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/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.water;
import com.jme3.app.SimpleApplication;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.material.Material;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Box;
import com.jme3.scene.shape.Sphere;
import com.jme3.util.SkyFactory;
import com.jme3.water.SimpleWaterProcessor;
/**
*
* @author normenhansen
*/
public class TestSimpleWater extends SimpleApplication implements ActionListener {
Material mat;
Spatial waterPlane;
Geometry lightSphere;
SimpleWaterProcessor waterProcessor;
Node sceneNode;
boolean useWater = true;
private Vector3f lightPos = new Vector3f(33,12,-29);
public static void main(String[] args) {
TestSimpleWater app = new TestSimpleWater();
app.start();
}
@Override
public void simpleInitApp() {
initInput();
initScene();
//create processor
waterProcessor = new SimpleWaterProcessor(assetManager);
waterProcessor.setReflectionScene(sceneNode);
waterProcessor.setDebug(true);
viewPort.addProcessor(waterProcessor);
waterProcessor.setLightPosition(lightPos);
//create water quad
//waterPlane = waterProcessor.createWaterGeometry(100, 100);
waterPlane=(Spatial) assetManager.loadAsset("Models/WaterTest/WaterTest.mesh.xml");
waterPlane.setMaterial(waterProcessor.getMaterial());
waterPlane.setLocalScale(40);
waterPlane.setLocalTranslation(-5, 0, 5);
rootNode.attachChild(waterPlane);
}
private void initScene() {
//init cam location
cam.setLocation(new Vector3f(0, 10, 10));
cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
//init scene
sceneNode = new Node("Scene");
mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
Box b = new Box(1, 1, 1);
Geometry geom = new Geometry("Box", b);
geom.setMaterial(mat);
sceneNode.attachChild(geom);
// load sky
sceneNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
rootNode.attachChild(sceneNode);
//add lightPos Geometry
Sphere lite=new Sphere(8, 8, 3.0f);
lightSphere=new Geometry("lightsphere", lite);
lightSphere.setMaterial(mat);
lightSphere.setLocalTranslation(lightPos);
rootNode.attachChild(lightSphere);
}
protected void initInput() {
flyCam.setMoveSpeed(3);
//init input
inputManager.addMapping("use_water", new KeyTrigger(KeyInput.KEY_O));
inputManager.addListener(this, "use_water");
inputManager.addMapping("lightup", new KeyTrigger(KeyInput.KEY_T));
inputManager.addListener(this, "lightup");
inputManager.addMapping("lightdown", new KeyTrigger(KeyInput.KEY_G));
inputManager.addListener(this, "lightdown");
inputManager.addMapping("lightleft", new KeyTrigger(KeyInput.KEY_H));
inputManager.addListener(this, "lightleft");
inputManager.addMapping("lightright", new KeyTrigger(KeyInput.KEY_K));
inputManager.addListener(this, "lightright");
inputManager.addMapping("lightforward", new KeyTrigger(KeyInput.KEY_U));
inputManager.addListener(this, "lightforward");
inputManager.addMapping("lightback", new KeyTrigger(KeyInput.KEY_J));
inputManager.addListener(this, "lightback");
}
@Override
public void simpleUpdate(float tpf) {
fpsText.setText("Light Position: "+lightPos.toString()+" Change Light position with [U], [H], [J], [K] and [T], [G] Turn off water with [O]");
lightSphere.setLocalTranslation(lightPos);
waterProcessor.setLightPosition(lightPos);
}
public void onAction(String name, boolean value, float tpf) {
if (name.equals("use_water") && value) {
if (!useWater) {
useWater = true;
waterPlane.setMaterial(waterProcessor.getMaterial());
} else {
useWater = false;
waterPlane.setMaterial(mat);
}
} else if (name.equals("lightup") && value) {
lightPos.y++;
} else if (name.equals("lightdown") && value) {
lightPos.y--;
} else if (name.equals("lightleft") && value) {
lightPos.x--;
} else if (name.equals("lightright") && value) {
lightPos.x++;
} else if (name.equals("lightforward") && value) {
lightPos.z--;
} else if (name.equals("lightback") && value) {
lightPos.z++;
}
}
}