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/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3tools.optimize;
import com.jme3.math.Vector3f;
public final class OCTTriangle {
private final Vector3f pointa = new Vector3f();
private final Vector3f pointb = new Vector3f();
private final Vector3f pointc = new Vector3f();
private final int index;
private final int geomIndex;
public OCTTriangle(Vector3f p1, Vector3f p2, Vector3f p3, int index, int geomIndex) {
pointa.set(p1);
pointb.set(p2);
pointc.set(p3);
this.index = index;
this.geomIndex = geomIndex;
}
public int getGeometryIndex() {
return geomIndex;
}
public int getTriangleIndex() {
return index;
}
public Vector3f get1(){
return pointa;
}
public Vector3f get2(){
return pointb;
}
public Vector3f get3(){
return pointc;
}
public Vector3f getNormal(){
Vector3f normal = new Vector3f(pointb);
normal.subtractLocal(pointa).crossLocal(pointc.x-pointa.x, pointc.y-pointa.y, pointc.z-pointa.z);
normal.normalizeLocal();
return normal;
}
}