| /*****************************************************************************/ |
| // Copyright 2006-2009 Adobe Systems Incorporated |
| // All Rights Reserved. |
| // |
| // NOTICE: Adobe permits you to use, modify, and distribute this file in |
| // accordance with the terms of the Adobe license agreement accompanying it. |
| /*****************************************************************************/ |
| |
| /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_reference.cpp#1 $ */ |
| /* $DateTime: 2012/05/30 13:28:51 $ */ |
| /* $Change: 832332 $ */ |
| /* $Author: tknoll $ */ |
| |
| /*****************************************************************************/ |
| |
| #include "dng_reference.h" |
| |
| #include "dng_1d_table.h" |
| #include "dng_hue_sat_map.h" |
| #include "dng_matrix.h" |
| #include "dng_resample.h" |
| #include "dng_utils.h" |
| |
| /*****************************************************************************/ |
| |
| // This module contains routines that should be as fast as possible, even |
| // at the expense of slight code size increases. |
| |
| #include "dng_fast_module.h" |
| |
| /*****************************************************************************/ |
| |
| void RefZeroBytes (void *dPtr, |
| uint32 count) |
| { |
| |
| memset (dPtr, 0, count); |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyBytes (const void *sPtr, |
| void *dPtr, |
| uint32 count) |
| { |
| |
| memcpy (dPtr, sPtr, count); |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefSwapBytes16 (uint16 *dPtr, |
| uint32 count) |
| { |
| |
| for (uint32 j = 0; j < count; j++) |
| { |
| |
| dPtr [j] = SwapBytes16 (dPtr [j]); |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefSwapBytes32 (uint32 *dPtr, |
| uint32 count) |
| { |
| |
| for (uint32 j = 0; j < count; j++) |
| { |
| |
| dPtr [j] = SwapBytes32 (dPtr [j]); |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefSetArea8 (uint8 *dPtr, |
| uint8 value, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| uint8 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint8 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = value; |
| |
| dPtr2 += planeStep; |
| |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefSetArea16 (uint16 *dPtr, |
| uint16 value, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| uint16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = value; |
| |
| dPtr2 += planeStep; |
| |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefSetArea32 (uint32 *dPtr, |
| uint32 value, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| uint32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = value; |
| |
| dPtr2 += planeStep; |
| |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea8 (const uint8 *sPtr, |
| uint8 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| uint8 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| uint8 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea16 (const uint16 *sPtr, |
| uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr; |
| uint16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea32 (const uint32 *sPtr, |
| uint32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint32 *sPtr1 = sPtr; |
| uint32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint32 *sPtr2 = sPtr1; |
| uint32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea8_16 (const uint8 *sPtr, |
| uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| uint16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea8_S16 (const uint8 *sPtr, |
| int16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| int16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| int16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| int16 x = *sPtr; |
| |
| *dPtr2 = x ^ 0x8000; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea8_32 (const uint8 *sPtr, |
| uint32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| uint32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| uint32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea16_S16 (const uint16 *sPtr, |
| int16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr; |
| int16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| int16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2 ^ 0x8000; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea16_32 (const uint16 *sPtr, |
| uint32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr; |
| uint32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| uint32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea8_R32 (const uint8 *sPtr, |
| real32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = 1.0f / (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| real32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| real32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = scale * (real32) *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea16_R32 (const uint16 *sPtr, |
