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// Copyright 2015 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// unpack_neon.h: optimized NEON specializations of the templates in unpack.h.
#ifndef GEMMLOWP_INTERNAL_UNPACK_NEON_H_
#define GEMMLOWP_INTERNAL_UNPACK_NEON_H_
#include "output_neon.h"
#include "unpack.h"
#include <arm_neon.h>
namespace gemmlowp {
template <std::uint32_t numerator, std::uint32_t denominator>
int32x4_t RoundingMultiplyByConstantFraction(int32x4_t x) {
static_assert(numerator > 0 && denominator > 0,
"only supporting positive num/denom");
if (numerator == denominator) {
return x;
}
static const std::int32_t int_quotient =
(numerator + denominator / 2) / denominator;
static const std::int32_t remaining_numerator =
numerator - int_quotient * denominator;
static const std::int32_t scaled_remaining_numerator =
static_cast<std::int32_t>(
(static_cast<std::int64_t>(remaining_numerator) * (1ll << 31)) /
denominator);
// Note: vqrdmulh instruction is rounding doubling multiply high.
const int32x4_t remaining_product =
vqrdmulhq_n_s32(x, scaled_remaining_numerator);
return vmlaq_n_s32(remaining_product, x, int_quotient);
}
template <typename tScalar, VectorShape tShape>
int32x4_t get_int32x4_t_and_inc(
ConstIterator<VectorMap<tScalar, tShape>>* iterator) {
const int32x4_t result = vld1q_s32(iterator->get());
*iterator += 4;
return result;
}
template <typename tScalar, VectorShape tShape>
int32x4_t get_int32x4_t_and_inc(
ConstIterator<VectorDup<tScalar, tShape>>* iterator) {
const int32x4_t result = vdupq_n_s32(**iterator);
// Increment really does nothing for VectorDup.
*iterator += 4;
return result;
}
template <typename BitDepthParams, typename PackedResultType,
typename OutputScalar, typename LhsOffset, typename RhsOffset,
typename OutputPipelineType>
struct UnpackResultImpl<BitDepthParams,
MatrixMap<OutputScalar, MapOrder::ColMajor>,
PackedResultType, LhsOffset, RhsOffset,
OutputPipelineType> {
typedef MatrixMap<OutputScalar, MapOrder::ColMajor> ResultBlockType;
static void Unpack(ResultBlockType* dst, const PackedResultType& src,
int depth, const std::int32_t* lhs_sums_of_each_slice,
const std::int32_t* rhs_sums_of_each_slice,
const LhsOffset& lhs_offset, const RhsOffset& rhs_offset,
const OutputPipelineType& output_pipeline) {
ScopedProfilingLabel label("optimized path (NEON)");
const int kLhsBits = BitDepthParams::LhsBitDepth::kBits;
const int kRhsBits = BitDepthParams::RhsBitDepth::kBits;
const std::int32_t kLhsMax = (1 << kLhsBits) - 1;
const std::int32_t kRhsMax = (1 << kRhsBits) - 1;
auto src_map = src.Map();
OutputPipelineExecutor<OutputPipelineType, FragmentInt32x1x1>
output_pipeline_executor_int32x1x1(output_pipeline);
OutputPipelineExecutor<OutputPipelineType, NEONFragmentInt32x4x1>
output_pipeline_executor_int32x4x1(output_pipeline);
OutputPipelineExecutor<OutputPipelineType, NEONFragmentInt32x16x1>
output_pipeline_executor_int32x16x1(output_pipeline);
for (int c = 0; c < dst->cols(); c++) {
const std::int32_t* src_ptr = src_map.data(0, c);
const std::int32_t* sums_of_each_slice_ptr = lhs_sums_of_each_slice;
auto lhs_offset_iter = const_iterator(lhs_offset);
const std::int32_t rhs_offset_c = rhs_offset(c);
const std::int32_t rhs_sums_of_each_slice_c = rhs_sums_of_each_slice[c];
// Handle 16 values at once for higher performance
int dst_rows_aligned16 = RoundDown<16>(dst->rows());
for (int r = 0; r < dst_rows_aligned16; r += 16) {
// Compute the sum of the 4 terms,
// q = term_xx + term_x1 + term_1x_plus_term_11
// Refer to the generic code in unpack.h.
