blob: 16c90c2985a59e3dfe2d49857582b1e95198a795 [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrTraceMarker.h"
#include "GrTracing.h"
#include "SkString.h"
#include "SkTSort.h"
////////////////////////////////////////////////////////////////////////////////
class GrTraceMarkerSet::Iter {
public:
Iter() {};
Iter& operator=(const Iter& i) {
fCurrentIndex = i.fCurrentIndex;
fMarkers = i.fMarkers;
return *this;
}
bool operator==(const Iter& i) const {
return fCurrentIndex == i.fCurrentIndex && fMarkers == i.fMarkers;
}
bool operator!=(const Iter& i) const { return !(*this == i); }
const GrGpuTraceMarker& operator*() const { return fMarkers->fMarkerArray[fCurrentIndex]; }
Iter& operator++() {
SkASSERT(*this != fMarkers->end());
++fCurrentIndex;
return *this;
}
private:
friend class GrTraceMarkerSet;
Iter(const GrTraceMarkerSet* markers, int index)
: fMarkers(markers), fCurrentIndex(index) {
SkASSERT(markers);
}
const GrTraceMarkerSet* fMarkers;
int fCurrentIndex;
};
////////////////////////////////////////////////////////////////////////////////
GrTraceMarkerSet::GrTraceMarkerSet(const GrTraceMarkerSet& other) {
this->addSet(other);
}
void GrTraceMarkerSet::add(const GrGpuTraceMarker& marker) {
this->fMarkerArray.push(marker);
}
void GrTraceMarkerSet::addSet(const GrTraceMarkerSet& markerSet) {
for (Iter iter = markerSet.begin(); iter != markerSet.end(); ++iter) {
this->add(*iter);
}
}
void GrTraceMarkerSet::remove(const GrGpuTraceMarker& marker) {
SkASSERT(-1 != fMarkerArray.find(marker));
int index = this->fMarkerArray.find(marker);
this->fMarkerArray.remove(index);
}
int GrTraceMarkerSet::count() const {
return this->fMarkerArray.count();
}
SkString GrTraceMarkerSet::toString() const {
SkTQSort<GrGpuTraceMarker>(this->fMarkerArray.begin(), this->fMarkerArray.end() - 1);
SkString marker_string;
const char* prevMarkerName = "";
int prevMarkerID = -1;
int counter = 0;
const int numMarkers = this->fMarkerArray.count();
// check used for GrGpuGL device after we've already collapsed all markers
if (1 == numMarkers && -1 == this->fMarkerArray[0].fID) {
marker_string.append(this->fMarkerArray[0].fMarker);
return marker_string;
}
for (int i = 0; i < numMarkers; ++i ) {
GrGpuTraceMarker& currMarker = this->fMarkerArray[i];
const char* currCmd = currMarker.fMarker;
if (currCmd != prevMarkerName) {
if (counter != 0) {
marker_string.append(") ");
}
marker_string.append(currCmd);
marker_string.append("(");
marker_string.appendS32(currMarker.fID);
prevMarkerName = currCmd;
} else if (currMarker.fID != prevMarkerID) {
marker_string.append(", ");
marker_string.appendS32(currMarker.fID);
}
prevMarkerID = currMarker.fID;
++counter;
}
if (counter > 0) {
marker_string.append(")");
}
return marker_string;
}
GrTraceMarkerSet::Iter GrTraceMarkerSet::begin() const {
return Iter(this, 0);
}
GrTraceMarkerSet::Iter GrTraceMarkerSet::end() const {
return Iter(this, this->fMarkerArray.count());
}