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// [The "BSD licence"]
// Copyright (c) 2010 Alan Condit
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. The name of the author may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#import "ANTLRBaseTreeAdaptor.h"
#import "ANTLRRuntimeException.h"
#import "ANTLRUniqueIDMap.h"
#import "ANTLRMapElement.h"
#import "ANTLRCommonTree.h"
@implementation ANTLRBaseTreeAdaptor
@synthesize treeToUniqueIDMap;
@synthesize uniqueNodeID;
+ (id<ANTLRTree>) newEmptyTree
{
return [[ANTLRCommonTree alloc] init];
}
- (id) init
{
self = [super init];
if ( self != nil ) {
}
return self;
}
- (id) copyWithZone:(NSZone *)aZone
{
ANTLRBaseTreeAdaptor *copy;
copy = [[[self class] alloc] init];
if (treeToUniqueIDMap)
copy.treeToUniqueIDMap = [treeToUniqueIDMap copyWithZone:aZone];
copy.uniqueNodeID = uniqueNodeID;
return copy;
}
- (id) createNil
{
return [ANTLRCommonTree newTreeWithToken:nil];
}
- (id) emptyNode
{
return [ANTLRCommonTree newTreeWithToken:nil];
}
/** create tree node that holds the start and stop tokens associated
* with an error.
*
* If you specify your own kind of tree nodes, you will likely have to
* override this method. CommonTree returns Token.INVALID_TOKEN_TYPE
* if no token payload but you might have to set token type for diff
* node type.
*
* You don't have to subclass CommonErrorNode; you will likely need to
* subclass your own tree node class to avoid class cast exception.
*/
- (id) errorNode:(id<ANTLRTokenStream>)anInput
From:(id<ANTLRToken>)startToken
To:(id<ANTLRToken>)stopToken
Exception:(ANTLRRecognitionException *) e;
{
//System.out.println("returning error node '"+t+"' @index="+anInput.index());
return [ANTLRCommonErrorNode newANTLRCommonErrorNode:anInput
From:startToken
To:stopToken
Exception:e];
}
- (BOOL) isNil:(id) tree
{
return [(id)tree isNil];
}
- (id)dupTree:(id)tree
{
return [self dupTree:(id)tree Parent:nil];
}
/** This is generic in the sense that it will work with any kind of
* tree (not just Tree interface). It invokes the adaptor routines
* not the tree node routines to do the construction.
*/
- (id)dupTree:(id)t Parent:(id)parent
{
if ( t==nil ) {
return nil;
}
id newTree = [self dupNode:t];
// ensure new subtree root has parent/child index set
[self setChildIndex:newTree With:[self getChildIndex:t]]; // same index in new tree
[self setParent:newTree With:parent];
NSInteger n = [self getChildCount:t];
for (NSInteger i = 0; i < n; i++) {
id child = [self getChild:t At:i];
id newSubTree = [self dupTree:child Parent:t];
[self addChild:newSubTree toTree:newTree];
}
return newTree;
}
- (id)dupNode:(id)aNode
{
return aNode; // override for better results :>)
}
/** Add a child to the tree t. If child is a flat tree (a list), make all
* in list children of t. Warning: if t has no children, but child does
* and child isNil then you can decide it is ok to move children to t via
* t.children = child.children; i.e., without copying the array. Just
* make sure that this is consistent with have the user will build
* ASTs.
*/
- (void) addChild:(id)child toTree:(id)t
{
if ( t != nil && child != nil ) {
[(id)t addChild:child];
}
}
/** If oldRoot is a nil root, just copy or move the children to newRoot.
* If not a nil root, make oldRoot a child of newRoot.
*
* old=^(nil a b c), new=r yields ^(r a b c)
* old=^(a b c), new=r yields ^(r ^(a b c))
*
* If newRoot is a nil-rooted single child tree, use the single
* child as the new root node.
*
* old=^(nil a b c), new=^(nil r) yields ^(r a b c)
* old=^(a b c), new=^(nil r) yields ^(r ^(a b c))
*
* If oldRoot was null, it's ok, just return newRoot (even if isNil).
