| package com.jme3.renderer; |
| |
| import com.jme3.material.FixedFuncBinding; |
| |
| /** |
| * Renderer sub-interface that is used for non-shader based renderers. |
| * <p> |
| * The <code>GL1Renderer</code> provides a single call, |
| * {@link #setFixedFuncBinding(com.jme3.material.FixedFuncBinding, java.lang.Object) } |
| * which allows to set fixed functionality state. |
| * |
| * @author Kirill Vainer |
| */ |
| public interface GL1Renderer extends Renderer { |
| |
| /** |
| * Set the fixed functionality state. |
| * <p> |
| * See {@link FixedFuncBinding} for various values that |
| * can be set. |
| * |
| * @param ffBinding The binding to set |
| * @param val The value |
| */ |
| public void setFixedFuncBinding(FixedFuncBinding ffBinding, Object val); |
| } |