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/*
* [The "BSD licence"]
* Copyright (c) 2011 Terence Parr
* All rights reserved.
*
* Conversion to C#:
* Copyright (c) 2011 Sam Harwell, Pixel Mine, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace Antlr.Runtime.Debug
{
using ITreeAdaptor = Antlr.Runtime.Tree.ITreeAdaptor;
/** <summary>
* A TreeAdaptor proxy that fires debugging events to a DebugEventListener
* delegate and uses the TreeAdaptor delegate to do the actual work. All
* AST events are triggered by this adaptor; no code gen changes are needed
* in generated rules. Debugging events are triggered *after* invoking
* tree adaptor routines.
* </summary>
*
* <remarks>
* Trees created with actions in rewrite actions like "-&gt; ^(ADD {foo} {bar})"
* cannot be tracked as they might not use the adaptor to create foo, bar.
* The debug listener has to deal with tree node IDs for which it did
* not see a createNode event. A single &lt;unknown&gt; node is sufficient even
* if it represents a whole tree.
* </remarks>
*/
public class DebugTreeAdaptor : ITreeAdaptor
{
protected IDebugEventListener dbg;
protected ITreeAdaptor adaptor;
public DebugTreeAdaptor( IDebugEventListener dbg, ITreeAdaptor adaptor )
{
this.dbg = dbg;
this.adaptor = adaptor;
}
public virtual object Create( IToken payload )
{
if ( payload.TokenIndex < 0 )
{
// could be token conjured up during error recovery
return Create( payload.Type, payload.Text );
}
object node = adaptor.Create( payload );
dbg.CreateNode( node, payload );
return node;
}
public virtual object ErrorNode( ITokenStream input, IToken start, IToken stop,
RecognitionException e )
{
object node = adaptor.ErrorNode( input, start, stop, e );
if ( node != null )
{
dbg.ErrorNode( node );
}
return node;
}
public virtual object DupTree( object tree )
{
object t = adaptor.DupTree( tree );
// walk the tree and emit create and add child events
// to simulate what dupTree has done. dupTree does not call this debug
// adapter so I must simulate.
SimulateTreeConstruction( t );
return t;
}
/** <summary>^(A B C): emit create A, create B, add child, ...</summary> */
protected virtual void SimulateTreeConstruction( object t )
{
dbg.CreateNode( t );
int n = adaptor.GetChildCount( t );
for ( int i = 0; i < n; i++ )
{
object child = adaptor.GetChild( t, i );
SimulateTreeConstruction( child );
dbg.AddChild( t, child );
}
}
public virtual object DupNode( object treeNode )
{
object d = adaptor.DupNode( treeNode );
dbg.CreateNode( d );
return d;
}
public object DupNode(int type, object treeNode)
{
object d = adaptor.DupNode(type, treeNode);
dbg.CreateNode(d);
return d;
}
public object DupNode(object treeNode, string text)
{
object d = adaptor.DupNode(treeNode, text);
dbg.CreateNode(d);
return d;
}
public object DupNode(int type, object treeNode, string text)
{
object d = adaptor.DupNode(type, treeNode, text);
dbg.CreateNode(d);
return d;
}
public virtual object Nil()
{
object node = adaptor.Nil();
dbg.NilNode( node );
return node;
}
public virtual bool IsNil( object tree )
{
return adaptor.IsNil( tree );
}
public virtual void AddChild( object t, object child )
{
if ( t == null || child == null )
{
return;
}
adaptor.AddChild( t, child );
dbg.AddChild( t, child );
}
public virtual object BecomeRoot( object newRoot, object oldRoot )
{
object n = adaptor.BecomeRoot( newRoot, oldRoot );
dbg.BecomeRoot( newRoot, oldRoot );
return n;
}
public virtual object RulePostProcessing( object root )
{
return adaptor.RulePostProcessing( root );
}
public virtual void AddChild( object t, IToken child )
{
object n = this.Create( child );
this.AddChild( t, n );
}
public virtual object BecomeRoot( IToken newRoot, object oldRoot )
{
object n = this.Create( newRoot );
adaptor.BecomeRoot( n, oldRoot );
dbg.BecomeRoot( newRoot, oldRoot );
return n;
}
public virtual object Create( int tokenType, IToken fromToken )
{
object node = adaptor.Create( tokenType, fromToken );
dbg.CreateNode( node );
return node;
}
public virtual object Create( int tokenType, IToken fromToken, string text )
{
object node = adaptor.Create( tokenType, fromToken, text );
dbg.CreateNode( node );
return node;
}
public virtual object Create( int tokenType, string text )
{
object node = adaptor.Create( tokenType, text );
dbg.CreateNode( node );
return node;
}
public object Create(IToken fromToken, string text)
{
object node = adaptor.Create(fromToken, text);
dbg.CreateNode(node);
return node;
}
public virtual int GetType( object t )
{
return adaptor.GetType( t );
}
public virtual void SetType( object t, int type )
{
adaptor.SetType( t, type );
}
public virtual string GetText( object t )
{
return adaptor.GetText( t );
}
public virtual void SetText( object t, string text )
{
adaptor.SetText( t, text );
}
public virtual IToken GetToken( object t )
{
return adaptor.GetToken( t );
}
public virtual void SetTokenBoundaries( object t, IToken startToken, IToken stopToken )
{
adaptor.SetTokenBoundaries( t, startToken, stopToken );
if ( t != null && startToken != null && stopToken != null )
{
dbg.SetTokenBoundaries(
t, startToken.TokenIndex,
stopToken.TokenIndex );
}
}
public virtual int GetTokenStartIndex( object t )
{
return adaptor.GetTokenStartIndex( t );
}
public virtual int GetTokenStopIndex( object t )
{
return adaptor.GetTokenStopIndex( t );
}
public virtual object GetChild( object t, int i )
{
return adaptor.GetChild( t, i );
}
public virtual void SetChild( object t, int i, object child )
{
adaptor.SetChild( t, i, child );
}
public virtual object DeleteChild( object t, int i )
{
return DeleteChild( t, i );
}
public virtual int GetChildCount( object t )
{
return adaptor.GetChildCount( t );
}
public virtual int GetUniqueID( object node )
{
return adaptor.GetUniqueID( node );
}
public virtual object GetParent( object t )
{
return adaptor.GetParent( t );
}
public virtual int GetChildIndex( object t )
{
return adaptor.GetChildIndex( t );
}
public virtual void SetParent( object t, object parent )
{
adaptor.SetParent( t, parent );
}
public virtual void SetChildIndex( object t, int index )
{
adaptor.SetChildIndex( t, index );
}
public virtual void ReplaceChildren( object parent, int startChildIndex, int stopChildIndex, object t )
{
adaptor.ReplaceChildren( parent, startChildIndex, stopChildIndex, t );
}
#region support
public virtual IDebugEventListener GetDebugListener()
{
return dbg;
}
public virtual void SetDebugListener( IDebugEventListener dbg )
{
this.dbg = dbg;
}
public virtual ITreeAdaptor GetTreeAdaptor()
{
return adaptor;
}
#endregion
}
}