*
* old=null, new=r yields r
* old=null, new=^(nil r) yields ^(nil r)
*
* Return newRoot. Throw an exception if newRoot is not a
* simple node or nil root with a single child node--it must be a root
* node. If newRoot is ^(nil x) return x as newRoot.
*
* Be advised that it's ok for newRoot to point at oldRoot's
* children; i.e., you don't have to copy the list. We are
* constructing these nodes so we should have this control for
* efficiency.
*/
- (id)becomeRoot:(id)newRoot old:(id)oldRoot
{
if ( oldRoot == nil ) {
return newRoot;
}
//System.out.println("becomeroot new "+newRoot.toString()+" old "+oldRoot);
id newRootTree = (id)newRoot;
id oldRootTree = (id)oldRoot;
// handle ^(nil real-node)
if ( [newRootTree isNil] ) {
NSInteger nc = [newRootTree getChildCount];
if ( nc == 1 ) newRootTree = [(id)newRootTree getChild:0];
else if ( nc > 1 ) {
// TODO: make tree run time exceptions hierarchy
@throw [ANTLRRuntimeException newException:NSStringFromClass([self class]) reason:@"more than one node as root (TODO: make exception hierarchy)"];
}
}
// add oldRoot to newRoot; addChild takes care of case where oldRoot
// is a flat list (i.e., nil-rooted tree). All children of oldRoot
// are added to newRoot.
[newRootTree addChild:oldRootTree];
return newRootTree;
}
/** Transform ^(nil x) to x and nil to null */
- (id)rulePostProcessing:(id)root
{
//System.out.println("rulePostProcessing: "+((Tree)root).toStringTree());
id r = (id)root;
if ( r != nil && [r isNil] ) {
if ( [r getChildCount] == 0 ) {
r = nil;
}
else if ( [r getChildCount] == 1 ) {
r = (id)[r getChild:0];
// whoever invokes rule will set parent and child index
[r setParent:nil];
[r setChildIndex:-1];
}
}
return r;
}
- (id)becomeRootfromToken:(id<ANTLRToken>)newRoot old:(id)oldRoot
{
return [self becomeRoot:(id)[self create:newRoot] old:oldRoot];
}
- (id) create:(id<ANTLRToken>)aToken
{
return [ANTLRCommonTree newTreeWithToken:aToken];
}
- (id)createTree:(NSInteger)tokenType FromToken:(id<ANTLRToken>)fromToken
{
fromToken = [self createToken:fromToken];
//((ClassicToken)fromToken).setType(tokenType);
[fromToken setType:tokenType];
id t = [self create:fromToken];
return t;
}
- (id)createTree:(NSInteger)tokenType FromToken:(id<ANTLRToken>)fromToken Text:(NSString *)text
{
if (fromToken == nil)
return [self createTree:tokenType Text:text];
fromToken = [self createToken:fromToken];
[fromToken setType:tokenType];
[fromToken setText:text];
id t = [self create:fromToken];
return t;
}
- (id)createTree:(NSInteger)tokenType Text:(NSString *)text
{
id<ANTLRToken> fromToken = [self createToken:tokenType Text:text];
id t = (id)[self create:fromToken];
return t;
}
- (NSInteger) getType:(ANTLRCommonTree *) t
{
return [t type];
}
- (void) setType:(id)t Type:(NSInteger)type
{
@throw [ANTLRNoSuchElementException newException:@"don't know enough about Tree node"];
}
/** What is the Token associated with this node? If
* you are not using ANTLRCommonTree, then you must
* override this in your own adaptor.
