| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| package com.jme3.scene; |
| |
| import com.jme3.renderer.Camera; |
| import com.jme3.scene.control.CameraControl; |
| import com.jme3.scene.control.CameraControl.ControlDirection; |
| |
| /** |
| * <code>CameraNode</code> simply uses {@link CameraControl} to implement |
| * linking of camera and node data. |
| * |
| * @author Tim8Dev |
| */ |
| public class CameraNode extends Node { |
| |
| private CameraControl camControl; |
| |
| /** |
| * Serialization only. Do not use. |
| */ |
| public CameraNode() { |
| } |
| |
| public CameraNode(String name, Camera camera) { |
| this(name, new CameraControl(camera)); |
| } |
| |
| public CameraNode(String name, CameraControl control) { |
| super(name); |
| addControl(control); |
| camControl = control; |
| } |
| |
| public void setEnabled(boolean enabled) { |
| camControl.setEnabled(enabled); |
| } |
| |
| public boolean isEnabled() { |
| return camControl.isEnabled(); |
| } |
| |
| public void setControlDir(ControlDirection controlDir) { |
| camControl.setControlDir(controlDir); |
| } |
| |
| public void setCamera(Camera camera) { |
| camControl.setCamera(camera); |
| } |
| |
| public ControlDirection getControlDir() { |
| return camControl.getControlDir(); |
| } |
| |
| public Camera getCamera() { |
| return camControl.getCamera(); |
| } |
| |
| // @Override |
| // public void lookAt(Vector3f position, Vector3f upVector) { |
| // this.lookAt(position, upVector); |
| // camControl.getCamera().lookAt(position, upVector); |
| // } |
| } |