| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| package com.jme3.bullet.collision; |
| |
| import com.jme3.math.Vector3f; |
| import com.jme3.scene.Spatial; |
| import java.util.EventObject; |
| |
| /** |
| * A CollisionEvent stores all information about a collision in the PhysicsWorld. |
| * Do not store this Object, as it will be reused after the collision() method has been called. |
| * Get/reference all data you need in the collide method. |
| * @author normenhansen |
| */ |
| public class PhysicsCollisionEvent extends EventObject { |
| |
| public static final int TYPE_ADDED = 0; |
| public static final int TYPE_PROCESSED = 1; |
| public static final int TYPE_DESTROYED = 2; |
| private int type; |
| private PhysicsCollisionObject nodeA; |
| private PhysicsCollisionObject nodeB; |
| private long manifoldPointObjectId = 0; |
| |
| public PhysicsCollisionEvent(int type, PhysicsCollisionObject nodeA, PhysicsCollisionObject nodeB, long manifoldPointObjectId) { |
| super(nodeA); |
| this.manifoldPointObjectId = manifoldPointObjectId; |
| } |
| |
| /** |
| * used by event factory, called when event is destroyed |
| */ |
| public void clean() { |
| source = null; |
| this.type = 0; |
| this.nodeA = null; |
| this.nodeB = null; |
| this.manifoldPointObjectId = 0; |
| } |
| |
| /** |
| * used by event factory, called when event reused |
| */ |
| public void refactor(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, long manifoldPointObjectId) { |
| this.source = source; |
| this.type = type; |
| this.nodeA = source; |
| this.nodeB = nodeB; |
| this.manifoldPointObjectId = manifoldPointObjectId; |
| } |
| |
| public int getType() { |
| return type; |
| } |
| |
| /** |
| * @return A Spatial if the UserObject of the PhysicsCollisionObject is a Spatial |
| */ |
| public Spatial getNodeA() { |
| if (nodeA.getUserObject() instanceof Spatial) { |
| return (Spatial) nodeA.getUserObject(); |
| } |
| return null; |
| } |
| |
| /** |
| * @return A Spatial if the UserObject of the PhysicsCollisionObject is a Spatial |
| */ |
| public Spatial getNodeB() { |
| if (nodeB.getUserObject() instanceof Spatial) { |
| return (Spatial) nodeB.getUserObject(); |
| } |
| return null; |
| } |
| |
| public PhysicsCollisionObject getObjectA() { |
| return nodeA; |
| } |
| |
| public PhysicsCollisionObject getObjectB() { |
| return nodeB; |
| } |
| |
| public float getAppliedImpulse() { |
| return getAppliedImpulse(manifoldPointObjectId); |
| } |
| private native float getAppliedImpulse(long manifoldPointObjectId); |
| |
| public float getAppliedImpulseLateral1() { |
| return getAppliedImpulseLateral1(manifoldPointObjectId); |
| } |
| private native float getAppliedImpulseLateral1(long manifoldPointObjectId); |
| |
| public float getAppliedImpulseLateral2() { |
| return getAppliedImpulseLateral2(manifoldPointObjectId); |
| } |
| private native float getAppliedImpulseLateral2(long manifoldPointObjectId); |
| |
| public float getCombinedFriction() { |
| return getCombinedFriction(manifoldPointObjectId); |
| } |
| private native float getCombinedFriction(long manifoldPointObjectId); |
| |
| public float getCombinedRestitution() { |
| return getCombinedRestitution(manifoldPointObjectId); |
| } |
| private native float getCombinedRestitution(long manifoldPointObjectId); |
| |
| public float getDistance1() { |
| return getDistance1(manifoldPointObjectId); |
| } |
| private native float getDistance1(long manifoldPointObjectId); |
| |
| public int getIndex0() { |
| return getIndex0(manifoldPointObjectId); |
