MaterialDef Bloom { | |
MaterialParameters { | |
Int NumSamples | |
Texture2D Texture | |
Float Size | |
Float Scale | |
} | |
Technique { | |
VertexShader GLSL100: Common/MatDefs/Post/Post.vert | |
FragmentShader GLSL100: Common/MatDefs/Blur/HGaussianBlur.frag | |
WorldParameters { | |
WorldViewProjectionMatrix | |
} | |
} | |
Technique FixedFunc { | |
} | |
} |