| /* |
| * To change this template, choose Tools | Templates |
| * and open the template in the editor. |
| */ |
| package com.jme3.terrain.heightmap; |
| |
| import com.jme3.texture.Image; |
| |
| /** |
| * A heightmap that is built off an image. |
| * If you want to be able to supply different Image types to |
| * ImageBaseHeightMapGrid, you need to implement this interface, |
| * and have that class extend Abstract heightmap. |
| * |
| * @author bowens |
| * @deprecated |
| */ |
| public interface ImageHeightmap { |
| |
| /** |
| * Set the image to use for this heightmap |
| */ |
| //public void setImage(Image image); |
| |
| /** |
| * The BufferedImage.TYPE_ that is supported |
| * by this ImageHeightmap |
| */ |
| //public int getSupportedImageType(); |
| } |