| real32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = 1.0f / (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr; |
| real32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| real32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = scale * (real32) *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyAreaS16_R32 (const int16 *sPtr, |
| real32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = 1.0f / (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const int16 *sPtr1 = sPtr; |
| real32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const int16 *sPtr2 = sPtr1; |
| real32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| int32 x = (*sPtr ^ 0x8000); |
| |
| *dPtr2 = scale * (real32) x; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyAreaR32_8 (const real32 *sPtr, |
| uint8 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const real32 *sPtr1 = sPtr; |
| uint8 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const real32 *sPtr2 = sPtr1; |
| uint8 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = (uint8) (Pin_Overrange (*sPtr2) * scale + 0.5f); |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyAreaR32_16 (const real32 *sPtr, |
| uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const real32 *sPtr1 = sPtr; |
| uint16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const real32 *sPtr2 = sPtr1; |
| uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = (uint16) (Pin_Overrange (*sPtr2) * scale + 0.5f); |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyAreaR32_S16 (const real32 *sPtr, |
| int16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const real32 *sPtr1 = sPtr; |
| int16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const real32 *sPtr2 = sPtr1; |
| int16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| int32 x = (int32) (Pin_Overrange (*sPtr2) * scale + 0.5f); |
| |
| *dPtr2 = (int16) (x ^ 0x8000); |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefRepeatArea8 (const uint8 *sPtr, |
| uint8 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep, |
| uint32 repeatV, |
| uint32 repeatH, |
| uint32 phaseV, |
| uint32 phaseH) |
| { |
| |
| const uint8 *sPtr0 = sPtr + phaseV * rowStep + |
| phaseH * colStep; |
| |
| int32 backStepV = (repeatV - 1) * rowStep; |
| int32 backStepH = (repeatH - 1) * colStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr0; |
| uint8 *dPtr1 = dPtr; |
| |
| uint32 colPhase = phaseH; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| uint8 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += planeStep; |
| dPtr2 += planeStep; |
| |
| } |
| |
| if (++colPhase == repeatH) |
| { |
| colPhase = 0; |
| sPtr1 -= backStepH; |
| } |
| else |
| { |
| sPtr1 += colStep; |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| if (++phaseV == repeatV) |
| { |
| phaseV = 0; |
| sPtr0 -= backStepV; |
| } |
| else |
| { |
| sPtr0 += rowStep; |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefRepeatArea16 (const uint16 *sPtr, |
| uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep, |
| uint32 repeatV, |
| uint32 repeatH, |
| uint32 phaseV, |
| uint32 phaseH) |
| { |
| |
| const uint16 *sPtr0 = sPtr + phaseV * rowStep + |
| phaseH * colStep; |
| |
| int32 backStepV = (repeatV - 1) * rowStep; |
| int32 backStepH = (repeatH - 1) * colStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr0; |
| uint16 *dPtr1 = dPtr; |
| |
| uint32 colPhase = phaseH; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += planeStep; |
| dPtr2 += planeStep; |
| |
| } |
| |
| if (++colPhase == repeatH) |
| { |
| colPhase = 0; |
| sPtr1 -= backStepH; |
| } |
| else |
| { |
| sPtr1 += colStep; |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| if (++phaseV == repeatV) |
| { |
| phaseV = 0; |
| sPtr0 -= backStepV; |
| } |
| else |
| { |
| sPtr0 += rowStep; |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefRepeatArea32 (const uint32 *sPtr, |
| uint32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep, |
| uint32 repeatV, |
| uint32 repeatH, |
| uint32 phaseV, |
| uint32 phaseH) |
| { |
| |
| const uint32 *sPtr0 = sPtr + phaseV * rowStep + |
| phaseH * colStep; |
| |
| int32 backStepV = (repeatV - 1) * rowStep; |
| int32 backStepH = (repeatH - 1) * colStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint32 *sPtr1 = sPtr0; |
| uint32 *dPtr1 = dPtr; |
| |
| uint32 colPhase = phaseH; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint32 *sPtr2 = sPtr1; |
| uint32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += planeStep; |
| dPtr2 += planeStep; |
| |
| } |
| |
| if (++colPhase == repeatH) |
| { |
| colPhase = 0; |
| sPtr1 -= backStepH; |
| } |
| else |
