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| processing.core</FONT> |
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| Class PMatrix3D</H2> |
| <PRE> |
| java.lang.Object |
| <IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>processing.core.PMatrix3D</B> |
| </PRE> |
| <DL> |
| <DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></DD> |
| </DL> |
| <HR> |
| <DL> |
| <DT><PRE>public final class <B>PMatrix3D</B><DT>extends java.lang.Object<DT>implements <A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></DL> |
| </PRE> |
| |
| <P> |
| 4x4 matrix implementation. |
| <P> |
| |
| <P> |
| <HR> |
| |
| <P> |
| <!-- =========== FIELD SUMMARY =========== --> |
| |
| <A NAME="field_summary"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
| <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
| <B>Field Summary</B></FONT></TH> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m00">m00</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m01">m01</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m02">m02</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m03">m03</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m10">m10</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m11">m11</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m12">m12</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m13">m13</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m20">m20</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m21">m21</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m22">m22</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m23">m23</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m30">m30</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m31">m31</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m32">m32</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#m33">m33</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| </TABLE> |
| |
| <!-- ======== CONSTRUCTOR SUMMARY ======== --> |
| |
| <A NAME="constructor_summary"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
| <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
| <B>Constructor Summary</B></FONT></TH> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#PMatrix3D()">PMatrix3D</A></B>()</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#PMatrix3D(float, float, float, float, float, float)">PMatrix3D</A></B>(float m00, |
| float m01, |
| float m02, |
| float m10, |
| float m11, |
| float m12)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#PMatrix3D(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)">PMatrix3D</A></B>(float m00, |
| float m01, |
| float m02, |
| float m03, |
| float m10, |
| float m11, |
| float m12, |
| float m13, |
| float m20, |
| float m21, |
| float m22, |
| float m23, |
| float m30, |
| float m31, |
| float m32, |
| float m33)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#PMatrix3D(processing.core.PMatrix)">PMatrix3D</A></B>(<A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A> matrix)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| </TABLE> |
| |
| <!-- ========== METHOD SUMMARY =========== --> |
| |
| <A NAME="method_summary"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
| <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
| <B>Method Summary</B></FONT></TH> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#apply(float, float, float, float, float, float)">apply</A></B>(float n00, |
| float n01, |
| float n02, |
| float n10, |
| float n11, |
| float n12)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#apply(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)">apply</A></B>(float n00, |
| float n01, |
| float n02, |
| float n03, |
| float n10, |
| float n11, |
| float n12, |
| float n13, |
| float n20, |
| float n21, |
| float n22, |
| float n23, |
| float n30, |
| float n31, |
| float n32, |
| float n33)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#apply(processing.core.PMatrix)">apply</A></B>(<A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A> source)</CODE> |
| |
| <BR> |
| Multiply this matrix by another.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#apply(processing.core.PMatrix2D)">apply</A></B>(<A HREF="../../processing/core/PMatrix2D.html" title="class in processing.core">PMatrix2D</A> source)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#apply(processing.core.PMatrix3D)">apply</A></B>(<A HREF="../../processing/core/PMatrix3D.html" title="class in processing.core">PMatrix3D</A> source)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#determinant()">determinant</A></B>()</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> <A HREF="../../processing/core/PMatrix3D.html" title="class in processing.core">PMatrix3D</A></CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#get()">get</A></B>()</CODE> |
| |
| <BR> |
