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/* ----------------------------------------------------------------------
* Copyright (C) 2010 ARM Limited. All rights reserved.
*
* $Date: 15. July 2011
* $Revision: V1.0.10
*
* Project: CMSIS DSP Library
* Title: arm_cmplx_mult_real_f32.c
*
* Description: Floating-point complex by real multiplication
*
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
*
* Version 1.0.10 2011/7/15
* Big Endian support added and Merged M0 and M3/M4 Source code.
*
* Version 1.0.3 2010/11/29
* Re-organized the CMSIS folders and updated documentation.
*
* Version 1.0.2 2010/11/11
* Documentation updated.
*
* Version 1.0.1 2010/10/05
* Production release and review comments incorporated.
*
* Version 1.0.0 2010/09/20
* Production release and review comments incorporated.
* -------------------------------------------------------------------- */
#include "arm_math.h"
/**
* @ingroup groupCmplxMath
*/
/**
* @defgroup CmplxByRealMult Complex-by-Real Multiplication
*
* Multiplies a complex vector by a real vector and generates a complex result.
* The data in the complex arrays is stored in an interleaved fashion
* (real, imag, real, imag, ...).
* The parameter <code>numSamples</code> represents the number of complex
* samples processed. The complex arrays have a total of <code>2*numSamples</code>
* real values while the real array has a total of <code>numSamples</code>
* real values.
*
* The underlying algorithm is used:
*
* <pre>
* for(n=0; n<numSamples; n++) {
* pCmplxDst[(2*n)+0] = pSrcCmplx[(2*n)+0] * pSrcReal[n];
* pCmplxDst[(2*n)+1] = pSrcCmplx[(2*n)+1] * pSrcReal[n];
* }
* </pre>
*
* There are separate functions for floating-point, Q15, and Q31 data types.
*/
/**
* @addtogroup CmplxByRealMult
* @{
*/
/**
* @brief Floating-point complex-by-real multiplication
* @param[in] *pSrcCmplx points to the complex input vector
* @param[in] *pSrcReal points to the real input vector
* @param[out] *pCmplxDst points to the complex output vector
* @param[in] numSamples number of samples in each vector
* @return none.
*/
void arm_cmplx_mult_real_f32(
float32_t * pSrcCmplx,
float32_t * pSrcReal,
float32_t * pCmplxDst,
uint32_t numSamples)
{
float32_t in; /* Temporary variable to store input value */
#ifndef ARM_MATH_CM0
/* Run the below code for Cortex-M4 and Cortex-M3 */
uint32_t blkCnt; /* loop counters */
/* loop Unrolling */
blkCnt = numSamples >> 2u;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while(blkCnt > 0u)
{
/* C[2 * i] = A[2 * i] * B[i]. */
/* C[2 * i + 1] = A[2 * i + 1] * B[i]. */
in = *pSrcReal++;
/* store the result in the destination buffer. */
*pCmplxDst++ = (*pSrcCmplx++) * (in);
*pCmplxDst++ = (*pSrcCmplx++) * (in);
in = *pSrcReal++;
*pCmplxDst++ = (*pSrcCmplx++) * (in);
*pCmplxDst++ = (*pSrcCmplx++) * (in);
in = *pSrcReal++;
*pCmplxDst++ = (*pSrcCmplx++) * (in);
*pCmplxDst++ = (*pSrcCmplx++) * (in);
in = *pSrcReal++;
*pCmplxDst++ = (*pSrcCmplx++) * (in);
*pCmplxDst++ = (*pSrcCmplx++) * (in);
/* Decrement the numSamples loop counter */
blkCnt--;
}
/* If the numSamples is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = numSamples % 0x4u;
while(blkCnt > 0u)
{
/* C[2 * i] = A[2 * i] * B[i]. */
/* C[2 * i + 1] = A[2 * i + 1] * B[i]. */
in = *pSrcReal++;
/* store the result in the destination buffer. */
*pCmplxDst++ = (*pSrcCmplx++) * (in);
*pCmplxDst++ = (*pSrcCmplx++) * (in);
/* Decrement the numSamples loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
while(numSamples > 0u)
{
/* realOut = realA * realB. */
/* imagOut = imagA * realB. */
in = *pSrcReal++;
/* store the result in the destination buffer. */
*pCmplxDst++ = (*pSrcCmplx++) * (in);
*pCmplxDst++ = (*pSrcCmplx++) * (in);
/* Decrement the numSamples loop counter */
numSamples--;
}
#endif /* #ifndef ARM_MATH_CM0 */
}
/**
* @} end of CmplxByRealMult group
*/