| { |
| sPtr1 += colStep; |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| if (++phaseV == repeatV) |
| { |
| phaseV = 0; |
| sPtr0 -= backStepV; |
| } |
| else |
| { |
| sPtr0 += rowStep; |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefShiftRight16 (uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep, |
| uint32 shift) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| uint16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 >>= shift; |
| |
| dPtr2 += planeStep; |
| |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBilinearRow16 (const uint16 *sPtr, |
| uint16 *dPtr, |
| uint32 cols, |
| uint32 patPhase, |
| uint32 patCount, |
| const uint32 * kernCounts, |
| const int32 * const * kernOffsets, |
| const uint16 * const * kernWeights, |
| uint32 sShift) |
| { |
| |
| for (uint32 j = 0; j < cols; j++) |
| { |
| |
| const uint16 *p = sPtr + (j >> sShift); |
| |
| uint32 count = kernCounts [patPhase]; |
| |
| const int32 *offsets = kernOffsets [patPhase]; |
| const uint16 *weights = kernWeights [patPhase]; |
| |
| if (++patPhase == patCount) |
| { |
| patPhase = 0; |
| } |
| |
| uint32 total = 128; |
| |
| for (uint32 k = 0; k < count; k++) |
| { |
| |
| int32 offset = offsets [k]; |
| uint32 weight = weights [k]; |
| |
| uint32 pixel = p [offset]; |
| |
| total += pixel * weight; |
| |
| } |
| |
| dPtr [j] = (uint16) (total >> 8); |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBilinearRow32 (const real32 *sPtr, |
| real32 *dPtr, |
| uint32 cols, |
| uint32 patPhase, |
| uint32 patCount, |
| const uint32 * kernCounts, |
| const int32 * const * kernOffsets, |
| const real32 * const * kernWeights, |
| uint32 sShift) |
| { |
| |
| for (uint32 j = 0; j < cols; j++) |
| { |
| |
| const real32 *p = sPtr + (j >> sShift); |
| |
| uint32 count = kernCounts [patPhase]; |
| |
| const int32 *offsets = kernOffsets [patPhase]; |
| const real32 *weights = kernWeights [patPhase]; |
| |
| if (++patPhase == patCount) |
| { |
| patPhase = 0; |
| } |
| |
| real32 total = 0.0f; |
| |
| for (uint32 k = 0; k < count; k++) |
| { |
| |
| int32 offset = offsets [k]; |
| real32 weight = weights [k]; |
| |
| real32 pixel = p [offset]; |
| |
| total += pixel * weight; |
| |
| } |
| |
| dPtr [j] = total; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineABCtoRGB (const real32 *sPtrA, |
| const real32 *sPtrB, |
| const real32 *sPtrC, |
| real32 *dPtrR, |
| real32 *dPtrG, |
| real32 *dPtrB, |
| uint32 count, |
| const dng_vector &cameraWhite, |
| const dng_matrix &cameraToRGB) |
| { |
| |
| real32 clipA = (real32) cameraWhite [0]; |
| real32 clipB = (real32) cameraWhite [1]; |
| real32 clipC = (real32) cameraWhite [2]; |
| |
| real32 m00 = (real32) cameraToRGB [0] [0]; |
| real32 m01 = (real32) cameraToRGB [0] [1]; |
| real32 m02 = (real32) cameraToRGB [0] [2]; |
| |
| real32 m10 = (real32) cameraToRGB [1] [0]; |
| real32 m11 = (real32) cameraToRGB [1] [1]; |
| real32 m12 = (real32) cameraToRGB [1] [2]; |
| |
| real32 m20 = (real32) cameraToRGB [2] [0]; |
| real32 m21 = (real32) cameraToRGB [2] [1]; |
| real32 m22 = (real32) cameraToRGB [2] [2]; |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 A = sPtrA [col]; |
| real32 B = sPtrB [col]; |
| real32 C = sPtrC [col]; |
| |
| A = Min_real32 (A, clipA); |
| B = Min_real32 (B, clipB); |
| C = Min_real32 (C, clipC); |
| |
| real32 r = m00 * A + m01 * B + m02 * C; |
| real32 g = m10 * A + m11 * B + m12 * C; |
| real32 b = m20 * A + m21 * B + m22 * C; |
| |
| r = Pin_real32 (0.0f, r, 1.0f); |
| g = Pin_real32 (0.0f, g, 1.0f); |
| b = Pin_real32 (0.0f, b, 1.0f); |
| |
| dPtrR [col] = r; |
| dPtrG [col] = g; |
| dPtrB [col] = b; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineABCDtoRGB (const real32 *sPtrA, |
| const real32 *sPtrB, |
| const real32 *sPtrC, |
| const real32 *sPtrD, |
| real32 *dPtrR, |
| real32 *dPtrG, |
| real32 *dPtrB, |
| uint32 count, |
| const dng_vector &cameraWhite, |
| const dng_matrix &cameraToRGB) |
| { |
| |
| real32 clipA = (real32) cameraWhite [0]; |
| real32 clipB = (real32) cameraWhite [1]; |
| real32 clipC = (real32) cameraWhite [2]; |
| real32 clipD = (real32) cameraWhite [3]; |
| |
| real32 m00 = (real32) cameraToRGB [0] [0]; |
| real32 m01 = (real32) cameraToRGB [0] [1]; |
| real32 m02 = (real32) cameraToRGB [0] [2]; |
| real32 m03 = (real32) cameraToRGB [0] [3]; |
| |
| real32 m10 = (real32) cameraToRGB [1] [0]; |
| real32 m11 = (real32) cameraToRGB [1] [1]; |
| real32 m12 = (real32) cameraToRGB [1] [2]; |
| real32 m13 = (real32) cameraToRGB [1] [3]; |
| |
| real32 m20 = (real32) cameraToRGB [2] [0]; |
| real32 m21 = (real32) cameraToRGB [2] [1]; |
| real32 m22 = (real32) cameraToRGB [2] [2]; |
| real32 m23 = (real32) cameraToRGB [2] [3]; |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 A = sPtrA [col]; |
