| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| package jme3test.effect; |
| |
| import com.jme3.app.SimpleApplication; |
| import com.jme3.effect.ParticleEmitter; |
| import com.jme3.effect.ParticleMesh.Type; |
| import com.jme3.effect.shapes.EmitterSphereShape; |
| import com.jme3.material.Material; |
| import com.jme3.math.ColorRGBA; |
| import com.jme3.math.FastMath; |
| import com.jme3.math.Quaternion; |
| import com.jme3.math.Vector3f; |
| import com.jme3.scene.Node; |
| |
| public class TestExplosionEffect extends SimpleApplication { |
| |
| private float time = 0; |
| private int state = 0; |
| private Node explosionEffect = new Node("explosionFX"); |
| private ParticleEmitter flame, flash, spark, roundspark, smoketrail, debris, |
| shockwave; |
| |
| |
| private static final int COUNT_FACTOR = 1; |
| private static final float COUNT_FACTOR_F = 1f; |
| |
| private static final boolean POINT_SPRITE = true; |
| private static final Type EMITTER_TYPE = POINT_SPRITE ? Type.Point : Type.Triangle; |
| |
| public static void main(String[] args){ |
| TestExplosionEffect app = new TestExplosionEffect(); |
| app.start(); |
| } |
| |
| private void createFlame(){ |
| flame = new ParticleEmitter("Flame", EMITTER_TYPE, 32 * COUNT_FACTOR); |
| flame.setSelectRandomImage(true); |
| flame.setStartColor(new ColorRGBA(1f, 0.4f, 0.05f, (float) (1f / COUNT_FACTOR_F))); |
| flame.setEndColor(new ColorRGBA(.4f, .22f, .12f, 0f)); |
| flame.setStartSize(1.3f); |
| flame.setEndSize(2f); |
| flame.setShape(new EmitterSphereShape(Vector3f.ZERO, 1f)); |
| flame.setParticlesPerSec(0); |
| flame.setGravity(0, -5, 0); |
| flame.setLowLife(.4f); |
| flame.setHighLife(.5f); |
| flame.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 7, 0)); |
| flame.getParticleInfluencer().setVelocityVariation(1f); |
| flame.setImagesX(2); |
| flame.setImagesY(2); |
| Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); |
| mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png")); |
| mat.setBoolean("PointSprite", POINT_SPRITE); |
| flame.setMaterial(mat); |
| explosionEffect.attachChild(flame); |
| } |
| |
| private void createFlash(){ |
| flash = new ParticleEmitter("Flash", EMITTER_TYPE, 24 * COUNT_FACTOR); |
| flash.setSelectRandomImage(true); |
| flash.setStartColor(new ColorRGBA(1f, 0.8f, 0.36f, (float) (1f / COUNT_FACTOR_F))); |
| flash.setEndColor(new ColorRGBA(1f, 0.8f, 0.36f, 0f)); |
| flash.setStartSize(.1f); |
| flash.setEndSize(3.0f); |
| flash.setShape(new EmitterSphereShape(Vector3f.ZERO, .05f)); |
| flash.setParticlesPerSec(0); |
| flash.setGravity(0, 0, 0); |
| flash.setLowLife(.2f); |
| flash.setHighLife(.2f); |
| flash.setInitialVelocity(new Vector3f(0, 5f, 0)); |
| flash.setVelocityVariation(1); |
| flash.setImagesX(2); |
| flash.setImagesY(2); |
| Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); |
| mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flash.png")); |
| mat.setBoolean("PointSprite", POINT_SPRITE); |
| flash.setMaterial(mat); |
| explosionEffect.attachChild(flash); |
| } |
| |
| private void createRoundSpark(){ |
| roundspark = new ParticleEmitter("RoundSpark", EMITTER_TYPE, 20 * COUNT_FACTOR); |
| roundspark.setStartColor(new ColorRGBA(1f, 0.29f, 0.34f, (float) (1.0 / COUNT_FACTOR_F))); |
| roundspark.setEndColor(new ColorRGBA(0, 0, 0, (float) (0.5f / COUNT_FACTOR_F))); |
| roundspark.setStartSize(1.2f); |
| roundspark.setEndSize(1.8f); |
| roundspark.setShape(new EmitterSphereShape(Vector3f.ZERO, 2f)); |
| roundspark.setParticlesPerSec(0); |
| roundspark.setGravity(0, -.5f, 0); |
| roundspark.setLowLife(1.8f); |
| roundspark.setHighLife(2f); |
| roundspark.setInitialVelocity(new Vector3f(0, 3, 0)); |
| roundspark.setVelocityVariation(.5f); |
| roundspark.setImagesX(1); |
| roundspark.setImagesY(1); |
| Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); |
| mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/roundspark.png")); |
| mat.setBoolean("PointSprite", POINT_SPRITE); |
| roundspark.setMaterial(mat); |
| explosionEffect.attachChild(roundspark); |
| } |
| |
| private void createSpark(){ |
| spark = new ParticleEmitter("Spark", Type.Triangle, 30 * COUNT_FACTOR); |
| spark.setStartColor(new ColorRGBA(1f, 0.8f, 0.36f, (float) (1.0f / COUNT_FACTOR_F))); |
| spark.setEndColor(new ColorRGBA(1f, 0.8f, 0.36f, 0f)); |
| spark.setStartSize(.5f); |
| spark.setEndSize(.5f); |
| spark.setFacingVelocity(true); |
| spark.setParticlesPerSec(0); |
| spark.setGravity(0, 5, 0); |
| spark.setLowLife(1.1f); |
| spark.setHighLife(1.5f); |
