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/*
* Copyright (c) 2009-2010 jMonkeyEngine
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* * Redistributions of source code must retain the above copyright
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* * Redistributions in binary form must reproduce the above copyright
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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package jme3test.light;
import com.jme3.app.SimpleApplication;
import com.jme3.light.DirectionalLight;
import com.jme3.light.PointLight;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Sphere;
import com.jme3.util.TangentBinormalGenerator;
public class TestSimpleLighting extends SimpleApplication {
float angle;
PointLight pl;
Geometry lightMdl;
public static void main(String[] args){
TestSimpleLighting app = new TestSimpleLighting();
app.start();
}
@Override
public void simpleInitApp() {
Geometry teapot = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj");
TangentBinormalGenerator.generate(teapot.getMesh(), true);
teapot.setLocalScale(2f);
Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
// mat.selectTechnique("GBuf");
mat.setFloat("Shininess", 12);
mat.setBoolean("UseMaterialColors", true);
// mat.setTexture("ColorRamp", assetManager.loadTexture("Textures/ColorRamp/cloudy.png"));
//
// mat.setBoolean("VTangent", true);
// mat.setBoolean("Minnaert", true);
// mat.setBoolean("WardIso", true);
// mat.setBoolean("VertexLighting", true);
// mat.setBoolean("LowQuality", true);
// mat.setBoolean("HighQuality", true);
mat.setColor("Ambient", ColorRGBA.Black);
mat.setColor("Diffuse", ColorRGBA.Gray);
mat.setColor("Specular", ColorRGBA.Gray);
teapot.setMaterial(mat);
rootNode.attachChild(teapot);
lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
lightMdl.getMesh().setStatic();
rootNode.attachChild(lightMdl);
pl = new PointLight();
pl.setColor(ColorRGBA.White);
pl.setRadius(4f);
rootNode.addLight(pl);
DirectionalLight dl = new DirectionalLight();
dl.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
dl.setColor(ColorRGBA.Green);
rootNode.addLight(dl);
}
@Override
public void simpleUpdate(float tpf){
// cam.setLocation(new Vector3f(2.0632997f, 1.9493936f, 2.6885238f));
// cam.setRotation(new Quaternion(-0.053555284f, 0.9407851f, -0.17754152f, -0.28378546f));
angle += tpf;
angle %= FastMath.TWO_PI;
pl.setPosition(new Vector3f(FastMath.cos(angle) * 2f, 0.5f, FastMath.sin(angle) * 2f));
lightMdl.setLocalTranslation(pl.getPosition());
}
}