| real32 B = sPtrB [col]; |
| real32 C = sPtrC [col]; |
| real32 D = sPtrD [col]; |
| |
| A = Min_real32 (A, clipA); |
| B = Min_real32 (B, clipB); |
| C = Min_real32 (C, clipC); |
| D = Min_real32 (D, clipD); |
| |
| real32 r = m00 * A + m01 * B + m02 * C + m03 * D; |
| real32 g = m10 * A + m11 * B + m12 * C + m13 * D; |
| real32 b = m20 * A + m21 * B + m22 * C + m23 * D; |
| |
| r = Pin_real32 (0.0f, r, 1.0f); |
| g = Pin_real32 (0.0f, g, 1.0f); |
| b = Pin_real32 (0.0f, b, 1.0f); |
| |
| dPtrR [col] = r; |
| dPtrG [col] = g; |
| dPtrB [col] = b; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineHueSatMap (const real32 *sPtrR, |
| const real32 *sPtrG, |
| const real32 *sPtrB, |
| real32 *dPtrR, |
| real32 *dPtrG, |
| real32 *dPtrB, |
| uint32 count, |
| const dng_hue_sat_map &lut, |
| const dng_1d_table *encodeTable, |
| const dng_1d_table *decodeTable) |
| { |
| |
| uint32 hueDivisions; |
| uint32 satDivisions; |
| uint32 valDivisions; |
| |
| lut.GetDivisions (hueDivisions, |
| satDivisions, |
| valDivisions); |
| |
| real32 hScale = (hueDivisions < 2) ? 0.0f : (hueDivisions * (1.0f / 6.0f)); |
| real32 sScale = (real32) ((int32) satDivisions - 1); |
| real32 vScale = (real32) ((int32) valDivisions - 1); |
| |
| int32 maxHueIndex0 = (int32) hueDivisions - 1; |
| int32 maxSatIndex0 = (int32) satDivisions - 2; |
| int32 maxValIndex0 = (int32) valDivisions - 2; |
| |
| const bool hasEncodeTable = ((encodeTable != NULL) && (encodeTable->Table () != NULL)); |
| const bool hasDecodeTable = ((decodeTable != NULL) && (decodeTable->Table () != NULL)); |
| |
| const bool hasTable = hasEncodeTable && hasDecodeTable; |
| |
| const dng_hue_sat_map::HSBModify *tableBase = lut.GetConstDeltas (); |
| |
| int32 hueStep = satDivisions; |
| int32 valStep = hueDivisions * hueStep; |
| |
| #if 0 // Not required with "2.5D" table optimization. |
| |
| if (valDivisions < 2) |
| { |
| valStep = 0; |
| maxValIndex0 = 0; |
| } |
| |
| #endif |
| |
| for (uint32 j = 0; j < count; j++) |
| { |
| |
| real32 r = sPtrR [j]; |
| real32 g = sPtrG [j]; |
| real32 b = sPtrB [j]; |
| |
| real32 h, s, v; |
| |
| DNG_RGBtoHSV (r, g, b, h, s, v); |
| |
| real32 vEncoded = v; |
| |
| real32 hueShift; |
| real32 satScale; |
| real32 valScale; |
| |
| if (valDivisions < 2) // Optimize most common case of "2.5D" table. |
| { |
| |
| real32 hScaled = h * hScale; |
| real32 sScaled = s * sScale; |
| |
| int32 hIndex0 = (int32) hScaled; |
| int32 sIndex0 = (int32) sScaled; |
| |
| sIndex0 = Min_int32 (sIndex0, maxSatIndex0); |
| |
| int32 hIndex1 = hIndex0 + 1; |
| |
| if (hIndex0 >= maxHueIndex0) |
| { |
| hIndex0 = maxHueIndex0; |
| hIndex1 = 0; |
| } |
| |
| real32 hFract1 = hScaled - (real32) hIndex0; |
| real32 sFract1 = sScaled - (real32) sIndex0; |
| |
| real32 hFract0 = 1.0f - hFract1; |
| real32 sFract0 = 1.0f - sFract1; |
| |
| const dng_hue_sat_map::HSBModify *entry00 = tableBase + hIndex0 * hueStep + |
| sIndex0; |
| |
| const dng_hue_sat_map::HSBModify *entry01 = entry00 + (hIndex1 - hIndex0) * hueStep; |
| |
| real32 hueShift0 = hFract0 * entry00->fHueShift + |
| hFract1 * entry01->fHueShift; |
| |
| real32 satScale0 = hFract0 * entry00->fSatScale + |
| hFract1 * entry01->fSatScale; |
| |
| real32 valScale0 = hFract0 * entry00->fValScale + |
| hFract1 * entry01->fValScale; |
| |
| entry00++; |
| entry01++; |
| |
| real32 hueShift1 = hFract0 * entry00->fHueShift + |
| hFract1 * entry01->fHueShift; |
| |
| real32 satScale1 = hFract0 * entry00->fSatScale + |
| hFract1 * entry01->fSatScale; |
| |
| real32 valScale1 = hFract0 * entry00->fValScale + |
| hFract1 * entry01->fValScale; |
| |
| hueShift = sFract0 * hueShift0 + sFract1 * hueShift1; |
| satScale = sFract0 * satScale0 + sFract1 * satScale1; |
| valScale = sFract0 * valScale0 + sFract1 * valScale1; |
| |
| } |
| |
| else |
| { |
| |
| if (hasTable) |
| { |
| vEncoded = encodeTable->Interpolate (Pin_real32 (v)); |
| } |
| |
| real32 hScaled = h * hScale; |
| real32 sScaled = s * sScale; |
| real32 vScaled = vEncoded * vScale; |
| |
| int32 hIndex0 = (int32) hScaled; |
| int32 sIndex0 = (int32) sScaled; |
| int32 vIndex0 = (int32) vScaled; |
| |
| sIndex0 = Min_int32 (sIndex0, maxSatIndex0); |
| vIndex0 = Min_int32 (vIndex0, maxValIndex0); |
| |
| int32 hIndex1 = hIndex0 + 1; |
| |
| if (hIndex0 >= maxHueIndex0) |
| { |
| hIndex0 = maxHueIndex0; |
| hIndex1 = 0; |
| } |
| |
| real32 hFract1 = hScaled - (real32) hIndex0; |
| real32 sFract1 = sScaled - (real32) sIndex0; |
| real32 vFract1 = vScaled - (real32) vIndex0; |
| |
| real32 hFract0 = 1.0f - hFract1; |
| real32 sFract0 = 1.0f - sFract1; |
| real32 vFract0 = 1.0f - vFract1; |
| |
| const dng_hue_sat_map::HSBModify *entry00 = tableBase + vIndex0 * valStep + |
| hIndex0 * hueStep + |