int32x4_t raw_xx[4];
for (int i = 0; i < 4; i++) {
raw_xx[i] = vld1q_s32(src_ptr);
src_ptr += 4;
}
int32x4_t raw_x1[4];
for (int i = 0; i < 4; i++) {
const int32x4_t sum_x1 = vld1q_s32(sums_of_each_slice_ptr);
raw_x1[i] = vmulq_n_s32(sum_x1, rhs_offset_c);
sums_of_each_slice_ptr += 4;
}
int32x4_t raw_1x[4];
int32x4_t term_11[4];
for (int i = 0; i < 4; i++) {
const int32x4_t lhs_offsets = get_int32x4_t_and_inc(&lhs_offset_iter);
raw_1x[i] = vmulq_n_s32(lhs_offsets, rhs_sums_of_each_slice_c);
term_11[i] = vmulq_n_s32(lhs_offsets, rhs_offset_c * depth);
}
int32x4_t term_xx[4];
for (int i = 0; i < 4; i++) {
term_xx[i] =
RoundingMultiplyByConstantFraction<255 * 255, kLhsMax * kRhsMax>(
raw_xx[i]);
}
int32x4_t term_x1[4];
for (int i = 0; i < 4; i++) {
term_x1[i] =
RoundingMultiplyByConstantFraction<255, kLhsMax>(raw_x1[i]);
}
int32x4_t term_1x[4];
for (int i = 0; i < 4; i++) {
term_1x[i] =
RoundingMultiplyByConstantFraction<255, kRhsMax>(raw_1x[i]);
}
int32x4x4_t q;
for (int i = 0; i < 4; i++) {
q.val[i] = vaddq_s32(vaddq_s32(term_xx[i], term_x1[i]),
vaddq_s32(term_1x[i], term_11[i]));
}
NEONFragmentInt32x16x1 f(q);
output_pipeline_executor_int32x16x1.Execute(f, dst, r, c);
}
// We have finished handling groups of 16 entries at once; now
// try to handle 4 entries at once.
int dst_rows_aligned4 = RoundDown<4>(dst->rows());
for (int r = dst_rows_aligned16; r < dst_rows_aligned4; r += 4) {
// Compute the sum of the 4 terms,
// q = term_xx + term_x1 + term_1x_plus_term_11
// Refer to the generic code in unpack.h.
const int32x4_t raw_xx = vld1q_s32(src_ptr);
src_ptr += 4;
const int32x4_t term_xx =
RoundingMultiplyByConstantFraction<255 * 255, kLhsMax * kRhsMax>(
raw_xx);
const int32x4_t sum_x1 = vld1q_s32(sums_of_each_slice_ptr);
const int32x4_t raw_x1 = vmulq_n_s32(sum_x1, rhs_offset_c);
sums_of_each_slice_ptr += 4;
const int32x4_t term_x1 =
RoundingMultiplyByConstantFraction<255, kLhsMax>(raw_x1);
const int32x4_t lhs_offsets = get_int32x4_t_and_inc(&lhs_offset_iter);
const int32x4_t raw_1x =
vmulq_n_s32(lhs_offsets, rhs_sums_of_each_slice_c);
const int32x4_t term_1x =
RoundingMultiplyByConstantFraction<255, kRhsMax>(raw_1x);
const int32x4_t term_11 =
vmulq_n_s32(lhs_offsets, rhs_offset_c * depth);
int32x4_t q = vaddq_s32(vaddq_s32(term_xx, term_x1),
vaddq_s32(term_1x, term_11));
NEONFragmentInt32x4x1 f(q);
output_pipeline_executor_int32x4x1.Execute(f, dst, r, c);
}
// We have finished handling 4 entries at once; now handle
// remaining entries one by one. This scalar code is similar
// to the code in unpack.h, see comments there.
for (int r = dst_rows_aligned4; r < dst->rows(); r++) {
const std::int32_t raw_xx = src_map(r, c);
const std::int32_t raw_x1 = lhs_sums_of_each_slice[r] * rhs_offset_c;
const std::int32_t raw_1x = rhs_sums_of_each_slice_c * lhs_offset(r);
const std::int32_t term_xx =
RoundingMultiplyByConstantFraction<255 * 255, kLhsMax * kRhsMax>(
raw_xx);
const std::int32_t term_x1 =
RoundingMultiplyByConstantFraction<255, kLhsMax>(raw_x1);
const std::int32_t term_1x =
RoundingMultiplyByConstantFraction<255, kRhsMax>(raw_1x);
const std::int32_t term_11 = lhs_offset(r) * rhs_offset(c) * depth;
FragmentInt32x1x1 sum = term_xx + term_x1 + term_1x + term_11;
output_pipeline_executor_int32x1x1.Execute(sum, dst, r, c);
}
}
}
};
} // namespace gemmlowp
#endif // GEMMLOWP_INTERNAL_UNPACK_NEON_H_