| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * * * Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| * POSSIBILITY OF SUCH DAMAGE. |
| */ |
| package jme3test.audio; |
| |
| import com.jme3.app.SimpleApplication; |
| import com.jme3.audio.AudioNode; |
| import com.jme3.audio.Environment; |
| import com.jme3.math.FastMath; |
| import com.jme3.math.Vector3f; |
| |
| public class TestReverb extends SimpleApplication { |
| |
| private AudioNode audioSource; |
| private float time = 0; |
| private float nextTime = 1; |
| |
| public static void main(String[] args) { |
| TestReverb test = new TestReverb(); |
| test.start(); |
| } |
| |
| @Override |
| public void simpleInitApp() { |
| audioSource = new AudioNode(assetManager, "Sound/Effects/Bang.wav"); |
| |
| float[] eax = new float[]{15, 38.0f, 0.300f, -1000, -3300, 0, |
| 1.49f, 0.54f, 1.00f, -2560, 0.162f, 0.00f, 0.00f, 0.00f, |
| -229, 0.088f, 0.00f, 0.00f, 0.00f, 0.125f, 1.000f, 0.250f, |
| 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f}; |
| audioRenderer.setEnvironment(new Environment(eax)); |
| Environment env = Environment.Cavern; |
| audioRenderer.setEnvironment(env); |
| } |
| |
| @Override |
| public void simpleUpdate(float tpf) { |
| time += tpf; |
| |
| if (time > nextTime) { |
| Vector3f v = new Vector3f(); |
| v.setX(FastMath.nextRandomFloat()); |
| v.setY(FastMath.nextRandomFloat()); |
| v.setZ(FastMath.nextRandomFloat()); |
| v.multLocal(40, 2, 40); |
| v.subtractLocal(20, 1, 20); |
| |
| audioSource.setLocalTranslation(v); |
| audioSource.playInstance(); |
| time = 0; |
| nextTime = FastMath.nextRandomFloat() * 2 + 0.5f; |
| } |
| } |
| } |