| sIndex0; |
| |
| const dng_hue_sat_map::HSBModify *entry01 = entry00 + (hIndex1 - hIndex0) * hueStep; |
| |
| const dng_hue_sat_map::HSBModify *entry10 = entry00 + valStep; |
| const dng_hue_sat_map::HSBModify *entry11 = entry01 + valStep; |
| |
| real32 hueShift0 = vFract0 * (hFract0 * entry00->fHueShift + |
| hFract1 * entry01->fHueShift) + |
| vFract1 * (hFract0 * entry10->fHueShift + |
| hFract1 * entry11->fHueShift); |
| |
| real32 satScale0 = vFract0 * (hFract0 * entry00->fSatScale + |
| hFract1 * entry01->fSatScale) + |
| vFract1 * (hFract0 * entry10->fSatScale + |
| hFract1 * entry11->fSatScale); |
| |
| real32 valScale0 = vFract0 * (hFract0 * entry00->fValScale + |
| hFract1 * entry01->fValScale) + |
| vFract1 * (hFract0 * entry10->fValScale + |
| hFract1 * entry11->fValScale); |
| |
| entry00++; |
| entry01++; |
| entry10++; |
| entry11++; |
| |
| real32 hueShift1 = vFract0 * (hFract0 * entry00->fHueShift + |
| hFract1 * entry01->fHueShift) + |
| vFract1 * (hFract0 * entry10->fHueShift + |
| hFract1 * entry11->fHueShift); |
| |
| real32 satScale1 = vFract0 * (hFract0 * entry00->fSatScale + |
| hFract1 * entry01->fSatScale) + |
| vFract1 * (hFract0 * entry10->fSatScale + |
| hFract1 * entry11->fSatScale); |
| |
| real32 valScale1 = vFract0 * (hFract0 * entry00->fValScale + |
| hFract1 * entry01->fValScale) + |
| vFract1 * (hFract0 * entry10->fValScale + |
| hFract1 * entry11->fValScale); |
| |
| hueShift = sFract0 * hueShift0 + sFract1 * hueShift1; |
| satScale = sFract0 * satScale0 + sFract1 * satScale1; |
| valScale = sFract0 * valScale0 + sFract1 * valScale1; |
| |
| } |
| |
| hueShift *= (6.0f / 360.0f); // Convert to internal hue range. |
| |
| h += hueShift; |
| |
| s = Min_real32 (s * satScale, 1.0f); |
| |
| vEncoded = Pin_real32 (vEncoded * valScale); |
| |
| v = hasTable ? decodeTable->Interpolate (vEncoded) : vEncoded; |
| |
| DNG_HSVtoRGB (h, s, v, r, g, b); |
| |
| dPtrR [j] = r; |
| dPtrG [j] = g; |
| dPtrB [j] = b; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineRGBtoGray (const real32 *sPtrR, |
| const real32 *sPtrG, |
| const real32 *sPtrB, |
| real32 *dPtrG, |
| uint32 count, |
| const dng_matrix &matrix) |
| { |
| |
| real32 m00 = (real32) matrix [0] [0]; |
| real32 m01 = (real32) matrix [0] [1]; |
| real32 m02 = (real32) matrix [0] [2]; |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 R = sPtrR [col]; |
| real32 G = sPtrG [col]; |
| real32 B = sPtrB [col]; |
| |
| real32 g = m00 * R + m01 * G + m02 * B; |
| |
| g = Pin_real32 (0.0f, g, 1.0f); |
| |
| dPtrG [col] = g; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineRGBtoRGB (const real32 *sPtrR, |
| const real32 *sPtrG, |
| const real32 *sPtrB, |
| real32 *dPtrR, |
| real32 *dPtrG, |
| real32 *dPtrB, |
| uint32 count, |
| const dng_matrix &matrix) |
| { |
| |
| real32 m00 = (real32) matrix [0] [0]; |
| real32 m01 = (real32) matrix [0] [1]; |
| real32 m02 = (real32) matrix [0] [2]; |
| |
| real32 m10 = (real32) matrix [1] [0]; |
| real32 m11 = (real32) matrix [1] [1]; |
| real32 m12 = (real32) matrix [1] [2]; |
| |
| real32 m20 = (real32) matrix [2] [0]; |
| real32 m21 = (real32) matrix [2] [1]; |
| real32 m22 = (real32) matrix [2] [2]; |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 R = sPtrR [col]; |
| real32 G = sPtrG [col]; |
| real32 B = sPtrB [col]; |
| |
| real32 r = m00 * R + m01 * G + m02 * B; |
| real32 g = m10 * R + m11 * G + m12 * B; |
| real32 b = m20 * R + m21 * G + m22 * B; |
| |
| r = Pin_real32 (0.0f, r, 1.0f); |
| g = Pin_real32 (0.0f, g, 1.0f); |
| b = Pin_real32 (0.0f, b, 1.0f); |
| |
| dPtrR [col] = r; |
| dPtrG [col] = g; |
| dPtrB [col] = b; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaseline1DTable (const real32 *sPtr, |
| real32 *dPtr, |
| uint32 count, |
| const dng_1d_table &table) |
| { |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 x = sPtr [col]; |
| |
| real32 y = table.Interpolate (x); |
| |
| dPtr [col] = y; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineRGBTone (const real32 *sPtrR, |
| const real32 *sPtrG, |
| const real32 *sPtrB, |
| real32 *dPtrR, |
| real32 *dPtrG, |
| real32 *dPtrB, |
| uint32 count, |
| const dng_1d_table &table) |
| { |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 r = sPtrR [col]; |
| real32 g = sPtrG [col]; |
| real32 b = sPtrB [col]; |
| |
| real32 rr; |
| real32 gg; |
| real32 bb; |
| |
| #define RGBTone(r, g, b, rr, gg, bb)\ |
| {\ |
| \ |
| DNG_ASSERT (r >= g && g >= b && r > b, "Logic Error RGBTone");\ |
| \ |
| rr = table.Interpolate (r);\ |
| bb = table.Interpolate (b);\ |
| \ |
| gg = bb + ((rr - bb) * (g - b) / (r - b));\ |
| \ |
| } |
| |
| if (r >= g) |
| { |
| |
| if (g > b) |
| { |
| |
| // Case 1: r >= g > b |
| |
| RGBTone (r, g, b, rr, gg, bb); |
| |
| } |
| |
| else if (b > r) |
