| /*
|
| * Copyright 2006 Sony Computer Entertainment Inc.
|
| *
|
| * Licensed under the MIT Open Source License, for details please see license.txt or the website
|
| * http://www.opensource.org/licenses/mit-license.php
|
| *
|
| */ |
| |
| #ifndef __domTristrips_h__ |
| #define __domTristrips_h__ |
| |
| #include <dae/daeDocument.h> |
| #include <dom/domTypes.h> |
| #include <dom/domElements.h> |
| |
| #include <dom/domP.h> |
| #include <dom/domExtra.h> |
| #include <dom/domInputLocalOffset.h> |
| class DAE; |
| |
| /** |
| * The tristrips element provides the information needed to bind vertex attributes |
| * together and then organize those vertices into connected triangles. Each |
| * triangle described by the mesh has three vertices. The first triangle |
| * is formed from first, second, and third vertices. Each subsequent triangle |
| * is formed from the current vertex, reusing the previous two vertices. |
| */ |
| class domTristrips : public daeElement |
| { |
| public: |
| virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::TRISTRIPS; } |
| static daeInt ID() { return 627; } |
| virtual daeInt typeID() const { return ID(); } |
| protected: // Attributes |
| /** |
| * The name attribute is the text string name of this element. Optional attribute. |
| */ |
| xsNCName attrName; |
| /** |
| * The count attribute indicates the number of triangle strip primitives. |
| * Required attribute. |
| */ |
| domUint attrCount; |
| /** |
| * The material attribute declares a symbol for a material. This symbol is |
| * bound to a material at the time of instantiation. If the material attribute |
| * is not specified then the lighting and shading results are application |
| * defined. Optional attribute. |
| */ |
| xsNCName attrMaterial; |
| |
| protected: // Elements |
| /** |
| * The input element may occur any number of times. This input is a local |
| * input with the offset and set attributes. @see domInput |
| */ |
| domInputLocalOffset_Array elemInput_array; |
| /** |
| * The tristrips element may have any number of p elements. @see domP |
| */ |
| domP_Array elemP_array; |
| /** |
| * The extra element may appear any number of times. @see domExtra |
| */ |
| domExtra_Array elemExtra_array; |
| |
| public: //Accessors and Mutators |
| /** |
| * Gets the name attribute. |
| * @return Returns a xsNCName of the name attribute. |
| */ |
| xsNCName getName() const { return attrName; } |
| /** |
| * Sets the name attribute. |
| * @param atName The new value for the name attribute. |
| */ |
| void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName; _validAttributeArray[0] = true; } |
| |
| /** |
| * Gets the count attribute. |
| * @return Returns a domUint of the count attribute. |
| */ |
| domUint getCount() const { return attrCount; } |
| /** |
| * Sets the count attribute. |
| * @param atCount The new value for the count attribute. |
| */ |
| void setCount( domUint atCount ) { attrCount = atCount; _validAttributeArray[1] = true; } |
| |
| /** |
| * Gets the material attribute. |
| * @return Returns a xsNCName of the material attribute. |
| */ |
| xsNCName getMaterial() const { return attrMaterial; } |
| /** |
| * Sets the material attribute. |
| * @param atMaterial The new value for the material attribute. |
| */ |
| void setMaterial( xsNCName atMaterial ) { *(daeStringRef*)&attrMaterial = atMaterial; _validAttributeArray[2] = true; } |
| |
| /** |
| * Gets the input element array. |
| * @return Returns a reference to the array of input elements. |
| */ |
| domInputLocalOffset_Array &getInput_array() { return elemInput_array; } |
| /** |
| * Gets the input element array. |
| * @return Returns a constant reference to the array of input elements. |
| */ |
| const domInputLocalOffset_Array &getInput_array() const { return elemInput_array; } |
| /** |
| * Gets the p element array. |
| * @return Returns a reference to the array of p elements. |
| */ |
| domP_Array &getP_array() { return elemP_array; } |
| /** |
| * Gets the p element array. |
| * @return Returns a constant reference to the array of p elements. |
| */ |
| const domP_Array &getP_array() const { return elemP_array; } |
| /** |
| * Gets the extra element array. |
| * @return Returns a reference to the array of extra elements. |
| */ |
| domExtra_Array &getExtra_array() { return elemExtra_array; } |
| /** |
| * Gets the extra element array. |
| * @return Returns a constant reference to the array of extra elements. |
| */ |
| const domExtra_Array &getExtra_array() const { return elemExtra_array; } |
| protected: |
| /** |
| * Constructor |
| */ |
| domTristrips(DAE& dae) : daeElement(dae), attrName(), attrCount(), attrMaterial(), elemInput_array(), elemP_array(), elemExtra_array() {} |
| /** |
| * Destructor |
| */ |
| virtual ~domTristrips() {} |
| /** |
| * Overloaded assignment operator |
| */ |
| virtual domTristrips &operator=( const domTristrips &cpy ) { (void)cpy; return *this; } |
| |
| public: // STATIC METHODS |
| /** |
| * Creates an instance of this class and returns a daeElementRef referencing it. |
| * @return a daeElementRef referencing an instance of this object. |
| */ |
| static DLLSPEC daeElementRef create(DAE& dae); |
| /** |
| * Creates a daeMetaElement object that describes this element in the meta object reflection framework. |
| * If a daeMetaElement already exists it will return that instead of creating a new one. |
| * @return A daeMetaElement describing this COLLADA element. |
| */ |
| static DLLSPEC daeMetaElement* registerElement(DAE& dae); |
| }; |
| |
| |
| #endif |