| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| package jme3test.bullet; |
| |
| import com.jme3.app.SimpleApplication; |
| import com.jme3.bullet.BulletAppState; |
| import com.jme3.bullet.PhysicsSpace; |
| import com.jme3.bullet.collision.shapes.BoxCollisionShape; |
| import com.jme3.bullet.control.RigidBodyControl; |
| import com.jme3.bullet.joints.HingeJoint; |
| import com.jme3.input.KeyInput; |
| import com.jme3.input.controls.AnalogListener; |
| import com.jme3.input.controls.KeyTrigger; |
| import com.jme3.math.Vector3f; |
| import com.jme3.scene.Node; |
| |
| public class TestPhysicsHingeJoint extends SimpleApplication implements AnalogListener { |
| private BulletAppState bulletAppState; |
| private HingeJoint joint; |
| |
| public static void main(String[] args) { |
| TestPhysicsHingeJoint app = new TestPhysicsHingeJoint(); |
| app.start(); |
| } |
| |
| private void setupKeys() { |
| inputManager.addMapping("Left", new KeyTrigger(KeyInput.KEY_H)); |
| inputManager.addMapping("Right", new KeyTrigger(KeyInput.KEY_K)); |
| inputManager.addMapping("Swing", new KeyTrigger(KeyInput.KEY_SPACE)); |
| inputManager.addListener(this, "Left", "Right", "Swing"); |
| } |
| |
| public void onAnalog(String binding, float value, float tpf) { |
| if(binding.equals("Left")){ |
| joint.enableMotor(true, 1, .1f); |
| } |
| else if(binding.equals("Right")){ |
| joint.enableMotor(true, -1, .1f); |
| } |
| else if(binding.equals("Swing")){ |
| joint.enableMotor(false, 0, 0); |
| } |
| } |
| |
| @Override |
| public void simpleInitApp() { |
| bulletAppState = new BulletAppState(); |
| stateManager.attach(bulletAppState); |
| bulletAppState.getPhysicsSpace().enableDebug(assetManager); |
| setupKeys(); |
| setupJoint(); |
| } |
| |
| private PhysicsSpace getPhysicsSpace(){ |
| return bulletAppState.getPhysicsSpace(); |
| } |
| |
| public void setupJoint() { |
| Node holderNode=PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f( .1f, .1f, .1f)),0); |
| holderNode.getControl(RigidBodyControl.class).setPhysicsLocation(new Vector3f(0f,0,0f)); |
| rootNode.attachChild(holderNode); |
| getPhysicsSpace().add(holderNode); |
| |
| Node hammerNode=PhysicsTestHelper.createPhysicsTestNode(assetManager, new BoxCollisionShape(new Vector3f( .3f, .3f, .3f)),1); |
| hammerNode.getControl(RigidBodyControl.class).setPhysicsLocation(new Vector3f(0f,-1,0f)); |
| rootNode.attachChild(hammerNode); |
| getPhysicsSpace().add(hammerNode); |
| |
| joint=new HingeJoint(holderNode.getControl(RigidBodyControl.class), hammerNode.getControl(RigidBodyControl.class), Vector3f.ZERO, new Vector3f(0f,-1,0f), Vector3f.UNIT_Z, Vector3f.UNIT_Z); |
| getPhysicsSpace().add(joint); |
| } |
| |
| @Override |
| public void simpleUpdate(float tpf) { |
| |
| } |
| |
| |
| } |