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/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.controls;
import com.jme3.input.MouseInput;
/**
* A <code>MouseAxisTrigger</code> is used as a mapping to mouse axis,
* a mouse axis is movement along the X axis (left/right), Y axis (up/down)
* and the mouse wheel (scroll up/down).
*
* @author Kirill Vainer
*/
public class MouseAxisTrigger implements Trigger {
private int mouseAxis;
private boolean negative;
/**
* Create a new <code>MouseAxisTrigger</code>.
* <p>
* @param mouseAxis Mouse axis. See AXIS_*** constants in {@link MouseInput}
* @param negative True if listen to negative axis events, false if
* listen to positive axis events.
*/
public MouseAxisTrigger(int mouseAxis, boolean negative){
if (mouseAxis < 0 || mouseAxis > 2)
throw new IllegalArgumentException("Mouse Axis must be between 0 and 2");
this.mouseAxis = mouseAxis;
this.negative = negative;
}
public int getMouseAxis(){
return mouseAxis;
}
public boolean isNegative() {
return negative;
}
public String getName() {
String sign = negative ? "Negative" : "Positive";
switch (mouseAxis){
case MouseInput.AXIS_X: return "Mouse X Axis " + sign;
case MouseInput.AXIS_Y: return "Mouse Y Axis " + sign;
case MouseInput.AXIS_WHEEL: return "Mouse Wheel " + sign;
default: throw new AssertionError();
}
}
public static int mouseAxisHash(int mouseAxis, boolean negative){
assert mouseAxis >= 0 && mouseAxis <= 255;
return (negative ? 768 : 512) | (mouseAxis & 0xff);
}
public int triggerHashCode() {
return mouseAxisHash(mouseAxis, negative);
}
}