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//
// timer_queue.hpp
// ~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BOOST_ASIO_DETAIL_TIMER_QUEUE_HPP
#define BOOST_ASIO_DETAIL_TIMER_QUEUE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include <boost/asio/detail/push_options.hpp>
#include <boost/asio/detail/push_options.hpp>
#include <cstddef>
#include <functional>
#include <limits>
#include <memory>
#include <vector>
#include <boost/config.hpp>
#include <boost/asio/detail/pop_options.hpp>
#include <boost/asio/error.hpp>
#include <boost/asio/detail/handler_alloc_helpers.hpp>
#include <boost/asio/detail/hash_map.hpp>
#include <boost/asio/detail/noncopyable.hpp>
#include <boost/asio/detail/timer_queue_base.hpp>
namespace boost {
namespace asio {
namespace detail {
template <typename Time_Traits>
class timer_queue
: public timer_queue_base
{
public:
// The time type.
typedef typename Time_Traits::time_type time_type;
// The duration type.
typedef typename Time_Traits::duration_type duration_type;
// Constructor.
timer_queue()
: timers_(),
heap_(),
cancelled_timers_(0),
complete_timers_(0)
{
}
// Add a new timer to the queue. Returns true if this is the timer that is
// earliest in the queue, in which case the reactor's event demultiplexing
// function call may need to be interrupted and restarted.
template <typename Handler>
bool enqueue_timer(const time_type& time, Handler handler, void* token)
{
// Ensure that there is space for the timer in the heap. We reserve here so
// that the push_back below will not throw due to a reallocation failure.
heap_.reserve(heap_.size() + 1);
// Create a new timer object.
typedef timer<Handler> timer_type;
typedef handler_alloc_traits<Handler, timer_type> alloc_traits;
raw_handler_ptr<alloc_traits> raw_ptr(handler);
handler_ptr<alloc_traits> new_timer(raw_ptr, time, handler, token);
// Insert the new timer into the hash.
typedef typename hash_map<void*, timer_base*>::iterator iterator;
typedef typename hash_map<void*, timer_base*>::value_type value_type;
std::pair<iterator, bool> result =
timers_.insert(value_type(token, new_timer.get()));
if (!result.second)
{
result.first->second->prev_ = new_timer.get();
new_timer.get()->next_ = result.first->second;
result.first->second = new_timer.get();
}
// Put the timer at the correct position in the heap.
new_timer.get()->heap_index_ = heap_.size();
heap_.push_back(new_timer.get());
up_heap(heap_.size() - 1);
bool is_first = (heap_[0] == new_timer.get());
// Ownership of the timer is transferred to the timer queue.
new_timer.release();
return is_first;
}
// Whether there are no timers in the queue.
virtual bool empty() const
{
return heap_.empty();
}
// Get the time for the timer that is earliest in the queue.
virtual boost::posix_time::time_duration wait_duration() const
{
if (heap_.empty())
return boost::posix_time::pos_infin;
return Time_Traits::to_posix_duration(
Time_Traits::subtract(heap_[0]->time_, Time_Traits::now()));
}
// Dispatch the timers that are earlier than the specified time.
virtual void dispatch_timers()
{
const time_type now = Time_Traits::now();
while (!heap_.empty() && !Time_Traits::less_than(now, heap_[0]->time_))
{
timer_base* t = heap_[0];
remove_timer(t);
t->result_ = boost::system::error_code();
t->prev_ = 0;
t->next_ = complete_timers_;
complete_timers_ = t;
}
}
// Cancel the timers with the given token. Any timers pending for the token
// will be notified that they have been cancelled next time
// dispatch_cancellations is called. Returns the number of timers that were
// cancelled.
std::size_t cancel_timer(void* timer_token)
{
std::size_t num_cancelled = 0;
typedef typename hash_map<void*, timer_base*>::iterator iterator;
iterator it = timers_.find(timer_token);
if (it != timers_.end())
{
timer_base* t = it->second;
while (t)
{
timer_base* next = t->next_;
remove_timer(t);
t->prev_ = 0;
t->next_ = cancelled_timers_;
cancelled_timers_ = t;
t = next;
++num_cancelled;
}
}
return num_cancelled;
}
// Dispatch any pending cancels for timers.
virtual void dispatch_cancellations()
{
while (cancelled_timers_)
{
timer_base* this_timer = cancelled_timers_;
this_timer->result_ = boost::asio::error::operation_aborted;
cancelled_timers_ = this_timer->next_;
this_timer->next_ = complete_timers_;
complete_timers_ = this_timer;
}
}
// Complete any timers that are waiting to be completed.
virtual void complete_timers()
{
while (complete_timers_)
{
timer_base* this_timer = complete_timers_;
complete_timers_ = this_timer->next_;
this_timer->next_ = 0;
this_timer->complete();
}
}
// Destroy all timers.
virtual void destroy_timers()
{
typename hash_map<void*, timer_base*>::iterator i = timers_.begin();
typename hash_map<void*, timer_base*>::iterator end = timers_.end();
while (i != end)
{
timer_base* t = i->second;
typename hash_map<void*, timer_base*>::iterator old_i = i++;
timers_.erase(old_i);
destroy_timer_list(t);
}
heap_.clear();
timers_.clear();
destroy_timer_list(cancelled_timers_);
destroy_timer_list(complete_timers_);
}
private:
// Base class for timer operations. Function pointers are used instead of
// virtual functions to avoid the associated overhead.
class timer_base
{
public:
// Delete the timer and post the handler.
void complete()
{
complete_func_(this, result_);
}
// Delete the timer.
void destroy()
{
destroy_func_(this);
}
protected:
typedef void (*complete_func_type)(timer_base*,
const boost::system::error_code&);
typedef void (*destroy_func_type)(timer_base*);
// Constructor.
timer_base(complete_func_type complete_func, destroy_func_type destroy_func,
const time_type& time, void* token)
: complete_func_(complete_func),
destroy_func_(destroy_func),
time_(time),
token_(token),
next_(0),
prev_(0),
heap_index_(
std::numeric_limits<size_t>::max BOOST_PREVENT_MACRO_SUBSTITUTION())
{
}
// Prevent deletion through this type.
