blob: 9ba39b1ededcd5fe019c128b5e30ab0d76f77e12 [file] [log] [blame]
MaterialDef Default GUI {
MaterialParameters {
Texture2D Texture
Boolean UseTex
Vector4 Color (Color)
}
Technique {
VertexShader GLSL100: Common/MatDefs/Nifty/Nifty.vert
FragmentShader GLSL100: Common/MatDefs/Nifty/Nifty.frag
WorldParameters {
WorldViewProjectionMatrix
}
}
Technique FixedFunc {
}
}