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/**
* Copyright (c) 2011, Novyon Events
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anthyon
*/
package com.jme3.terrain.noise.filter;
import java.nio.FloatBuffer;
public class OptimizedErode extends AbstractFilter {
private float talus;
private int radius;
public OptimizedErode setRadius(int radius) {
this.radius = radius;
return this;
}
public int getRadius() {
return this.radius;
}
public OptimizedErode setTalus(float talus) {
this.talus = talus;
return this;
}
public float getTalus() {
return this.talus;
}
@Override
public int getMargin(int size, int margin) {
return super.getMargin(size, margin) + this.radius;
}
@Override
public FloatBuffer filter(float sx, float sy, float base, FloatBuffer buffer, int size) {
float[] tmp = buffer.array();
float[] retval = new float[tmp.length];
for (int y = this.radius + 1; y < size - this.radius; y++) {
for (int x = this.radius + 1; x < size - this.radius; x++) {
int idx = y * size + x;
float h = tmp[idx];
float horizAvg = 0;
int horizCount = 0;
float vertAvg = 0;
int vertCount = 0;
boolean horizT = false;
boolean vertT = false;
for (int i = 0; i >= -this.radius; i--) {
int idxV = (y + i) * size + x;
int idxVL = (y + i - 1) * size + x;
int idxH = y * size + x + i;
int idxHL = y * size + x + i - 1;
float hV = tmp[idxV];
float hH = tmp[idxH];
if (Math.abs(h - hV) > this.talus && Math.abs(h - tmp[idxVL]) > this.talus || vertT) {
vertT = true;
} else {
if (Math.abs(h - hV) <= this.talus) {
vertAvg += hV;
vertCount++;
}
}
if (Math.abs(h - hH) > this.talus && Math.abs(h - tmp[idxHL]) > this.talus || horizT) {
horizT = true;
} else {
if (Math.abs(h - hH) <= this.talus) {
horizAvg += hH;
horizCount++;
}
}
}
retval[idx] = 0.5f * (vertAvg / (vertCount > 0 ? vertCount : 1) + horizAvg / (horizCount > 0 ? horizCount : 1));
}
}
return FloatBuffer.wrap(retval);
}
}