| { |
| |
| // Case 2: b > r >= g |
| |
| RGBTone (b, r, g, bb, rr, gg); |
| |
| } |
| |
| else if (b > g) |
| { |
| |
| // Case 3: r >= b > g |
| |
| RGBTone (r, b, g, rr, bb, gg); |
| |
| } |
| |
| else |
| { |
| |
| // Case 4: r >= g == b |
| |
| DNG_ASSERT (r >= g && g == b, "Logic Error 2"); |
| |
| rr = table.Interpolate (r); |
| gg = table.Interpolate (g); |
| bb = gg; |
| |
| } |
| |
| } |
| |
| else |
| { |
| |
| if (r >= b) |
| { |
| |
| // Case 5: g > r >= b |
| |
| RGBTone (g, r, b, gg, rr, bb); |
| |
| } |
| |
| else if (b > g) |
| { |
| |
| // Case 6: b > g > r |
| |
| RGBTone (b, g, r, bb, gg, rr); |
| |
| } |
| |
| else |
| { |
| |
| // Case 7: g >= b > r |
| |
| RGBTone (g, b, r, gg, bb, rr); |
| |
| } |
| |
| } |
| |
| #undef RGBTone |
| |
| dPtrR [col] = rr; |
| dPtrG [col] = gg; |
| dPtrB [col] = bb; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefResampleDown16 (const uint16 *sPtr, |
| uint16 *dPtr, |
| uint32 sCount, |
| int32 sRowStep, |
| const int16 *wPtr, |
| uint32 wCount, |
| uint32 pixelRange) |
| { |
| |
| for (uint32 j = 0; j < sCount; j++) |
| { |
| |
| int32 total = 8192; |
| |
| const uint16 *s = sPtr + j; |
| |
| for (uint32 k = 0; k < wCount; k++) |
| { |
| |
| total += wPtr [k] * (int32) s [0]; |
| |
| s += sRowStep; |
| |
| } |
| |
| dPtr [j] = (uint16) Pin_int32 (0, |
| total >> 14, |
| pixelRange); |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefResampleDown32 (const real32 *sPtr, |
| real32 *dPtr, |
| uint32 sCount, |
| int32 sRowStep, |
| const real32 *wPtr, |
| uint32 wCount) |
| { |
| |
| uint32 col; |
| |
| // Process first row. |
| |
| real32 w = wPtr [0]; |
| |
| for (col = 0; col < sCount; col++) |
| { |
| |
| dPtr [col] = w * sPtr [col]; |
| |
| } |
| |
| sPtr += sRowStep; |
| |
| // Process middle rows. |
| |
| for (uint32 j = 1; j < wCount - 1; j++) |
| { |
| |
| w = wPtr [j]; |
| |
| for (col = 0; col < sCount; col++) |
| { |
| |
| dPtr [col] += w * sPtr [col]; |
| |
| } |
| |
| sPtr += sRowStep; |
| |
| } |
| |
| // Process last row. |
| |
| w = wPtr [wCount - 1]; |
| |
| for (col = 0; col < sCount; col++) |
| { |
| |
| dPtr [col] = Pin_real32 (0.0f, |
| dPtr [col] + w * sPtr [col], |
| 1.0f); |
| |
| } |
| |
| } |
| |
| /******************************************************************************/ |
| |
| void RefResampleAcross16 (const uint16 *sPtr, |
| uint16 *dPtr, |
| uint32 dCount, |
| const int32 *coord, |
| const int16 *wPtr, |
| uint32 wCount, |
| uint32 wStep, |
| uint32 pixelRange) |
| { |
| |
| for (uint32 j = 0; j < dCount; j++) |
| { |
| |
| int32 sCoord = coord [j]; |
| |
| int32 sFract = sCoord & kResampleSubsampleMask; |
| int32 sPixel = sCoord >> kResampleSubsampleBits; |
| |
| const int16 *w = wPtr + sFract * wStep; |
| const uint16 *s = sPtr + sPixel; |
| |
| int32 total = w [0] * (int32) s [0]; |
| |
| for (uint32 k = 1; k < wCount; k++) |
| { |
| |
| total += w [k] * (int32) s [k]; |
| |
| } |
| |
| dPtr [j] = (uint16) Pin_int32 (0, |
| (total + 8192) >> 14, |
| pixelRange); |
| |
| } |
| |
| } |
| |
| /******************************************************************************/ |
| |
| void RefResampleAcross32 (const real32 *sPtr, |
| real32 *dPtr, |
| uint32 dCount, |
| const int32 *coord, |
| const real32 *wPtr, |
| uint32 wCount, |
| uint32 wStep) |
| { |
| |
| for (uint32 j = 0; j < dCount; j++) |
| { |
| |
| int32 sCoord = coord [j]; |
| |
| int32 sFract = sCoord & kResampleSubsampleMask; |
| int32 sPixel = sCoord >> kResampleSubsampleBits; |
| |
| const real32 *w = wPtr + sFract * wStep; |
| const real32 *s = sPtr + sPixel; |
| |
| real32 total = w [0] * s [0]; |
| |
| for (uint32 k = 1; k < wCount; k++) |
| { |
| |
| total += w [k] * s [k]; |
| |
| } |
| |
| dPtr [j] = Pin_real32 (0.0f, total, 1.0f); |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| bool RefEqualBytes (const void *sPtr, |
| const void *dPtr, |
| uint32 count) |
| { |
| |
| return memcmp (dPtr, sPtr, count) == 0; |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| bool RefEqualArea8 (const uint8 *sPtr, |
| const uint8 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| const uint8 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| const uint8 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| if (*dPtr2 != *sPtr2) |
| return false; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| return true; |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| bool RefEqualArea16 (const uint16 *sPtr, |
| const uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr; |
| const uint16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| const uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| if (*dPtr2 != *sPtr2) |
| return false; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| return true; |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| bool RefEqualArea32 (const uint32 *sPtr, |
