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/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.android;
import android.media.SoundPool;
import com.jme3.app.SimpleApplication;
import com.jme3.audio.AudioNode;
import com.jme3.math.Vector3f;
public class TestAmbient extends SimpleApplication {
private AudioNode footsteps, beep;
private AudioNode nature, waves;
SoundPool soundPool;
// private PointAudioSource waves;
private float time = 0;
private float nextTime = 1;
public static void main(String[] args){
TestAmbient test = new TestAmbient();
test.start();
}
@Override
public void simpleInitApp()
{
/*
footsteps = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Foot steps.ogg", true);
footsteps.setPositional(true);
footsteps.setLocalTranslation(new Vector3f(4, -1, 30));
footsteps.setMaxDistance(5);
footsteps.setRefDistance(1);
footsteps.setLooping(true);
beep = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Beep.ogg", true);
beep.setVolume(3);
beep.setLooping(true);
audioRenderer.playSourceInstance(footsteps);
audioRenderer.playSource(beep);
*/
waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", true);
waves.setPositional(true);
nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true);
waves.setLocalTranslation(new Vector3f(4, -1, 30));
waves.setMaxDistance(5);
waves.setRefDistance(1);
nature.setVolume(3);
audioRenderer.playSourceInstance(waves);
audioRenderer.playSource(nature);
}
@Override
public void simpleUpdate(float tpf)
{
}
}