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/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.audio;
import com.jme3.app.SimpleApplication;
import com.jme3.audio.AudioNode;
import com.jme3.audio.Environment;
import com.jme3.math.FastMath;
import com.jme3.math.Vector3f;
import org.lwjgl.openal.AL10;
import org.lwjgl.openal.AL11;
/**
* Test Doppler Effect
*/
public class TestDoppler extends SimpleApplication {
private AudioNode ufo;
private float x = 20, z = 0;
private float rate = -0.05f;
private float xDist = 20;
private float zDist = 5;
private float angle = FastMath.TWO_PI;
public static void main(String[] args){
TestDoppler test = new TestDoppler();
test.start();
}
@Override
public void simpleInitApp(){
audioRenderer.setEnvironment(Environment.Dungeon);
AL10.alDistanceModel(AL11.AL_EXPONENT_DISTANCE);
ufo = new AudioNode(assetManager, "Sound/Effects/Beep.ogg", false);
ufo.setPositional(true);
ufo.setLooping(true);
ufo.setReverbEnabled(true);
ufo.setRefDistance(100000000);
ufo.setMaxDistance(100000000);
ufo.play();
}
@Override
public void simpleUpdate(float tpf){
//float x = (float) (Math.cos(angle) * xDist);
float dx = (float) Math.sin(angle) * xDist;
//float z = (float) (Math.sin(angle) * zDist);
float dz = (float)(-Math.cos(angle) * zDist);
x += dx * tpf * 0.05f;
z += dz * tpf * 0.05f;
angle += tpf * rate;
if (angle > FastMath.TWO_PI){
angle = FastMath.TWO_PI;
rate = -rate;
}else if (angle < -0){
angle = -0;
rate = -rate;
}
ufo.setVelocity(new Vector3f(dx, 0, dz));
ufo.setLocalTranslation(x, 0, z);
ufo.updateGeometricState();
System.out.println("LOC: " + (int)x +", " + (int)z +
", VEL: " + (int)dx + ", " + (int)dz);
}
}