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/*=============================================================================
Copyright (c) 2001-2007 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef BOOST_PP_IS_ITERATING
#if !defined(BOOST_SPIRIT_AS_VARIANT_NOV_16_2007_0420PM)
#define BOOST_SPIRIT_AS_VARIANT_NOV_16_2007_0420PM
#include <boost/preprocessor/iterate.hpp>
#include <boost/preprocessor/repetition/enum_params.hpp>
#include <boost/preprocessor/repetition/enum_binary_params.hpp>
#include <boost/preprocessor/repetition/enum_params_with_a_default.hpp>
#include <boost/preprocessor/repetition/repeat_from_to.hpp>
#include <boost/variant/variant_fwd.hpp>
#include <boost/mpl/fold.hpp>
#include <boost/mpl/vector.hpp>
#include <boost/mpl/push_back.hpp>
#include <boost/mpl/contains.hpp>
#include <boost/type_traits/is_same.hpp>
namespace boost { namespace spirit { namespace detail
{
template <int size>
struct as_variant;
template <>
struct as_variant<0>
{
template <typename Iterator>
struct apply
{
typedef variant<> type;
};
};
#define BOOST_FUSION_NEXT_ITERATOR(z, n, data) \
typedef typename fusion::result_of::next<BOOST_PP_CAT(I, n)>::type \
BOOST_PP_CAT(I, BOOST_PP_INC(n));
#define BOOST_FUSION_NEXT_CALL_ITERATOR(z, n, data) \
typename gen::BOOST_PP_CAT(I, BOOST_PP_INC(n)) \
BOOST_PP_CAT(i, BOOST_PP_INC(n)) = fusion::next(BOOST_PP_CAT(i, n));
#define BOOST_FUSION_VALUE_OF_ITERATOR(z, n, data) \
typedef typename fusion::result_of::value_of<BOOST_PP_CAT(I, n)>::type \
BOOST_PP_CAT(T, n);
#define BOOST_PP_FILENAME_1 <boost/spirit/home/support/as_variant.hpp>
#define BOOST_PP_ITERATION_LIMITS (1, BOOST_VARIANT_LIMIT_TYPES)
#include BOOST_PP_ITERATE()
#undef BOOST_FUSION_NEXT_ITERATOR
#undef BOOST_FUSION_NEXT_CALL_ITERATOR
#undef BOOST_FUSION_VALUE_OF_ITERATOR
template <typename Sequence>
struct generate_variant
{
// build a variant generator being able to generate a variant holding
// all of the types as given in the typelist
typedef typename
detail::as_variant<fusion::result_of::size<Sequence>::value>
gen;
// use this generator to create the actual variant
typedef typename gen::template apply<
typename fusion::result_of::begin<Sequence>::type
>::type
type;
};
}}}
namespace boost { namespace spirit
{
template <typename Sequence>
struct as_variant
{
// make sure each of the types occurs only once in the type list
typedef typename
mpl::fold<
Sequence, mpl::vector<>,
mpl::if_<
mpl::contains<mpl::_1, mpl::_2>,
mpl::_1, mpl::push_back<mpl::_1, mpl::_2>
>
>::type
new_sequence;
// if there is only one type in the list of types we strip off the
// variant all together
typedef typename
mpl::eval_if<
mpl::equal_to<mpl::size<new_sequence>, mpl::int_<1> >,
mpl::deref<mpl::front<Sequence> >,
detail::generate_variant<new_sequence>
>::type
type;
};
}}
#endif
#else // defined(BOOST_PP_IS_ITERATING)
///////////////////////////////////////////////////////////////////////////////
//
// Preprocessor vertical repetition code
//
///////////////////////////////////////////////////////////////////////////////
#define N BOOST_PP_ITERATION()
template <>
struct as_variant<N>
{
template <typename I0>
struct apply
{
BOOST_PP_REPEAT(N, BOOST_FUSION_NEXT_ITERATOR, _)
BOOST_PP_REPEAT(N, BOOST_FUSION_VALUE_OF_ITERATOR, _)
typedef variant<BOOST_PP_ENUM_PARAMS(N, T)> type;
};
};
#undef N
#endif // defined(BOOST_PP_IS_ITERATING)