blob: a42bd381edf59f70a3aeddf04e852efa742731ce [file] [log] [blame]
MaterialDef Tex3DThumb {
MaterialParameters {
Texture3D Texture
Int Rows;
Float InvDepth;
}
Technique {
VertexShader GLSL100: jme3test/texture/tex3DThumb.vert
FragmentShader GLSL100: jme3test/texture/tex3DThumb.frag
WorldParameters {
WorldViewProjectionMatrix
}
}
}