blob: 7d37c0c6c2f434a5ff81da2da63b4b72561d65e2 [file] [log] [blame]
/*
* Copyright (c) 2011 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.network;
import com.jme3.network.*;
import com.jme3.network.serializing.Serializable;
import com.jme3.network.serializing.Serializer;
/**
* A simple test chat server. When SM implements a set
* of standard chat classes this can become a lot simpler.
*
* @version $Revision: 8843 $
* @author Paul Speed
*/
public class TestChatServer {
// Normally these and the initialized method would
// be in shared constants or something.
public static final String NAME = "Test Chat Server";
public static final int VERSION = 1;
public static final int PORT = 5110;
public static final int UDP_PORT = 5110;
public static void initializeClasses() {
// Doing it here means that the client code only needs to
// call our initialize.
Serializer.registerClass(ChatMessage.class);
}
public static void main(String... args) throws Exception {
initializeClasses();
// Use this to test the client/server name version check
Server server = Network.createServer(NAME, VERSION, PORT, UDP_PORT);
server.start();
ChatHandler handler = new ChatHandler();
server.addMessageListener(handler, ChatMessage.class);
// Keep running basically forever
synchronized (NAME) {
NAME.wait();
}
}
private static class ChatHandler implements MessageListener<HostedConnection> {
public ChatHandler() {
}
public void messageReceived(HostedConnection source, Message m) {
if (m instanceof ChatMessage) {
// Keep track of the name just in case we
// want to know it for some other reason later and it's
// a good example of session data
source.setAttribute("name", ((ChatMessage) m).getName());
System.out.println("Broadcasting:" + m + " reliable:" + m.isReliable());
// Just rebroadcast... the reliable flag will stay the
// same so if it came in on UDP it will go out on that too
source.getServer().broadcast(m);
} else {
System.err.println("Received odd message:" + m);
}
}
}
@Serializable
public static class ChatMessage extends AbstractMessage {
private String name;
private String message;
public ChatMessage() {
}
public ChatMessage(String name, String message) {
setName(name);
setMessage(message);
}
public void setName(String name) {
this.name = name;
}
public String getName() {
return name;
}
public void setMessage(String s) {
this.message = s;
}
public String getMessage() {
return message;
}
public String toString() {
return name + ":" + message;
}
}
}