| Returns a copy of this PMatrix.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float[]</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#get(float[])">get</A></B>(float[] target)</CODE> |
| |
| <BR> |
| Copies the matrix contents into a 16 entry float array.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> boolean</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#invert()">invert</A></B>()</CODE> |
| |
| <BR> |
| Invert this matrix.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float[]</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#mult(float[], float[])">mult</A></B>(float[] source, |
| float[] target)</CODE> |
| |
| <BR> |
| Multiply a three or four element vector against this matrix.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> <A HREF="../../processing/core/PVector.html" title="class in processing.core">PVector</A></CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#mult(processing.core.PVector, processing.core.PVector)">mult</A></B>(<A HREF="../../processing/core/PVector.html" title="class in processing.core">PVector</A> source, |
| <A HREF="../../processing/core/PVector.html" title="class in processing.core">PVector</A> target)</CODE> |
| |
| <BR> |
| Multiply a PVector by this matrix.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#multW(float, float, float)">multW</A></B>(float x, |
| float y, |
| float z)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#multW(float, float, float, float)">multW</A></B>(float x, |
| float y, |
| float z, |
| float w)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#multX(float, float)">multX</A></B>(float x, |
| float y)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#multX(float, float, float)">multX</A></B>(float x, |
| float y, |
| float z)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#multX(float, float, float, float)">multX</A></B>(float x, |
| float y, |
| float z, |
| float w)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#multY(float, float)">multY</A></B>(float x, |
| float y)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#multY(float, float, float)">multY</A></B>(float x, |
| float y, |
| float z)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#multY(float, float, float, float)">multY</A></B>(float x, |
| float y, |
| float z, |
| float w)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#multZ(float, float, float)">multZ</A></B>(float x, |
| float y, |
| float z)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> float</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#multZ(float, float, float, float)">multZ</A></B>(float x, |
| float y, |
| float z, |
| float w)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#preApply(float, float, float, float, float, float)">preApply</A></B>(float n00, |
| float n01, |
| float n02, |
| float n10, |
| float n11, |
| float n12)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#preApply(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)">preApply</A></B>(float n00, |
| float n01, |
| float n02, |
| float n03, |
| float n10, |
| float n11, |
| float n12, |
| float n13, |
| float n20, |
| float n21, |
| float n22, |
| float n23, |
| float n30, |
| float n31, |
| float n32, |
| float n33)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#preApply(processing.core.PMatrix2D)">preApply</A></B>(<A HREF="../../processing/core/PMatrix2D.html" title="class in processing.core">PMatrix2D</A> left)</CODE> |
| |
| <BR> |
| Apply another matrix to the left of this one.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#preApply(processing.core.PMatrix3D)">preApply</A></B>(<A HREF="../../processing/core/PMatrix3D.html" title="class in processing.core">PMatrix3D</A> left)</CODE> |
| |
| <BR> |
| Apply another matrix to the left of this one.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#print()">print</A></B>()</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#reset()">reset</A></B>()</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#rotate(float)">rotate</A></B>(float angle)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#rotate(float, float, float, float)">rotate</A></B>(float angle, |
| float v0, |
| float v1, |
| float v2)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#rotateX(float)">rotateX</A></B>(float angle)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#rotateY(float)">rotateY</A></B>(float angle)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#rotateZ(float)">rotateZ</A></B>(float angle)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#scale(float)">scale</A></B>(float s)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#scale(float, float)">scale</A></B>(float sx, |
| float sy)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#scale(float, float, float)">scale</A></B>(float x, |
| float y, |