| spark.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 20, 0)); |
| spark.getParticleInfluencer().setVelocityVariation(1); |
| spark.setImagesX(1); |
| spark.setImagesY(1); |
| Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); |
| mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/spark.png")); |
| spark.setMaterial(mat); |
| explosionEffect.attachChild(spark); |
| } |
| |
| private void createSmokeTrail(){ |
| smoketrail = new ParticleEmitter("SmokeTrail", Type.Triangle, 22 * COUNT_FACTOR); |
| smoketrail.setStartColor(new ColorRGBA(1f, 0.8f, 0.36f, (float) (1.0f / COUNT_FACTOR_F))); |
| smoketrail.setEndColor(new ColorRGBA(1f, 0.8f, 0.36f, 0f)); |
| smoketrail.setStartSize(.2f); |
| smoketrail.setEndSize(1f); |
| |
| // smoketrail.setShape(new EmitterSphereShape(Vector3f.ZERO, 1f)); |
| smoketrail.setFacingVelocity(true); |
| smoketrail.setParticlesPerSec(0); |
| smoketrail.setGravity(0, 1, 0); |
| smoketrail.setLowLife(.4f); |
| smoketrail.setHighLife(.5f); |
| smoketrail.setInitialVelocity(new Vector3f(0, 12, 0)); |
| smoketrail.setVelocityVariation(1); |
| smoketrail.setImagesX(1); |
| smoketrail.setImagesY(3); |
| Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); |
| mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/smoketrail.png")); |
| smoketrail.setMaterial(mat); |
| explosionEffect.attachChild(smoketrail); |
| } |
| |
| private void createDebris(){ |
| debris = new ParticleEmitter("Debris", Type.Triangle, 15 * COUNT_FACTOR); |
| debris.setSelectRandomImage(true); |
| debris.setRandomAngle(true); |
| debris.setRotateSpeed(FastMath.TWO_PI * 4); |
| debris.setStartColor(new ColorRGBA(1f, 0.59f, 0.28f, (float) (1.0f / COUNT_FACTOR_F))); |
| debris.setEndColor(new ColorRGBA(.5f, 0.5f, 0.5f, 0f)); |
| debris.setStartSize(.2f); |
| debris.setEndSize(.2f); |
| |
| // debris.setShape(new EmitterSphereShape(Vector3f.ZERO, .05f)); |
| debris.setParticlesPerSec(0); |
| debris.setGravity(0, 12f, 0); |
| debris.setLowLife(1.4f); |
| debris.setHighLife(1.5f); |
| debris.setInitialVelocity(new Vector3f(0, 15, 0)); |
| debris.setVelocityVariation(.60f); |
| debris.setImagesX(3); |
| debris.setImagesY(3); |
| Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); |
| mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/Debris.png")); |
| debris.setMaterial(mat); |
| explosionEffect.attachChild(debris); |
| } |
| |
| private void createShockwave(){ |
| shockwave = new ParticleEmitter("Shockwave", Type.Triangle, 1 * COUNT_FACTOR); |
| // shockwave.setRandomAngle(true); |
| shockwave.setFaceNormal(Vector3f.UNIT_Y); |
| shockwave.setStartColor(new ColorRGBA(.48f, 0.17f, 0.01f, (float) (.8f / COUNT_FACTOR_F))); |
| shockwave.setEndColor(new ColorRGBA(.48f, 0.17f, 0.01f, 0f)); |
| |
| shockwave.setStartSize(0f); |
| shockwave.setEndSize(7f); |
| |
| shockwave.setParticlesPerSec(0); |
| shockwave.setGravity(0, 0, 0); |
| shockwave.setLowLife(0.5f); |
| shockwave.setHighLife(0.5f); |
| shockwave.setInitialVelocity(new Vector3f(0, 0, 0)); |
| shockwave.setVelocityVariation(0f); |
| shockwave.setImagesX(1); |
| shockwave.setImagesY(1); |
| Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); |
| mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/shockwave.png")); |
| shockwave.setMaterial(mat); |
| explosionEffect.attachChild(shockwave); |
| } |
| |
| @Override |
| public void simpleInitApp() { |
| createFlame(); |
| createFlash(); |
| createSpark(); |
| createRoundSpark(); |
| createSmokeTrail(); |
| createDebris(); |
| createShockwave(); |
| explosionEffect.setLocalScale(0.5f); |
| renderManager.preloadScene(explosionEffect); |
| |
| cam.setLocation(new Vector3f(0, 3.5135868f, 10)); |
| cam.setRotation(new Quaternion(1.5714673E-4f, 0.98696727f, -0.16091813f, 9.6381607E-4f)); |
| |
| rootNode.attachChild(explosionEffect); |
| } |
| |
| @Override |
| public void simpleUpdate(float tpf){ |
| time += tpf / speed; |
| if (time > 1f && state == 0){ |
| flash.emitAllParticles(); |
| spark.emitAllParticles(); |
| smoketrail.emitAllParticles(); |
| debris.emitAllParticles(); |
| shockwave.emitAllParticles(); |
| state++; |
| } |
| if (time > 1f + .05f / speed && state == 1){ |
| flame.emitAllParticles(); |
| roundspark.emitAllParticles(); |
| state++; |
| } |
| |
| // rewind the effect |
| if (time > 5 / speed && state == 2){ |
| state = 0; |
| time = 0; |
| |
| flash.killAllParticles(); |
| spark.killAllParticles(); |
| smoketrail.killAllParticles(); |
| debris.killAllParticles(); |
| flame.killAllParticles(); |
| roundspark.killAllParticles(); |
| shockwave.killAllParticles(); |
| } |
| } |
| |
| } |