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/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the MIT Open Source License, for details please see license.txt or the website
* http://www.opensource.org/licenses/mit-license.php
*
*/
#ifndef __domInstance_physics_model_h__
#define __domInstance_physics_model_h__
#include <dae/daeDocument.h>
#include <dom/domTypes.h>
#include <dom/domElements.h>
#include <dom/domInstance_force_field.h>
#include <dom/domInstance_rigid_body.h>
#include <dom/domInstance_rigid_constraint.h>
#include <dom/domExtra.h>
class DAE;
/**
* This element allows instancing physics model within another physics model,
* or in a physics scene.
*/
class domInstance_physics_model : public daeElement
{
public:
virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::INSTANCE_PHYSICS_MODEL; }
static daeInt ID() { return 702; }
virtual daeInt typeID() const { return ID(); }
protected: // Attributes
/**
* The url attribute refers to resource. This may refer to a local resource
* using a relative URL fragment identifier that begins with the “#”
* character. The url attribute may refer to an external resource using an
* absolute or relative URL.
*/
xsAnyURI attrUrl;
/**
* The sid attribute is a text string value containing the sub-identifier
* of this element. This value must be unique within the scope of the parent
* element. Optional attribute.
*/
xsNCName attrSid;
/**
* The name attribute is the text string name of this element. Optional attribute.
*/
xsNCName attrName;
/**
* The parent attribute points to the id of a node in the visual scene. This
* allows a physics model to be instantiated under a specific transform node,
* which will dictate the initial position and orientation, and could be
* animated to influence kinematic rigid bodies.
*/
xsAnyURI attrParent;
protected: // Elements
/**
* The instance_physics_model element may instance any number of force_field
* elements. @see domInstance_force_field
*/
domInstance_force_field_Array elemInstance_force_field_array;
/**
* The instance_physics_model element may instance any number of rigid_body
* elements. @see domInstance_rigid_body
*/
domInstance_rigid_body_Array elemInstance_rigid_body_array;
/**
* The instance_physics_model element may instance any number of rigid_constraint
* elements. @see domInstance_rigid_constraint
*/
domInstance_rigid_constraint_Array elemInstance_rigid_constraint_array;
/**
* The extra element may appear any number of times. @see domExtra
*/
domExtra_Array elemExtra_array;
public: //Accessors and Mutators
/**
* Gets the url attribute.
* @return Returns a xsAnyURI reference of the url attribute.
*/
xsAnyURI &getUrl() { return attrUrl; }
/**
* Gets the url attribute.
* @return Returns a constant xsAnyURI reference of the url attribute.
*/
const xsAnyURI &getUrl() const { return attrUrl; }
/**
* Sets the url attribute.
* @param atUrl The new value for the url attribute.
*/
void setUrl( const xsAnyURI &atUrl ) { attrUrl = atUrl; _validAttributeArray[0] = true; }
/**
* Sets the url attribute.
* @param atUrl The new value for the url attribute.
*/
void setUrl( xsString atUrl ) { attrUrl = atUrl; _validAttributeArray[0] = true; }
/**
* Gets the sid attribute.
* @return Returns a xsNCName of the sid attribute.
*/
xsNCName getSid() const { return attrSid; }
/**
* Sets the sid attribute.
* @param atSid The new value for the sid attribute.
*/
void setSid( xsNCName atSid ) { *(daeStringRef*)&attrSid = atSid; _validAttributeArray[1] = true; }
/**
* Gets the name attribute.
* @return Returns a xsNCName of the name attribute.
*/
xsNCName getName() const { return attrName; }
/**
* Sets the name attribute.
* @param atName The new value for the name attribute.
*/
void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName; _validAttributeArray[2] = true; }
/**
* Gets the parent attribute.
* @return Returns a xsAnyURI reference of the parent attribute.
*/
xsAnyURI &getParent() { return attrParent; }
/**
* Gets the parent attribute.
* @return Returns a constant xsAnyURI reference of the parent attribute.
*/
const xsAnyURI &getParent() const { return attrParent; }
/**
* Sets the parent attribute.
* @param atParent The new value for the parent attribute.
*/
void setParent( const xsAnyURI &atParent ) { attrParent = atParent; _validAttributeArray[3] = true; }
/**
* Sets the parent attribute.
* @param atParent The new value for the parent attribute.
*/
void setParent( xsString atParent ) { attrParent = atParent; _validAttributeArray[3] = true; }
/**
* Gets the instance_force_field element array.
* @return Returns a reference to the array of instance_force_field elements.
*/
domInstance_force_field_Array &getInstance_force_field_array() { return elemInstance_force_field_array; }
/**
* Gets the instance_force_field element array.
* @return Returns a constant reference to the array of instance_force_field elements.
*/
const domInstance_force_field_Array &getInstance_force_field_array() const { return elemInstance_force_field_array; }
/**
* Gets the instance_rigid_body element array.
* @return Returns a reference to the array of instance_rigid_body elements.
*/
domInstance_rigid_body_Array &getInstance_rigid_body_array() { return elemInstance_rigid_body_array; }
/**
* Gets the instance_rigid_body element array.
* @return Returns a constant reference to the array of instance_rigid_body elements.
*/
const domInstance_rigid_body_Array &getInstance_rigid_body_array() const { return elemInstance_rigid_body_array; }
/**
* Gets the instance_rigid_constraint element array.
* @return Returns a reference to the array of instance_rigid_constraint elements.
*/
domInstance_rigid_constraint_Array &getInstance_rigid_constraint_array() { return elemInstance_rigid_constraint_array; }
/**
* Gets the instance_rigid_constraint element array.
* @return Returns a constant reference to the array of instance_rigid_constraint elements.
*/
const domInstance_rigid_constraint_Array &getInstance_rigid_constraint_array() const { return elemInstance_rigid_constraint_array; }
/**
* Gets the extra element array.
* @return Returns a reference to the array of extra elements.
*/
domExtra_Array &getExtra_array() { return elemExtra_array; }
/**
* Gets the extra element array.
* @return Returns a constant reference to the array of extra elements.
*/
const domExtra_Array &getExtra_array() const { return elemExtra_array; }
protected:
/**
* Constructor
*/
domInstance_physics_model(DAE& dae) : daeElement(dae), attrUrl(dae, *this), attrSid(), attrName(), attrParent(dae, *this), elemInstance_force_field_array(), elemInstance_rigid_body_array(), elemInstance_rigid_constraint_array(), elemExtra_array() {}
/**
* Destructor
*/
virtual ~domInstance_physics_model() {}
/**
* Overloaded assignment operator
*/
virtual domInstance_physics_model &operator=( const domInstance_physics_model &cpy ) { (void)cpy; return *this; }
public: // STATIC METHODS
/**
* Creates an instance of this class and returns a daeElementRef referencing it.
* @return a daeElementRef referencing an instance of this object.
*/
static DLLSPEC daeElementRef create(DAE& dae);
/**
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
* If a daeMetaElement already exists it will return that instead of creating a new one.
* @return A daeMetaElement describing this COLLADA element.
*/
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
};
#endif