blob: 955bc14d24d69884c43d4d0ab7e5a2292eaf0575 [file] [log] [blame]
// $Id: frame_impl.cpp,v 1.9 2002/07/02 22:12:38 t1mpy Exp $
// id3lib: a C++ library for creating and manipulating id3v1/v2 tags
// Copyright 1999, 2000 Scott Thomas Haug
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Library General Public License as published by
// the Free Software Foundation; either version 2 of the License, or (at your
// option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
// License for more details.
//
// You should have received a copy of the GNU Library General Public License
// along with this library; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// The id3lib authors encourage improvements and optimisations to be sent to
// the id3lib coordinator. Please see the README file for details on where to
// send such submissions. See the AUTHORS file for a list of people who have
// contributed to id3lib. See the ChangeLog file for a list of changes to
// id3lib. These files are distributed with id3lib at
// http://download.sourceforge.net/id3lib/
#if defined HAVE_CONFIG_H
#include <config.h>
#endif
//#include <string.h>
#include "tag.h"
#include "frame_impl.h"
#include "field_impl.h"
#include "frame_def.h"
#include "field_def.h"
ID3_FrameImpl::ID3_FrameImpl(ID3_FrameID id)
: _changed(false),
_bitset(),
_fields(),
_encryption_id('\0'),
_grouping_id('\0')
{
this->SetSpec(ID3V2_LATEST);
this->SetID(id);
}
ID3_FrameImpl::ID3_FrameImpl(const ID3_FrameHeader &hdr)
: _changed(false),
_bitset(),
_fields(),
_hdr(hdr),
_encryption_id('\0'),
_grouping_id('\0')
{
this->_InitFields();
}
ID3_FrameImpl::ID3_FrameImpl(const ID3_Frame& frame)
: _changed(false),
_bitset(),
_fields(),
_encryption_id('\0'),
_grouping_id('\0')
{
*this = frame;
}
ID3_FrameImpl::~ID3_FrameImpl()
{
Clear();
}
bool ID3_FrameImpl::_ClearFields()
{
for (iterator fi = _fields.begin(); fi != _fields.end(); ++fi)
{
delete (ID3_FieldImpl*) *fi;
}
_fields.clear();
_bitset.reset();
_changed = true;
return true;
}
void ID3_FrameImpl::Clear()
{
this->_ClearFields();
_hdr.Clear();
_encryption_id = '\0';
_grouping_id = '\0';
}
void ID3_FrameImpl::_InitFields()
{
const ID3_FrameDef* info = _hdr.GetFrameDef();
if (NULL == info)
{
// log this
ID3_Field* fld = new ID3_FieldImpl(ID3_FieldDef::DEFAULT[0]);
_fields.push_back(fld);
_bitset.set(fld->GetID());
}
else
{
for (size_t i = 0; info->aeFieldDefs[i]._id != ID3FN_NOFIELD; ++i)
{
ID3_Field* fld = new ID3_FieldImpl(info->aeFieldDefs[i]);
_fields.push_back(fld);
_bitset.set(fld->GetID());
}
_changed = true;
}
}
bool ID3_FrameImpl::SetID(ID3_FrameID id)
{
bool changed = (this->GetID() != id);
if (changed)
{
this->_SetID(id);
_changed = true;
}
return changed;
}
bool ID3_FrameImpl::_SetID(ID3_FrameID id)
{
bool changed = this->_ClearFields();
changed = _hdr.SetFrameID(id) || changed;
this->_InitFields();
return changed;
}
bool ID3_FrameImpl::SetSpec(ID3_V2Spec spec)
{
return _hdr.SetSpec(spec);
}
ID3_V2Spec ID3_FrameImpl::GetSpec() const
{
return _hdr.GetSpec();
}
ID3_Field* ID3_FrameImpl::GetField(ID3_FieldID fieldName) const
{
ID3_Field* field = NULL;
if (this->Contains(fieldName))
{
for (const_iterator fi = _fields.begin(); fi != _fields.end(); ++fi)
{
if ((*fi)->GetID() == fieldName)
{
field = *fi;
break;
}
}
}
return field;
}
size_t ID3_FrameImpl::NumFields() const
{
return _fields.size();
}
size_t ID3_FrameImpl::Size()
{
size_t bytesUsed = _hdr.Size();
if (this->GetEncryptionID())
{
bytesUsed++;
}
if (this->GetGroupingID())
{
bytesUsed++;
}
// Go through all frames, sum up the size and set the encoding according to the encoding field
ID3_TextEnc enc = ID3TE_ISO8859_1;
for (iterator fi = _fields.begin(); fi != _fields.end(); ++fi)
{
if (*fi && (*fi)->InScope(this->GetSpec()))
{
if ((*fi)->GetID() == ID3FN_TEXTENC)
{
uint32 dummy = (*fi)->Get();
enc = static_cast<ID3_TextEnc>(dummy);
}
else
{
(*fi)->SetEncoding(enc);
}
bytesUsed += (*fi)->BinSize();
}
}
return bytesUsed;
}
bool ID3_FrameImpl::HasChanged() const
{
bool changed = _changed;
for (const_iterator fi = _fields.begin(); fi != _fields.end(); ++fi)
{
if (*fi && (*fi)->InScope(this->GetSpec()))
{
changed = (*fi)->HasChanged();
}
}
return changed;
}
ID3_FrameImpl &
ID3_FrameImpl::operator=( const ID3_Frame &rFrame )
{
ID3_FrameID eID = rFrame.GetID();
this->SetID(eID);
ID3_Frame::ConstIterator* ri = rFrame.CreateIterator();
iterator li = this->begin();
while (li != this->end())
{
ID3_Field* thisFld = *li++;
const ID3_Field* thatFld = ri->GetNext();
if (thisFld != NULL && thatFld != NULL)
{
*thisFld = *thatFld;
}
}
delete ri;
this->SetEncryptionID(rFrame.GetEncryptionID());
this->SetGroupingID(rFrame.GetGroupingID());
this->SetCompression(rFrame.GetCompression());
this->SetSpec(rFrame.GetSpec());
_changed = false;
return *this;
}
const char* ID3_FrameImpl::GetDescription(ID3_FrameID id)
{
ID3_FrameDef* myFrameDef = ID3_FindFrameDef(id);
if (myFrameDef != NULL)
{
return myFrameDef->sDescription;
}
return NULL;
}
const char* ID3_FrameImpl::GetDescription() const
{
const ID3_FrameDef* def = _hdr.GetFrameDef();
if (def)
{
return def->sDescription;
}
return NULL;
}