| float z)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#set(float[])">set</A></B>(float[] source)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#set(float, float, float, float, float, float)">set</A></B>(float m00, |
| float m01, |
| float m02, |
| float m10, |
| float m11, |
| float m12)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#set(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)">set</A></B>(float m00, |
| float m01, |
| float m02, |
| float m03, |
| float m10, |
| float m11, |
| float m12, |
| float m13, |
| float m20, |
| float m21, |
| float m22, |
| float m23, |
| float m30, |
| float m31, |
| float m32, |
| float m33)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#set(processing.core.PMatrix)">set</A></B>(<A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A> matrix)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#skewX(float)">skewX</A></B>(float angle)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#skewY(float)">skewY</A></B>(float angle)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#translate(float, float)">translate</A></B>(float tx, |
| float ty)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#translate(float, float, float)">translate</A></B>(float tx, |
| float ty, |
| float tz)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PMatrix3D.html#transpose()">transpose</A></B>()</CODE> |
| |
| <BR> |
| Transpose this matrix.</TD> |
| </TR> |
| </TABLE> |
| <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
| <TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD><CODE>equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD> |
| </TR> |
| </TABLE> |
| |
| <P> |
| |
| <!-- ============ FIELD DETAIL =========== --> |
| |
| <A NAME="field_detail"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
| <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> |
| <B>Field Detail</B></FONT></TH> |
| </TR> |
| </TABLE> |
| |
| <A NAME="m00"><!-- --></A><H3> |
| m00</H3> |
| <PRE> |
| public float <B>m00</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m01"><!-- --></A><H3> |
| m01</H3> |
| <PRE> |
| public float <B>m01</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m02"><!-- --></A><H3> |
| m02</H3> |
| <PRE> |
| public float <B>m02</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m03"><!-- --></A><H3> |
| m03</H3> |
| <PRE> |
| public float <B>m03</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m10"><!-- --></A><H3> |
| m10</H3> |
| <PRE> |
| public float <B>m10</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m11"><!-- --></A><H3> |
| m11</H3> |
| <PRE> |
| public float <B>m11</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m12"><!-- --></A><H3> |
| m12</H3> |
| <PRE> |
| public float <B>m12</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m13"><!-- --></A><H3> |
| m13</H3> |
| <PRE> |
| public float <B>m13</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m20"><!-- --></A><H3> |
| m20</H3> |
| <PRE> |
| public float <B>m20</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m21"><!-- --></A><H3> |
| m21</H3> |
| <PRE> |
| public float <B>m21</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m22"><!-- --></A><H3> |
| m22</H3> |
| <PRE> |
| public float <B>m22</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m23"><!-- --></A><H3> |
| m23</H3> |
| <PRE> |
| public float <B>m23</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m30"><!-- --></A><H3> |
| m30</H3> |
| <PRE> |
| public float <B>m30</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m31"><!-- --></A><H3> |
| m31</H3> |
| <PRE> |
| public float <B>m31</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m32"><!-- --></A><H3> |
| m32</H3> |
| <PRE> |
| public float <B>m32</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="m33"><!-- --></A><H3> |
| m33</H3> |
| <PRE> |
| public float <B>m33</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| |
| <!-- ========= CONSTRUCTOR DETAIL ======== --> |
| |
| <A NAME="constructor_detail"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
| <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> |
| <B>Constructor Detail</B></FONT></TH> |
| </TR> |
| </TABLE> |
| |
| <A NAME="PMatrix3D()"><!-- --></A><H3> |
| PMatrix3D</H3> |
| <PRE> |
| public <B>PMatrix3D</B>()</PRE> |
| <DL> |
| </DL> |
| <HR> |
| |
| <A NAME="PMatrix3D(float, float, float, float, float, float)"><!-- --></A><H3> |
| PMatrix3D</H3> |
| <PRE> |
| public <B>PMatrix3D</B>(float m00, |
| float m01, |
| float m02, |
| float m10, |
| float m11, |
| float m12)</PRE> |
| <DL> |
| </DL> |
| <HR> |
| |
| <A NAME="PMatrix3D(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)"><!-- --></A><H3> |
| PMatrix3D</H3> |
| <PRE> |
| public <B>PMatrix3D</B>(float m00, |
| float m01, |
| float m02, |
| float m03, |
| float m10, |
| float m11, |
| float m12, |
| float m13, |
| float m20, |
| float m21, |
| float m22, |
| float m23, |
| float m30, |
| float m31, |
| float m32, |
| float m33)</PRE> |
| <DL> |
| </DL> |
| <HR> |