| } |
| private native int getIndex0(long manifoldPointObjectId); |
| |
| public int getIndex1() { |
| return getIndex1(manifoldPointObjectId); |
| } |
| private native int getIndex1(long manifoldPointObjectId); |
| |
| public Vector3f getLateralFrictionDir1() { |
| return getLateralFrictionDir1(new Vector3f()); |
| } |
| |
| public Vector3f getLateralFrictionDir1(Vector3f lateralFrictionDir1) { |
| getLateralFrictionDir1(manifoldPointObjectId, lateralFrictionDir1); |
| return lateralFrictionDir1; |
| } |
| private native void getLateralFrictionDir1(long manifoldPointObjectId, Vector3f lateralFrictionDir1); |
| |
| public Vector3f getLateralFrictionDir2() { |
| return getLateralFrictionDir2(new Vector3f()); |
| } |
| |
| public Vector3f getLateralFrictionDir2(Vector3f lateralFrictionDir2) { |
| getLateralFrictionDir2(manifoldPointObjectId, lateralFrictionDir2); |
| return lateralFrictionDir2; |
| } |
| private native void getLateralFrictionDir2(long manifoldPointObjectId, Vector3f lateralFrictionDir2); |
| |
| public boolean isLateralFrictionInitialized() { |
| return isLateralFrictionInitialized(manifoldPointObjectId); |
| } |
| private native boolean isLateralFrictionInitialized(long manifoldPointObjectId); |
| |
| public int getLifeTime() { |
| return getLifeTime(manifoldPointObjectId); |
| } |
| private native int getLifeTime(long manifoldPointObjectId); |
| |
| public Vector3f getLocalPointA() { |
| return getLocalPointA(new Vector3f()); |
| } |
| |
| public Vector3f getLocalPointA(Vector3f localPointA) { |
| getLocalPointA(manifoldPointObjectId, localPointA); |
| return localPointA; |
| } |
| private native void getLocalPointA(long manifoldPointObjectId, Vector3f localPointA); |
| |
| public Vector3f getLocalPointB() { |
| return getLocalPointB(new Vector3f()); |
| } |
| |
| public Vector3f getLocalPointB(Vector3f localPointB) { |
| getLocalPointB(manifoldPointObjectId, localPointB); |
| return localPointB; |
| } |
| private native void getLocalPointB(long manifoldPointObjectId, Vector3f localPointB); |
| |
| public Vector3f getNormalWorldOnB() { |
| return getNormalWorldOnB(new Vector3f()); |
| } |
| |
| public Vector3f getNormalWorldOnB(Vector3f normalWorldOnB) { |
| getNormalWorldOnB(manifoldPointObjectId, normalWorldOnB); |
| return normalWorldOnB; |
| } |
| private native void getNormalWorldOnB(long manifoldPointObjectId, Vector3f normalWorldOnB); |
| |
| public int getPartId0() { |
| return getPartId0(manifoldPointObjectId); |
| } |
| private native int getPartId0(long manifoldPointObjectId); |
| |
| public int getPartId1() { |
| return getPartId1(manifoldPointObjectId); |
| } |
| |
| private native int getPartId1(long manifoldPointObjectId); |
| |
| public Vector3f getPositionWorldOnA() { |
| return getPositionWorldOnA(new Vector3f()); |
| } |
| |
| public Vector3f getPositionWorldOnA(Vector3f positionWorldOnA) { |
| getPositionWorldOnA(positionWorldOnA); |
| return positionWorldOnA; |
| } |
| private native void getPositionWorldOnA(long manifoldPointObjectId, Vector3f positionWorldOnA); |
| |
| public Vector3f getPositionWorldOnB() { |
| return getPositionWorldOnB(new Vector3f()); |
| } |
| |
| public Vector3f getPositionWorldOnB(Vector3f positionWorldOnB) { |
| getPositionWorldOnB(manifoldPointObjectId, positionWorldOnB); |
| return positionWorldOnB; |
| } |
| private native void getPositionWorldOnB(long manifoldPointObjectId, Vector3f positionWorldOnB); |
| |
| // public Object getUserPersistentData() { |
| // return userPersistentData; |
| // } |
| } |