blob: 15cdff2319612009dcbe3ae1f7337f5ef5facbf4 [file] [log] [blame]
Exception SolidColor.j3md has been marked as obsolete. Please use Unshaded.j3md instead.
MaterialDef Solid Color {
MaterialParameters {
Vector4 Color
// Texture of the glowing parts of the material
Texture2D GlowMap
// The glow color of the object
Color GlowColor
}
Technique {
VertexShader GLSL100: Common/MatDefs/Misc/Unshaded.vert
FragmentShader GLSL100: Common/MatDefs/Misc/Unshaded.frag
Defines {
HAS_COLOR : Color
}
WorldParameters {
WorldViewProjectionMatrix
}
}
Technique FixedFunc {
}
Technique Glow {
VertexShader GLSL100: Common/MatDefs/Misc/Unshaded.vert
FragmentShader GLSL100: Common/MatDefs/Light/Glow.frag
WorldParameters {
WorldViewProjectionMatrix
}
Defines {
HAS_GLOWMAP : GlowMap
HAS_GLOWCOLOR : GlowColor
}
}
}