| |
| <A NAME="PMatrix3D(processing.core.PMatrix)"><!-- --></A><H3> |
| PMatrix3D</H3> |
| <PRE> |
| public <B>PMatrix3D</B>(<A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A> matrix)</PRE> |
| <DL> |
| </DL> |
| |
| <!-- ============ METHOD DETAIL ========== --> |
| |
| <A NAME="method_detail"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
| <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> |
| <B>Method Detail</B></FONT></TH> |
| </TR> |
| </TABLE> |
| |
| <A NAME="reset()"><!-- --></A><H3> |
| reset</H3> |
| <PRE> |
| public void <B>reset</B>()</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#reset()">reset</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="get()"><!-- --></A><H3> |
| get</H3> |
| <PRE> |
| public <A HREF="../../processing/core/PMatrix3D.html" title="class in processing.core">PMatrix3D</A> <B>get</B>()</PRE> |
| <DL> |
| <DD>Returns a copy of this PMatrix. |
| <P> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#get()">get</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="get(float[])"><!-- --></A><H3> |
| get</H3> |
| <PRE> |
| public float[] <B>get</B>(float[] target)</PRE> |
| <DL> |
| <DD>Copies the matrix contents into a 16 entry float array. |
| If target is null (or not the correct size), a new array will be created. |
| <P> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#get(float[])">get</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="set(processing.core.PMatrix)"><!-- --></A><H3> |
| set</H3> |
| <PRE> |
| public void <B>set</B>(<A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A> matrix)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#set(processing.core.PMatrix)">set</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="set(float[])"><!-- --></A><H3> |
| set</H3> |
| <PRE> |
| public void <B>set</B>(float[] source)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#set(float[])">set</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="set(float, float, float, float, float, float)"><!-- --></A><H3> |
| set</H3> |
| <PRE> |
| public void <B>set</B>(float m00, |
| float m01, |
| float m02, |
| float m10, |
| float m11, |
| float m12)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#set(float, float, float, float, float, float)">set</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="set(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)"><!-- --></A><H3> |
| set</H3> |
| <PRE> |
| public void <B>set</B>(float m00, |
| float m01, |
| float m02, |
| float m03, |
| float m10, |
| float m11, |
| float m12, |
| float m13, |
| float m20, |
| float m21, |
| float m22, |
| float m23, |
| float m30, |
| float m31, |
| float m32, |
| float m33)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#set(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)">set</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="translate(float, float)"><!-- --></A><H3> |
| translate</H3> |
| <PRE> |
| public void <B>translate</B>(float tx, |
| float ty)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#translate(float, float)">translate</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="translate(float, float, float)"><!-- --></A><H3> |
| translate</H3> |
| <PRE> |
| public void <B>translate</B>(float tx, |
| float ty, |
| float tz)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#translate(float, float, float)">translate</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="rotate(float)"><!-- --></A><H3> |
| rotate</H3> |
| <PRE> |
| public void <B>rotate</B>(float angle)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#rotate(float)">rotate</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="rotateX(float)"><!-- --></A><H3> |
| rotateX</H3> |
| <PRE> |
| public void <B>rotateX</B>(float angle)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#rotateX(float)">rotateX</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="rotateY(float)"><!-- --></A><H3> |
| rotateY</H3> |
| <PRE> |
| public void <B>rotateY</B>(float angle)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#rotateY(float)">rotateY</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="rotateZ(float)"><!-- --></A><H3> |
| rotateZ</H3> |
| <PRE> |
| public void <B>rotateZ</B>(float angle)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#rotateZ(float)">rotateZ</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="rotate(float, float, float, float)"><!-- --></A><H3> |
| rotate</H3> |
| <PRE> |
| public void <B>rotate</B>(float angle, |
| float v0, |
| float v1, |
| float v2)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#rotate(float, float, float, float)">rotate</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="scale(float)"><!-- --></A><H3> |
| scale</H3> |
| <PRE> |
| public void <B>scale</B>(float s)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#scale(float)">scale</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="scale(float, float)"><!-- --></A><H3> |
