blob: ff013d608cb90294077ef35d5977250afe228f40 [file] [log] [blame]
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.controls;
import com.jme3.input.MouseInput;
/**
* A <code>MouseButtonTrigger</code> is used as a mapping to receive events
* from mouse buttons. It is generally expected for a mouse to have at least
* a left and right mouse button, but some mice may have a lot more buttons
* than that.
*
* @author Kirill Vainer
*/
public class MouseButtonTrigger implements Trigger {
private final int mouseButton;
/**
* Create a new <code>MouseButtonTrigger</code> to receive mouse button events.
*
* @param mouseButton Mouse button index. See BUTTON_*** constants in
* {@link MouseInput}.
*/
public MouseButtonTrigger(int mouseButton) {
if (mouseButton < 0)
throw new IllegalArgumentException("Mouse Button cannot be negative");
this.mouseButton = mouseButton;
}
public int getMouseButton() {
return mouseButton;
}
public String getName() {
return "Mouse Button " + mouseButton;
}
public static int mouseButtonHash(int mouseButton){
assert mouseButton >= 0 && mouseButton <= 255;
return 256 | (mouseButton & 0xff);
}
public int triggerHashCode() {
return mouseButtonHash(mouseButton);
}
}