| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| package jme3test.tools; |
| |
| import com.jme3.app.SimpleApplication; |
| import com.jme3.bounding.BoundingBox; |
| import com.jme3.light.DirectionalLight; |
| import com.jme3.material.Material; |
| import com.jme3.material.MaterialList; |
| import com.jme3.math.ColorRGBA; |
| import com.jme3.math.Vector3f; |
| import com.jme3.post.SceneProcessor; |
| import com.jme3.renderer.RenderManager; |
| import com.jme3.renderer.ViewPort; |
| import com.jme3.renderer.queue.RenderQueue; |
| import com.jme3.scene.Geometry; |
| import com.jme3.scene.Spatial; |
| import com.jme3.scene.debug.WireBox; |
| import com.jme3.scene.plugins.ogre.MeshLoader; |
| import com.jme3.scene.plugins.ogre.OgreMeshKey; |
| import com.jme3.texture.FrameBuffer; |
| import java.util.ArrayList; |
| import java.util.HashSet; |
| import java.util.Set; |
| import jme3tools.optimize.FastOctnode; |
| import jme3tools.optimize.Octree; |
| |
| |
| public class TestOctree extends SimpleApplication implements SceneProcessor { |
| |
| private Octree tree; |
| private FastOctnode fastRoot; |
| private Geometry[] globalGeoms; |
| private BoundingBox octBox; |
| |
| private Set<Geometry> renderSet = new HashSet<Geometry>(300); |
| private Material mat, mat2; |
| private WireBox box = new WireBox(1,1,1); |
| |
| public static void main(String[] args){ |
| TestOctree app = new TestOctree(); |
| app.start(); |
| } |
| |
| public void simpleInitApp() { |
| // this.flyCam.setMoveSpeed(2000); |
| // this.cam.setFrustumFar(10000); |
| MeshLoader.AUTO_INTERLEAVE = false; |
| |
| // mat = new Material(assetManager, "Common/MatDefs/Misc/WireColor.j3md"); |
| // mat.setColor("Color", ColorRGBA.White); |
| |
| // mat2 = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); |
| |
| assetManager.registerLocator("quake3level.zip", "com.jme3.asset.plugins.ZipLocator"); |
| MaterialList matList = (MaterialList) assetManager.loadAsset("Scene.material"); |
| OgreMeshKey key = new OgreMeshKey("main.meshxml", matList); |
| Spatial scene = assetManager.loadModel(key); |
| |
| // Spatial scene = assetManager.loadModel("Models/Teapot/teapot.obj"); |
| // scene.scale(3); |
| |
| DirectionalLight dl = new DirectionalLight(); |
| dl.setColor(ColorRGBA.White); |
| dl.setDirection(new Vector3f(-1, -1, -1).normalize()); |
| rootNode.addLight(dl); |
| |
| DirectionalLight dl2 = new DirectionalLight(); |
| dl2.setColor(ColorRGBA.White); |
| dl2.setDirection(new Vector3f(1, -1, 1).normalize()); |
| rootNode.addLight(dl2); |
| |
| // generate octree |
| // tree = new Octree(scene, 20000); |
| tree = new Octree(scene, 50); |
| tree.construct(); |
| |
| ArrayList<Geometry> globalGeomList = new ArrayList<Geometry>(); |
| tree.createFastOctnodes(globalGeomList); |
| tree.generateFastOctnodeLinks(); |
| |
| for (Geometry geom : globalGeomList){ |
| geom.addLight(dl); |
| geom.addLight(dl2); |
| geom.updateGeometricState(); |
| } |
| |
| globalGeoms = globalGeomList.toArray(new Geometry[0]); |
| fastRoot = tree.getFastRoot(); |
| octBox = tree.getBound(); |
| |
| viewPort.addProcessor(this); |
| } |
| |
| public void initialize(RenderManager rm, ViewPort vp) { |
| } |
| |
| public void reshape(ViewPort vp, int w, int h) { |
| } |
| |
| public boolean isInitialized() { |
| return true; |
| } |
| |
| public void preFrame(float tpf) { |
| } |
| |
| public void postQueue(RenderQueue rq) { |
| renderSet.clear(); |
| //tree.generateRenderSet(renderSet, cam); |
| fastRoot.generateRenderSet(globalGeoms, renderSet, cam, octBox, true); |
| // System.out.println("Geoms: "+renderSet.size()); |
| int tris = 0; |
| |
| for (Geometry geom : renderSet){ |
| tris += geom.getTriangleCount(); |
| // geom.setMaterial(mat2); |
| rq.addToQueue(geom, geom.getQueueBucket()); |
| } |
| |
| // Matrix4f transform = new Matrix4f(); |
| // transform.setScale(0.2f, 0.2f, 0.2f); |
| // System.out.println("Tris: "+tris); |
| |
| // tree.renderBounds(rq, transform, box, mat); |
| |
| // renderManager.flushQueue(viewPort); |
| } |
| |
| public void postFrame(FrameBuffer out) { |
| } |
| |
| public void cleanup() { |
| } |
| } |