| scale</H3> |
| <PRE> |
| public void <B>scale</B>(float sx, |
| float sy)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#scale(float, float)">scale</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="scale(float, float, float)"><!-- --></A><H3> |
| scale</H3> |
| <PRE> |
| public void <B>scale</B>(float x, |
| float y, |
| float z)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#scale(float, float, float)">scale</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="skewX(float)"><!-- --></A><H3> |
| skewX</H3> |
| <PRE> |
| public void <B>skewX</B>(float angle)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#skewX(float)">skewX</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="skewY(float)"><!-- --></A><H3> |
| skewY</H3> |
| <PRE> |
| public void <B>skewY</B>(float angle)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#skewY(float)">skewY</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="apply(processing.core.PMatrix)"><!-- --></A><H3> |
| apply</H3> |
| <PRE> |
| public void <B>apply</B>(<A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A> source)</PRE> |
| <DL> |
| <DD><B>Description copied from interface: <CODE><A HREF="../../processing/core/PMatrix.html#apply(processing.core.PMatrix)">PMatrix</A></CODE></B></DD> |
| <DD>Multiply this matrix by another. |
| <P> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#apply(processing.core.PMatrix)">apply</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="apply(processing.core.PMatrix2D)"><!-- --></A><H3> |
| apply</H3> |
| <PRE> |
| public void <B>apply</B>(<A HREF="../../processing/core/PMatrix2D.html" title="class in processing.core">PMatrix2D</A> source)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#apply(processing.core.PMatrix2D)">apply</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="apply(processing.core.PMatrix3D)"><!-- --></A><H3> |
| apply</H3> |
| <PRE> |
| public void <B>apply</B>(<A HREF="../../processing/core/PMatrix3D.html" title="class in processing.core">PMatrix3D</A> source)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#apply(processing.core.PMatrix3D)">apply</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="apply(float, float, float, float, float, float)"><!-- --></A><H3> |
| apply</H3> |
| <PRE> |
| public void <B>apply</B>(float n00, |
| float n01, |
| float n02, |
| float n10, |
| float n11, |
| float n12)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#apply(float, float, float, float, float, float)">apply</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="apply(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)"><!-- --></A><H3> |
| apply</H3> |
| <PRE> |
| public void <B>apply</B>(float n00, |
| float n01, |
| float n02, |
| float n03, |
| float n10, |
| float n11, |
| float n12, |
| float n13, |
| float n20, |
| float n21, |
| float n22, |
| float n23, |
| float n30, |
| float n31, |
| float n32, |
| float n33)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#apply(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)">apply</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="preApply(processing.core.PMatrix2D)"><!-- --></A><H3> |
| preApply</H3> |
| <PRE> |
| public void <B>preApply</B>(<A HREF="../../processing/core/PMatrix2D.html" title="class in processing.core">PMatrix2D</A> left)</PRE> |
| <DL> |
| <DD><B>Description copied from interface: <CODE><A HREF="../../processing/core/PMatrix.html#preApply(processing.core.PMatrix2D)">PMatrix</A></CODE></B></DD> |
| <DD>Apply another matrix to the left of this one. |
| <P> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#preApply(processing.core.PMatrix2D)">preApply</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="preApply(processing.core.PMatrix3D)"><!-- --></A><H3> |
| preApply</H3> |
| <PRE> |
| public void <B>preApply</B>(<A HREF="../../processing/core/PMatrix3D.html" title="class in processing.core">PMatrix3D</A> left)</PRE> |
| <DL> |
| <DD>Apply another matrix to the left of this one. |
| <P> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#preApply(processing.core.PMatrix3D)">preApply</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="preApply(float, float, float, float, float, float)"><!-- --></A><H3> |
| preApply</H3> |
| <PRE> |
| public void <B>preApply</B>(float n00, |
| float n01, |
| float n02, |
| float n10, |
| float n11, |
| float n12)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#preApply(float, float, float, float, float, float)">preApply</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="preApply(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)"><!-- --></A><H3> |
| preApply</H3> |
| <PRE> |
| public void <B>preApply</B>(float n00, |
| float n01, |
| float n02, |
| float n03, |
| float n10, |
| float n11, |
| float n12, |
| float n13, |
| float n20, |
| float n21, |
