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/*
* [The "BSD licence"]
* Copyright (c) 2005-2008 Terence Parr
* All rights reserved.
*
* Conversion to C#:
* Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace Antlr.Runtime.Tree {
using ArgumentNullException = System.ArgumentNullException;
using CLSCompliant = System.CLSCompliantAttribute;
/** <summary>
* A tree node that is wrapper for a Token object. After 3.0 release
* while building tree rewrite stuff, it became clear that computing
* parent and child index is very difficult and cumbersome. Better to
* spend the space in every tree node. If you don't want these extra
* fields, it's easy to cut them out in your own BaseTree subclass.
* </summary>
*/
[System.Serializable]
public class CommonTree : BaseTree {
/** <summary>A single token is the payload</summary> */
[CLSCompliant(false)]
public IToken token;
/** <summary>
* What token indexes bracket all tokens associated with this node
* and below?
* </summary>
*/
protected int startIndex = -1;
protected int stopIndex = -1;
/** <summary>Who is the parent node of this node; if null, implies node is root</summary> */
CommonTree parent;
/** <summary>What index is this node in the child list? Range: 0..n-1</summary> */
int childIndex = -1;
public CommonTree() {
}
public CommonTree(CommonTree node)
: base(node) {
if (node == null)
throw new ArgumentNullException("node");
this.token = node.token;
this.startIndex = node.startIndex;
this.stopIndex = node.stopIndex;
}
public CommonTree(IToken t) {
this.token = t;
}
#region Properties
public override int CharPositionInLine {
get {
if (token == null || token.CharPositionInLine == -1) {
if (ChildCount > 0) {
return Children[0].CharPositionInLine;
}
return 0;
}
return token.CharPositionInLine;
}
set {
base.CharPositionInLine = value;
}
}
public override int ChildIndex {
get {
return childIndex;
}
set {
childIndex = value;
}
}
public override bool IsNil {
get {
return token == null;
}
}
public override int Line {
get {
if (token == null || token.Line == 0) {
if (ChildCount > 0) {
return Children[0].Line;
}
return 0;
}
return token.Line;
}
set {
base.Line = value;
}
}
public override ITree Parent {
get {
return parent;
}
set {
parent = (CommonTree)value;
}
}
public override string Text {
get {
if (token == null)
return null;
return token.Text;
}
set {
}
}
public virtual IToken Token {
get {
return token;
}
set {
token = value;
}
}
public override int TokenStartIndex {
get {
if (startIndex == -1 && token != null) {
return token.TokenIndex;
}
return startIndex;
}
set {
startIndex = value;
}
}
public override int TokenStopIndex {
get {
if (stopIndex == -1 && token != null) {
return token.TokenIndex;
}
return stopIndex;
}
set {
stopIndex = value;
}
}
public override int Type {
get {
if (token == null)
return TokenTypes.Invalid;
return token.Type;
}
set {
}
}
#endregion
public override ITree DupNode() {
return new CommonTree(this);
}
/** <summary>
* For every node in this subtree, make sure it's start/stop token's
* are set. Walk depth first, visit bottom up. Only updates nodes
* with at least one token index &lt; 0.
* </summary>
*/
public virtual void SetUnknownTokenBoundaries() {
if (Children == null) {
if (startIndex < 0 || stopIndex < 0) {
startIndex = stopIndex = token.TokenIndex;
}
return;
}
for (int i = 0; i < Children.Count; i++) {
((CommonTree)Children[i]).SetUnknownTokenBoundaries();
}
if (startIndex >= 0 && stopIndex >= 0)
return; // already set
if (Children.Count > 0) {
CommonTree firstChild = (CommonTree)Children[0];
CommonTree lastChild = (CommonTree)Children[Children.Count - 1];
startIndex = firstChild.TokenStartIndex;
stopIndex = lastChild.TokenStopIndex;
}
}
public override string ToString() {
if (IsNil) {
return "nil";
}
if (Type == TokenTypes.Invalid) {
return "<errornode>";
}
if (token == null) {
return string.Empty;
}
return token.Text;
}
}
}