blob: 76a222bf5e5cf502eaa283038a591d775811bfa8 [file] [log] [blame]
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package com.jme3.terrain.heightmap;
import com.jme3.texture.Image;
/**
* A heightmap that is built off an image.
* If you want to be able to supply different Image types to
* ImageBaseHeightMapGrid, you need to implement this interface,
* and have that class extend Abstract heightmap.
*
* @author bowens
* @deprecated
*/
public interface ImageHeightmap {
/**
* Set the image to use for this heightmap
*/
//public void setImage(Image image);
/**
* The BufferedImage.TYPE_ that is supported
* by this ImageHeightmap
*/
//public int getSupportedImageType();
}