blob: 068c4506903c1c45823044093d1869f9119cd825 [file] [log] [blame]
/////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2000 John Adcock. All rights reserved.
/////////////////////////////////////////////////////////////////////////////
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Library General Public License as published by
// the Free Software Foundation; either version 2 of the License, or (at your
// option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
// License for more details.
//
// You should have received a copy of the GNU Library General Public License
// along with this library; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// The id3lib authors encourage improvements and optimisations to be sent to
// the id3lib coordinator. Please see the README file for details on where to
// send such submissions. See the AUTHORS file for a list of people who have
// contributed to id3lib. See the ChangeLog file for a list of changes to
// id3lib. These files are distributed with id3lib at
// http://download.sourceforge.net/id3lib/
//
/////////////////////////////////////////////////////////////////////////////
// ID3COM.cpp : Implementation of DLL Exports.
/////////////////////////////////////////////////////////////////////////////
// Change Log
//
// Date Developer Changes
//
// 05 Jan 2000 John Adcock Original Release
// 26 Apr 2000 John Adcock Got working with id3lib 3.7.3
// 18 Aug 2000 Philip Oldaker Added Picture Functionality
//
/////////////////////////////////////////////////////////////////////////////
// Note: Proxy/Stub Information
// To build a separate proxy/stub DLL,
// run nmake -f ID3libCOMps.mk in the project directory.
#include "stdafx.h"
#include "resource.h"
#include <initguid.h>
#include "ID3COM.h"
#include "ID3COM_i.c"
#include "ID3Tag.h"
#include "ID3Frame.h"
#include "ID3Field.h"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_ID3ComTag, CID3Tag)
END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
_Module.Init(ObjectMap, hInstance, &LIBID_ID3COM);
DisableThreadLibraryCalls(hInstance);
}
else if (dwReason == DLL_PROCESS_DETACH)
_Module.Term();
return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE);
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
return _Module.UnregisterServer(TRUE);
}