| const uint32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint32 *sPtr1 = sPtr; |
| const uint32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint32 *sPtr2 = sPtr1; |
| const uint32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| if (*dPtr2 != *sPtr2) |
| return false; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| return true; |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefVignetteMask16 (uint16 *mPtr, |
| uint32 rows, |
| uint32 cols, |
| int32 rowStep, |
| int64 offsetH, |
| int64 offsetV, |
| int64 stepH, |
| int64 stepV, |
| uint32 tBits, |
| const uint16 *table) |
| { |
| |
| uint32 tShift = 32 - tBits; |
| uint32 tRound = (1 << (tShift - 1)); |
| uint32 tLimit = 1 << tBits; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| int64 baseDelta = (offsetV + 32768) >> 16; |
| |
| baseDelta = baseDelta * baseDelta + tRound; |
| |
| int64 deltaH = offsetH + 32768; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| int64 temp = deltaH >> 16; |
| |
| int64 delta = baseDelta + (temp * temp); |
| |
| uint32 index = Min_uint32 ((uint32) (delta >> tShift), tLimit); |
| |
| mPtr [col] = table [index]; |
| |
| deltaH += stepH; |
| |
| } |
| |
| offsetV += stepV; |
| |
| mPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefVignette16 (int16 *sPtr, |
| const uint16 *mPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sPlaneStep, |
| int32 mRowStep, |
| uint32 mBits) |
| { |
| |
| const uint32 mRound = 1 << (mBits - 1); |
| |
| switch (planes) |
| { |
| |
| case 1: |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint32 s = sPtr [col] + 32768; |
| |
| uint32 m = mPtr [col]; |
| |
| s = (s * m + mRound) >> mBits; |
| |
| s = Min_uint32 (s, 65535); |
| |
| sPtr [col] = (int16) (s - 32768); |
| |
| } |
| |
| sPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 3: |
| { |
| |
| int16 *rPtr = sPtr; |
| int16 *gPtr = rPtr + sPlaneStep; |
| int16 *bPtr = gPtr + sPlaneStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint32 r = rPtr [col] + 32768; |
| uint32 g = gPtr [col] + 32768; |
| uint32 b = bPtr [col] + 32768; |
| |
| uint32 m = mPtr [col]; |
| |
| r = (r * m + mRound) >> mBits; |
| g = (g * m + mRound) >> mBits; |
| b = (b * m + mRound) >> mBits; |
| |
| r = Min_uint32 (r, 65535); |
| g = Min_uint32 (g, 65535); |
| b = Min_uint32 (b, 65535); |
| |
| rPtr [col] = (int16) (r - 32768); |
| gPtr [col] = (int16) (g - 32768); |
| bPtr [col] = (int16) (b - 32768); |
| |
| } |
| |
| rPtr += sRowStep; |
| gPtr += sRowStep; |
| bPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 4: |
| { |
| |
| int16 *aPtr = sPtr; |
| int16 *bPtr = aPtr + sPlaneStep; |
| int16 *cPtr = bPtr + sPlaneStep; |
| int16 *dPtr = cPtr + sPlaneStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint32 a = aPtr [col] + 32768; |
| uint32 b = bPtr [col] + 32768; |
| uint32 c = cPtr [col] + 32768; |
| uint32 d = dPtr [col] + 32768; |
| |
| uint32 m = mPtr [col]; |
| |
| a = (a * m + mRound) >> mBits; |
| b = (b * m + mRound) >> mBits; |
| c = (c * m + mRound) >> mBits; |
| d = (d * m + mRound) >> mBits; |
| |
| a = Min_uint32 (a, 65535); |
| b = Min_uint32 (b, 65535); |
| c = Min_uint32 (c, 65535); |
| d = Min_uint32 (d, 65535); |
| |
| aPtr [col] = (int16) (a - 32768); |
| bPtr [col] = (int16) (b - 32768); |
| cPtr [col] = (int16) (c - 32768); |
| dPtr [col] = (int16) (d - 32768); |
| |
| } |
| |
| aPtr += sRowStep; |
| bPtr += sRowStep; |
| cPtr += sRowStep; |
| dPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| default: |
| { |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| int16 *planePtr = sPtr; |
| |
| const uint16 *maskPtr = mPtr; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint32 s = planePtr [col] + 32768; |
| |
| uint32 m = maskPtr [col]; |
| |
| s = (s * m + mRound) >> mBits; |
| |
| s = Min_uint32 (s, 65535); |
| |
| planePtr [col] = (int16) (s - 32768); |
| |
| } |
| |
| planePtr += sRowStep; |
| |
| maskPtr += mRowStep; |
| |
| } |
| |
| sPtr += sPlaneStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefVignette32 (real32 *sPtr, |
| const uint16 *mPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sPlaneStep, |
| int32 mRowStep, |
| uint32 mBits) |
| { |
| |
| const real32 kNorm = 1.0f / (1 << mBits); |
| |
| switch (planes) |
| { |
| |
| case 1: |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| real32 s = sPtr [col]; |
| |
| uint16 m = mPtr [col]; |
| |
| real32 scale = m * kNorm; |
| |
| s = Min_real32 (s * scale, 1.0f); |
| |
| sPtr [col] = s; |
| |
| } |
| |
| sPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 3: |
| { |
| |
| real32 *rPtr = sPtr; |
| real32 *gPtr = rPtr + sPlaneStep; |