*/
- (id<ANTLRToken>) getToken:(ANTLRCommonTree *) t
{
if ( [t isKindOfClass:[ANTLRCommonTree class]] ) {
return [t getToken];
}
return nil; // no idea what to do
}
- (NSString *)getText:(ANTLRCommonTree *)t
{
return [t text];
}
- (void) setText:(id)t Text:(NSString *)text
{
@throw [ANTLRNoSuchElementException newException:@"don't know enough about Tree node"];
}
- (id) getChild:(id)t At:(NSInteger)index
{
return [(id)t getChild:index ];
}
- (void) setChild:(id)t At:(NSInteger)index Child:(id)child
{
[(id)t setChild:index With:(id)child];
}
- (id) deleteChild:(id)t Index:(NSInteger)index
{
return [(id)t deleteChild:index];
}
- (NSInteger) getChildCount:(id)t
{
return [(id)t getChildCount];
}
- (id<ANTLRBaseTree>) getParent:(id<ANTLRBaseTree>) t
{
if ( t == nil )
return nil;
return (id<ANTLRBaseTree>)[t getParent];
}
- (void) setParent:(id<ANTLRBaseTree>)t With:(id<ANTLRBaseTree>) parent
{
if ( t != nil )
[(id<ANTLRBaseTree>) t setParent:(id<ANTLRBaseTree>)parent];
}
/** What index is this node in the child list? Range: 0..n-1
* If your node type doesn't handle this, it's ok but the tree rewrites
* in tree parsers need this functionality.
*/
- (NSInteger) getChildIndex:(id)t
{
return ((ANTLRCommonTree *)t).childIndex;
}
- (void) setChildIndex:(id)t With:(NSInteger)index
{
((ANTLRCommonTree *)t).childIndex = index;
}
- (void) replaceChildren:(id)parent From:(NSInteger)startChildIndex To:(NSInteger)stopChildIndex With:(id)t
{
return;
}
- (NSInteger) getUniqueID:(id)node
{
if ( treeToUniqueIDMap == nil ) {
treeToUniqueIDMap = [ANTLRUniqueIDMap newANTLRUniqueIDMap];
}
NSNumber *prevID = [treeToUniqueIDMap getNode:node];
if ( prevID != nil ) {
return [prevID integerValue];
}
NSInteger anID = uniqueNodeID;
// ANTLRMapElement *aMapNode = [ANTLRMapElement newANTLRMapElementWithObj1:[NSNumber numberWithInteger:anID] Obj2:node];
[treeToUniqueIDMap putID:[NSNumber numberWithInteger:anID] Node:node];
uniqueNodeID++;
return anID;
// GCC makes these nonunique:
// return System.identityHashCode(node);
}
/** Tell me how to create a token for use with imaginary token nodes.
* For example, there is probably no input symbol associated with imaginary
* token DECL, but you need to create it as a payload or whatever for
* the DECL node as in ^(DECL type ID).
*
* If you care what the token payload objects' type is, you should
* override this method and any other createToken variant.
*/
- (id<ANTLRToken>) createToken:(NSInteger)aTType Text:(NSString *)text
{
return nil;
}
/** Tell me how to create a token for use with imaginary token nodes.
* For example, there is probably no input symbol associated with imaginary
* token DECL, but you need to create it as a payload or whatever for
* the DECL node as in ^(DECL type ID).
*
* This is a variant of createToken where the new token is derived from
* an actual real input token. Typically this is for converting '{'
* tokens to BLOCK etc... You'll see
*
* r : lc='{' ID+ '}' -> ^(BLOCK[$lc] ID+) ;
*
* If you care what the token payload objects' type is, you should
* override this method and any other createToken variant.
*/
- (id<ANTLRToken>) createToken:(id<ANTLRToken>) fromToken
{
return nil;
}
/** Track start/stop token for subtree root created for a rule.
* Only works with Tree nodes. For rules that match nothing,
* seems like this will yield start=i and stop=i-1 in a nil node.
* Might be useful info so I'll not force to be i..i.
*/
- (void) setTokenBoundaries:(id)aTree From:(id<ANTLRToken>)startToken To:(id<ANTLRToken>)stopToken
{
return;
}
- (NSInteger) getTokenStartIndex:(id)aTree
{
return -1;
}
- (NSInteger) getTokenStopIndex:(id)aTree
{
return -1;
}
#ifdef DONTUSENOMO
- (NSInteger)getUniqueID
{
return uniqueNodeID;
}
- (void) setUniqueNodeID:(NSInteger)aUniqueNodeID
{
uniqueNodeID = aUniqueNodeID;
}
- (ANTLRUniqueIDMap *)getTreeToUniqueIDMap
{
return treeToUniqueIDMap;
}
- (void) setTreeToUniqueIDMap:(ANTLRUniqueIDMap *)aMapListNode
{
treeToUniqueIDMap = aMapListNode;
}
#endif
@end