| float n22, |
| float n23, |
| float n30, |
| float n31, |
| float n32, |
| float n33)</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#preApply(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)">preApply</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="mult(processing.core.PVector, processing.core.PVector)"><!-- --></A><H3> |
| mult</H3> |
| <PRE> |
| public <A HREF="../../processing/core/PVector.html" title="class in processing.core">PVector</A> <B>mult</B>(<A HREF="../../processing/core/PVector.html" title="class in processing.core">PVector</A> source, |
| <A HREF="../../processing/core/PVector.html" title="class in processing.core">PVector</A> target)</PRE> |
| <DL> |
| <DD><B>Description copied from interface: <CODE><A HREF="../../processing/core/PMatrix.html#mult(processing.core.PVector, processing.core.PVector)">PMatrix</A></CODE></B></DD> |
| <DD>Multiply a PVector by this matrix. |
| <P> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#mult(processing.core.PVector, processing.core.PVector)">mult</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="mult(float[], float[])"><!-- --></A><H3> |
| mult</H3> |
| <PRE> |
| public float[] <B>mult</B>(float[] source, |
| float[] target)</PRE> |
| <DL> |
| <DD>Multiply a three or four element vector against this matrix. If out is |
| null or not length 3 or 4, a new float array (length 3) will be returned. |
| <P> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#mult(float[], float[])">mult</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="multX(float, float)"><!-- --></A><H3> |
| multX</H3> |
| <PRE> |
| public float <B>multX</B>(float x, |
| float y)</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="multY(float, float)"><!-- --></A><H3> |
| multY</H3> |
| <PRE> |
| public float <B>multY</B>(float x, |
| float y)</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="multX(float, float, float)"><!-- --></A><H3> |
| multX</H3> |
| <PRE> |
| public float <B>multX</B>(float x, |
| float y, |
| float z)</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="multY(float, float, float)"><!-- --></A><H3> |
| multY</H3> |
| <PRE> |
| public float <B>multY</B>(float x, |
| float y, |
| float z)</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="multZ(float, float, float)"><!-- --></A><H3> |
| multZ</H3> |
| <PRE> |
| public float <B>multZ</B>(float x, |
| float y, |
| float z)</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="multW(float, float, float)"><!-- --></A><H3> |
| multW</H3> |
| <PRE> |
| public float <B>multW</B>(float x, |
| float y, |
| float z)</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="multX(float, float, float, float)"><!-- --></A><H3> |
| multX</H3> |
| <PRE> |
| public float <B>multX</B>(float x, |
| float y, |
| float z, |
| float w)</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="multY(float, float, float, float)"><!-- --></A><H3> |
| multY</H3> |
| <PRE> |
| public float <B>multY</B>(float x, |
| float y, |
| float z, |
| float w)</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="multZ(float, float, float, float)"><!-- --></A><H3> |
| multZ</H3> |
| <PRE> |
| public float <B>multZ</B>(float x, |
| float y, |
| float z, |
| float w)</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="multW(float, float, float, float)"><!-- --></A><H3> |
| multW</H3> |
| <PRE> |
| public float <B>multW</B>(float x, |
| float y, |
| float z, |
| float w)</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="transpose()"><!-- --></A><H3> |
| transpose</H3> |
| <PRE> |
| public void <B>transpose</B>()</PRE> |
| <DL> |
| <DD>Transpose this matrix. |
| <P> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#transpose()">transpose</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="invert()"><!-- --></A><H3> |
| invert</H3> |
| <PRE> |
| public boolean <B>invert</B>()</PRE> |
| <DL> |
| <DD>Invert this matrix. |
| <P> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#invert()">invert</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| |
| <DT><B>Returns:</B><DD>true if successful</DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="determinant()"><!-- --></A><H3> |
| determinant</H3> |
| <PRE> |
| public float <B>determinant</B>()</PRE> |
| <DL> |
| <DD><DL> |
| <DT><B>Specified by:</B><DD><CODE><A HREF="../../processing/core/PMatrix.html#determinant()">determinant</A></CODE> in interface <CODE><A HREF="../../processing/core/PMatrix.html" title="interface in processing.core">PMatrix</A></CODE></DL> |
| </DD> |
| <DD><DL> |
| |
| <DT><B>Returns:</B><DD>the determinant of the matrix</DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="print()"><!-- --></A><H3> |
| print</H3> |
| <PRE> |
| public void <B>print</B>()</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <!-- ========= END OF CLASS DATA ========= --> |
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