~timer_base()
{
}
private:
friend class timer_queue<Time_Traits>;
// The function to be called to delete the timer and post the handler.
complete_func_type complete_func_;
// The function to be called to delete the timer.
destroy_func_type destroy_func_;
// The result of the timer operation.
boost::system::error_code result_;
// The time when the timer should fire.
time_type time_;
// The token associated with the timer.
void* token_;
// The next timer known to the queue.
timer_base* next_;
// The previous timer known to the queue.
timer_base* prev_;
// The index of the timer in the heap.
size_t heap_index_;
};
// Adaptor class template for using handlers in timers.
template <typename Handler>
class timer
: public timer_base
{
public:
// Constructor.
timer(const time_type& time, Handler handler, void* token)
: timer_base(&timer<Handler>::complete_handler,
&timer<Handler>::destroy_handler, time, token),
handler_(handler)
{
}
// Delete the timer and post the handler.
static void complete_handler(timer_base* base,
const boost::system::error_code& result)
{
// Take ownership of the timer object.
typedef timer<Handler> this_type;
this_type* this_timer(static_cast<this_type*>(base));
typedef handler_alloc_traits<Handler, this_type> alloc_traits;
handler_ptr<alloc_traits> ptr(this_timer->handler_, this_timer);
// Make a copy of the error_code and the handler so that the memory can
// be deallocated before the upcall is made.
boost::system::error_code ec(result);
Handler handler(this_timer->handler_);
// Free the memory associated with the handler.
ptr.reset();
// Make the upcall.
handler(ec);
}
// Delete the timer.
static void destroy_handler(timer_base* base)
{
// Take ownership of the timer object.
typedef timer<Handler> this_type;
this_type* this_timer(static_cast<this_type*>(base));
typedef handler_alloc_traits<Handler, this_type> alloc_traits;
handler_ptr<alloc_traits> ptr(this_timer->handler_, this_timer);
// A sub-object of the handler may be the true owner of the memory
// associated with the handler. Consequently, a local copy of the handler
// is required to ensure that any owning sub-object remains valid until
// after we have deallocated the memory here.
Handler handler(this_timer->handler_);
(void)handler;
// Free the memory associated with the handler.
ptr.reset();
}
private:
Handler handler_;
};
// Move the item at the given index up the heap to its correct position.
void up_heap(size_t index)
{
size_t parent = (index - 1) / 2;
while (index > 0
&& Time_Traits::less_than(heap_[index]->time_, heap_[parent]->time_))
{
swap_heap(index, parent);
index = parent;
parent = (index - 1) / 2;
}
}
// Move the item at the given index down the heap to its correct position.
void down_heap(size_t index)
{
size_t child = index * 2 + 1;
while (child < heap_.size())
{
size_t min_child = (child + 1 == heap_.size()
|| Time_Traits::less_than(
heap_[child]->time_, heap_[child + 1]->time_))
? child : child + 1;
if (Time_Traits::less_than(heap_[index]->time_, heap_[min_child]->time_))
break;
swap_heap(index, min_child);
index = min_child;
child = index * 2 + 1;
}
}
// Swap two entries in the heap.
void swap_heap(size_t index1, size_t index2)
{
timer_base* tmp = heap_[index1];
heap_[index1] = heap_[index2];
heap_[index2] = tmp;
heap_[index1]->heap_index_ = index1;
heap_[index2]->heap_index_ = index2;
}
// Remove a timer from the heap and list of timers.
void remove_timer(timer_base* t)
{
// Remove the timer from the heap.
size_t index = t->heap_index_;
if (!heap_.empty() && index < heap_.size())
{
if (index == heap_.size() - 1)
{
heap_.pop_back();
}
else
{
swap_heap(index, heap_.size() - 1);
heap_.pop_back();
size_t parent = (index - 1) / 2;
if (index > 0 && Time_Traits::less_than(
heap_[index]->time_, heap_[parent]->time_))
up_heap(index);
else
down_heap(index);
}
}
// Remove the timer from the hash.
typedef typename hash_map<void*, timer_base*>::iterator iterator;
iterator it = timers_.find(t->token_);
if (it != timers_.end())
{
if (it->second == t)
it->second = t->next_;
if (t->prev_)
t->prev_->next_ = t->next_;
if (t->next_)
t->next_->prev_ = t->prev_;
if (it->second == 0)
timers_.erase(it);
}
}
// Destroy all timers in a linked list.
void destroy_timer_list(timer_base*& t)
{
while (t)
{
timer_base* next = t->next_;
t->next_ = 0;
t->destroy();
t = next;
}
}
// A hash of timer token to linked lists of timers.
hash_map<void*, timer_base*> timers_;
// The heap of timers, with the earliest timer at the front.
std::vector<timer_base*> heap_;
// The list of timers to be cancelled.
timer_base* cancelled_timers_;
// The list of timers waiting to be completed.
timer_base* complete_timers_;
};
} // namespace detail
} // namespace asio
} // namespace boost
#include <boost/asio/detail/pop_options.hpp>
#endif // BOOST_ASIO_DETAIL_TIMER_QUEUE_HPP