| real32 *bPtr = gPtr + sPlaneStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| real32 r = rPtr [col]; |
| real32 g = gPtr [col]; |
| real32 b = bPtr [col]; |
| |
| uint16 m = mPtr [col]; |
| |
| real32 scale = m * kNorm; |
| |
| r = Min_real32 (r * scale, 1.0f); |
| g = Min_real32 (g * scale, 1.0f); |
| b = Min_real32 (b * scale, 1.0f); |
| |
| rPtr [col] = r; |
| gPtr [col] = g; |
| bPtr [col] = b; |
| |
| } |
| |
| rPtr += sRowStep; |
| gPtr += sRowStep; |
| bPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 4: |
| { |
| |
| real32 *aPtr = sPtr; |
| real32 *bPtr = aPtr + sPlaneStep; |
| real32 *cPtr = bPtr + sPlaneStep; |
| real32 *dPtr = cPtr + sPlaneStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| real32 a = aPtr [col]; |
| real32 b = bPtr [col]; |
| real32 c = cPtr [col]; |
| real32 d = dPtr [col]; |
| |
| uint16 m = mPtr [col]; |
| |
| real32 scale = m * kNorm; |
| |
| a = Min_real32 (a * scale, 1.0f); |
| b = Min_real32 (b * scale, 1.0f); |
| c = Min_real32 (c * scale, 1.0f); |
| d = Min_real32 (d * scale, 1.0f); |
| |
| aPtr [col] = a; |
| bPtr [col] = b; |
| cPtr [col] = c; |
| dPtr [col] = d; |
| |
| } |
| |
| aPtr += sRowStep; |
| bPtr += sRowStep; |
| cPtr += sRowStep; |
| dPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| default: |
| { |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| real32 *planePtr = sPtr; |
| |
| const uint16 *maskPtr = mPtr; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| real32 s = planePtr [col]; |
| |
| uint16 m = maskPtr [col]; |
| |
| real32 scale = m * kNorm; |
| |
| s = Min_real32 (s * scale, 1.0f); |
| |
| planePtr [col] = s; |
| |
| } |
| |
| planePtr += sRowStep; |
| |
| maskPtr += mRowStep; |
| |
| } |
| |
| sPtr += sPlaneStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| } |
| |
| } |
| |
| /******************************************************************************/ |
| |
| void RefMapArea16 (uint16 *dPtr, |
| uint32 count0, |
| uint32 count1, |
| uint32 count2, |
| int32 step0, |
| int32 step1, |
| int32 step2, |
| const uint16 *map) |
| { |
| |
| if (step2 == 1 && count2 >= 32) |
| { |
| |
| for (uint32 index0 = 0; index0 < count0; index0++) |
| { |
| |
| uint16 *d1 = dPtr; |
| |
| for (uint32 index1 = 0; index1 < count1; index1++) |
| { |
| |
| uint16 *d2 = d1; |
| |
| uint32 count = count2; |
| |
| // Get the data 32-bit aligned if it is not. |
| |
| if (!IsAligned32 (dPtr)) |
| { |
| |
| d2 [0] = map [d2 [0]]; |
| |
| count--; |
| |
| d2++; |
| |
| } |
| |
| // Use 32-bit reads and writes for bulk processing. |
| |
| uint32 *dPtr32 = (uint32 *) d2; |
| |
| // Process in blocks of 16 pixels. |
| |
| uint32 blocks = count >> 4; |
| |
| count -= blocks << 4; |
| d2 += blocks << 4; |
| |
| while (blocks--) |
| { |
| |
| uint32 x0, x1, x2, x3, x4, x5, x6, x7; |
| uint32 p0, p1, p2, p3, p4, p5, p6, p7; |
| |
| // Use 32 bit reads & writes, and pack and unpack the 16-bit values. |
| // This results in slightly higher performance. |
| |
| // Note that this code runs on both little-endian and big-endian systems, |
| // since the pixels are either never swapped or double swapped. |
| |
| x0 = dPtr32 [0]; |
| x1 = dPtr32 [1]; |
| x2 = dPtr32 [2]; |
| x3 = dPtr32 [3]; |
| |
| p0 = map [x0 >> 16 ]; |
| p1 = map [x0 & 0x0FFFF]; |
| p2 = map [x1 >> 16 ]; |
| p3 = map [x1 & 0x0FFFF]; |
| p4 = map [x2 >> 16 ]; |
| p5 = map [x2 & 0x0FFFF]; |
| p6 = map [x3 >> 16 ]; |
| p7 = map [x3 & 0x0FFFF]; |
| |
| x0 = (p0 << 16) | p1; |
| x1 = (p2 << 16) | p3; |
| x2 = (p4 << 16) | p5; |
| x3 = (p6 << 16) | p7; |
| |
| x4 = dPtr32 [4]; |
| x5 = dPtr32 [5]; |
| x6 = dPtr32 [6]; |
| x7 = dPtr32 [7]; |
| |
| dPtr32 [0] = x0; |
| dPtr32 [1] = x1; |
| dPtr32 [2] = x2; |
| dPtr32 [3] = x3; |
| |
| p0 = map [x4 >> 16 ]; |
| p1 = map [x4 & 0x0FFFF]; |
| p2 = map [x5 >> 16 ]; |
| p3 = map [x5 & 0x0FFFF]; |
| p4 = map [x6 >> 16 ]; |
| p5 = map [x6 & 0x0FFFF]; |
| p6 = map [x7 >> 16 ]; |
| p7 = map [x7 & 0x0FFFF]; |
| |
| x4 = (p0 << 16) | p1; |
| x5 = (p2 << 16) | p3; |
| x6 = (p4 << 16) | p5; |
| x7 = (p6 << 16) | p7; |
| |
| dPtr32 [4] = x4; |
| dPtr32 [5] = x5; |
| dPtr32 [6] = x6; |
| dPtr32 [7] = x7; |
| |
| dPtr32 += 8; |
| |
| } |
| |
| // Process remaining columns. |
| |
| for (uint32 j = 0; j < count; j++) |
| { |
| |
| d2 [j] = map [d2 [j]]; |
| |
| } |
| |
| d1 += step1; |
| |
| } |
| |
| dPtr += step0; |
| |
| } |
| |
| } |
| |
| else |
| { |
| |
| for (uint32 index0 = 0; index0 < count0; index0++) |
| { |
| |
| uint16 *d1 = dPtr; |
| |
| for (uint32 index1 = 0; index1 < count1; index1++) |
| { |
| |
| uint16 *d2 = d1; |
| |
| for (uint32 index2 = 0; index2 < count2; index2++) |
| { |
| |
| d2 [0] = map [d2 [0]]; |
| |
| d2 += step2; |
| |
| } |
| |
| d1 += step1; |
| |
| } |
| |
| dPtr += step0; |
| |
| } |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |