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/**
* \file
* The definition of all debugging events that a recognizer can trigger.
*
* \remark
* From the java implementation by Terence Parr...
* I did not create a separate AST debugging interface as it would create
* lots of extra classes and DebugParser has a dbg var defined, which makes
* it hard to change to ASTDebugEventListener. I looked hard at this issue
* and it is easier to understand as one monolithic event interface for all
* possible events. Hopefully, adding ST debugging stuff won't be bad. Leave
* for future. 4/26/2006.
*/
#ifndef ANTLR3_DEBUG_EVENT_LISTENER_H
#define ANTLR3_DEBUG_EVENT_LISTENER_H
// [The "BSD licence"]
// Copyright (c) 2005-2009 Jim Idle, Temporal Wave LLC
// http://www.temporal-wave.com
// http://www.linkedin.com/in/jimidle
//
// All rights reserved.
//
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// modification, are permitted provided that the following conditions
// are met:
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// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
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#include <antlr3defs.h>
#include <antlr3basetree.h>
#include <antlr3commontoken.h>
/// Default debugging port
///
#define DEFAULT_DEBUGGER_PORT 0xBFCC;
#ifdef __cplusplus
extern "C" {
#endif
/** The ANTLR3 debugging interface for communicating with ANLTR Works. Function comments
* mostly taken from the Java version.
*/
typedef struct ANTLR3_DEBUG_EVENT_LISTENER_struct
{
/// The port number which the debug listener should listen on for a connection
///
ANTLR3_UINT32 port;
/// The socket structure we receive after a successful accept on the serverSocket
///
SOCKET socket;
/** The version of the debugging protocol supported by the providing
* instance of the debug event listener.
*/
int PROTOCOL_VERSION;
/// The name of the grammar file that we are debugging
///
pANTLR3_STRING grammarFileName;
/// Indicates whether we have already connected or not
///
ANTLR3_BOOLEAN initialized;
/// Used to serialize the values of any particular token we need to
/// send back to the debugger.
///
pANTLR3_STRING tokenString;
/// Allows the debug event system to access the adapter in use
/// by the recognizer, if this is a tree parser of some sort.
///
pANTLR3_BASE_TREE_ADAPTOR adaptor;
/// Wait for a connection from the debugger and initiate the
/// debugging session.
///
ANTLR3_BOOLEAN (*handshake) (pANTLR3_DEBUG_EVENT_LISTENER delboy);
/** The parser has just entered a rule. No decision has been made about
* which alt is predicted. This is fired AFTER init actions have been
* executed. Attributes are defined and available etc...
*/
void (*enterRule) (pANTLR3_DEBUG_EVENT_LISTENER delboy, const char * grammarFileName, const char * ruleName);
/** Because rules can have lots of alternatives, it is very useful to
* know which alt you are entering. This is 1..n for n alts.
*/
void (*enterAlt) (pANTLR3_DEBUG_EVENT_LISTENER delboy, int alt);
/** This is the last thing executed before leaving a rule. It is
* executed even if an exception is thrown. This is triggered after
* error reporting and recovery have occurred (unless the exception is
* not caught in this rule). This implies an "exitAlt" event.
*/
void (*exitRule) (pANTLR3_DEBUG_EVENT_LISTENER delboy, const char * grammarFileName, const char * ruleName);
/** Track entry into any (...) subrule other EBNF construct
*/
void (*enterSubRule) (pANTLR3_DEBUG_EVENT_LISTENER delboy, int decisionNumber);
void (*exitSubRule) (pANTLR3_DEBUG_EVENT_LISTENER delboy, int decisionNumber);
/** Every decision, fixed k or arbitrary, has an enter/exit event
* so that a GUI can easily track what LT/consume events are
* associated with prediction. You will see a single enter/exit
* subrule but multiple enter/exit decision events, one for each
* loop iteration.
*/
void (*enterDecision) (pANTLR3_DEBUG_EVENT_LISTENER delboy, int decisionNumber);
void (*exitDecision) (pANTLR3_DEBUG_EVENT_LISTENER delboy, int decisionNumber);
/** An input token was consumed; matched by any kind of element.
* Trigger after the token was matched by things like match(), matchAny().
*/
void (*consumeToken) (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_COMMON_TOKEN t);
/** An off-channel input token was consumed.
* Trigger after the token was matched by things like match(), matchAny().
* (unless of course the hidden token is first stuff in the input stream).
*/
void (*consumeHiddenToken) (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_COMMON_TOKEN t);
/** Somebody (anybody) looked ahead. Note that this actually gets
* triggered by both LA and LT calls. The debugger will want to know
* which Token object was examined. Like consumeToken, this indicates
* what token was seen at that depth. A remote debugger cannot look
* ahead into a file it doesn't have so LT events must pass the token
* even if the info is redundant.
*/
void (*LT) (pANTLR3_DEBUG_EVENT_LISTENER delboy, int i, pANTLR3_COMMON_TOKEN t);
/** The parser is going to look arbitrarily ahead; mark this location,
* the token stream's marker is sent in case you need it.
*/
void (*mark) (pANTLR3_DEBUG_EVENT_LISTENER delboy, ANTLR3_MARKER marker);
/** After an arbitrarily long lookahead as with a cyclic DFA (or with
* any backtrack), this informs the debugger that stream should be
* rewound to the position associated with marker.
*/
void (*rewind) (pANTLR3_DEBUG_EVENT_LISTENER delboy, ANTLR3_MARKER marker);
/** Rewind to the input position of the last marker.
* Used currently only after a cyclic DFA and just
* before starting a sem/syn predicate to get the
* input position back to the start of the decision.
* Do not "pop" the marker off the state. mark(i)
* and rewind(i) should balance still.
*/
void (*rewindLast) (pANTLR3_DEBUG_EVENT_LISTENER delboy);
void (*beginBacktrack) (pANTLR3_DEBUG_EVENT_LISTENER delboy, int level);
void (*endBacktrack) (pANTLR3_DEBUG_EVENT_LISTENER delboy, int level, ANTLR3_BOOLEAN successful);
/** To watch a parser move through the grammar, the parser needs to
* inform the debugger what line/charPos it is passing in the grammar.
* For now, this does not know how to switch from one grammar to the
* other and back for island grammars etc...
*
* This should also allow breakpoints because the debugger can stop
* the parser whenever it hits this line/pos.
*/
void (*location) (pANTLR3_DEBUG_EVENT_LISTENER delboy, int line, int pos);
/** A recognition exception occurred such as NoViableAltException. I made
* this a generic event so that I can alter the exception hierarchy later
* without having to alter all the debug objects.
*
* Upon error, the stack of enter rule/subrule must be properly unwound.
* If no viable alt occurs it is within an enter/exit decision, which
* also must be rewound. Even the rewind for each mark must be unwound.
* In the Java target this is pretty easy using try/finally, if a bit
* ugly in the generated code. The rewind is generated in DFA.predict()
* actually so no code needs to be generated for that. For languages
* w/o this "finally" feature (C++?), the target implementor will have
* to build an event stack or something.
*
* Across a socket for remote debugging, only the RecognitionException
* data fields are transmitted. The token object or whatever that
* caused the problem was the last object referenced by LT. The
* immediately preceding LT event should hold the unexpected Token or
* char.
*
* Here is a sample event trace for grammar:
*
* b : C ({;}A|B) // {;} is there to prevent A|B becoming a set
* | D
* ;
*
* The sequence for this rule (with no viable alt in the subrule) for
* input 'c c' (there are 3 tokens) is:
*
* commence
* LT(1)
* enterRule b
* location 7 1
* enter decision 3
* LT(1)
* exit decision 3
* enterAlt1
* location 7 5
* LT(1)
* consumeToken [c/<4>,1:0]
* location 7 7
* enterSubRule 2
* enter decision 2
* LT(1)
* LT(1)
* recognitionException NoViableAltException 2 1 2
* exit decision 2
* exitSubRule 2
* beginResync
* LT(1)
* consumeToken [c/<4>,1:1]
* LT(1)
* endResync
* LT(-1)
* exitRule b
* terminate
*/
void (*recognitionException) (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_EXCEPTION e);
/** Indicates the recognizer is about to consume tokens to resynchronize
* the parser. Any consume events from here until the recovered event
* are not part of the parse--they are dead tokens.
*/
void (*beginResync) (pANTLR3_DEBUG_EVENT_LISTENER delboy);
/** Indicates that the recognizer has finished consuming tokens in order
* to resynchronize. There may be multiple beginResync/endResync pairs
* before the recognizer comes out of errorRecovery mode (in which
* multiple errors are suppressed). This will be useful
* in a gui where you want to probably grey out tokens that are consumed
* but not matched to anything in grammar. Anything between
* a beginResync/endResync pair was tossed out by the parser.
*/
void (*endResync) (pANTLR3_DEBUG_EVENT_LISTENER delboy);
/** A semantic predicate was evaluate with this result and action text
*/
void (*semanticPredicate) (pANTLR3_DEBUG_EVENT_LISTENER delboy, ANTLR3_BOOLEAN result, const char * predicate);
/** Announce that parsing has begun. Not technically useful except for
* sending events over a socket. A GUI for example will launch a thread
* to connect and communicate with a remote parser. The thread will want
* to notify the GUI when a connection is made. ANTLR parsers
* trigger this upon entry to the first rule (the ruleLevel is used to
* figure this out).
