexShader GLSL100: Common/MatDefs/Nifty/NiftyTex.vert
FragmentShader GLSL100: Common/MatDefs/Nifty/NiftyTex.frag
WorldParameters {
WorldViewProjectionMatrix
}
}
Technique FixedFunc {
}
}