*/
void (*commence) (pANTLR3_DEBUG_EVENT_LISTENER delboy);
/** Parsing is over; successfully or not. Mostly useful for telling
* remote debugging listeners that it's time to quit. When the rule
* invocation level goes to zero at the end of a rule, we are done
* parsing.
*/
void (*terminate) (pANTLR3_DEBUG_EVENT_LISTENER delboy);
/// Retrieve acknowledge response from the debugger. in fact this
/// response is never used at the moment. So we just read whatever
/// is in the socket buffer and throw it away.
///
void (*ack) (pANTLR3_DEBUG_EVENT_LISTENER delboy);
// T r e e P a r s i n g
/** Input for a tree parser is an AST, but we know nothing for sure
* about a node except its type and text (obtained from the adaptor).
* This is the analog of the consumeToken method. The ID is usually
* the memory address of the node.
* If the type is UP or DOWN, then
* the ID is not really meaningful as it's fixed--there is
* just one UP node and one DOWN navigation node.
*
* Note that unlike the Java version, the node type of the C parsers
* is always fixed as pANTLR3_BASE_TREE because all such structures
* contain a super pointer to their parent, which is generally COMMON_TREE and within
* that there is a super pointer that can point to a user type that encapsulates it.
* Almost akin to saying that it is an interface pointer except we don't need to
* know what the interface is in full, just those bits that are the base.
* @param t
*/
void (*consumeNode) (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_BASE_TREE t);
/** The tree parser looked ahead. If the type is UP or DOWN,
* then the ID is not really meaningful as it's fixed--there is
* just one UP node and one DOWN navigation node.
*/
void (*LTT) (pANTLR3_DEBUG_EVENT_LISTENER delboy, int i, pANTLR3_BASE_TREE t);
// A S T E v e n t s
/** A nil was created (even nil nodes have a unique ID...
* they are not "null" per se). As of 4/28/2006, this
* seems to be uniquely triggered when starting a new subtree
* such as when entering a subrule in automatic mode and when
* building a tree in rewrite mode.
*
* If you are receiving this event over a socket via
* RemoteDebugEventSocketListener then only t.ID is set.
*/
void (*nilNode) (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_BASE_TREE t);
/** If a syntax error occurs, recognizers bracket the error
* with an error node if they are building ASTs. This event
* notifies the listener that this is the case
*/
void (*errorNode) (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_BASE_TREE t);
/** Announce a new node built from token elements such as type etc...
*
* If you are receiving this event over a socket via
* RemoteDebugEventSocketListener then only t.ID, type, text are
* set.
*/
void (*createNode) (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_BASE_TREE t);
/** Announce a new node built from an existing token.
*
* If you are receiving this event over a socket via
* RemoteDebugEventSocketListener then only node.ID and token.tokenIndex
* are set.
*/
void (*createNodeTok) (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_BASE_TREE node, pANTLR3_COMMON_TOKEN token);
/** Make a node the new root of an existing root. See
*
* Note: the newRootID parameter is possibly different
* than the TreeAdaptor.becomeRoot() newRoot parameter.
* In our case, it will always be the result of calling
* TreeAdaptor.becomeRoot() and not root_n or whatever.
*
* The listener should assume that this event occurs
* only when the current subrule (or rule) subtree is
* being reset to newRootID.
*
* If you are receiving this event over a socket via
* RemoteDebugEventSocketListener then only IDs are set.
*
* @see org.antlr.runtime.tree.TreeAdaptor.becomeRoot()
*/
void (*becomeRoot) (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_BASE_TREE newRoot, pANTLR3_BASE_TREE oldRoot);
/** Make childID a child of rootID.
*
* If you are receiving this event over a socket via
* RemoteDebugEventSocketListener then only IDs are set.
*
* @see org.antlr.runtime.tree.TreeAdaptor.addChild()
*/
void (*addChild) (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_BASE_TREE root, pANTLR3_BASE_TREE child);
/** Set the token start/stop token index for a subtree root or node.
*
* If you are receiving this event over a socket via
* RemoteDebugEventSocketListener then only t.ID is set.
*/
void (*setTokenBoundaries) (pANTLR3_DEBUG_EVENT_LISTENER delboy, pANTLR3_BASE_TREE t, ANTLR3_MARKER tokenStartIndex, ANTLR3_MARKER tokenStopIndex);
/// Free up the resources allocated to this structure
///
void (*free) (pANTLR3_DEBUG_EVENT_LISTENER delboy);
}
ANTLR3_DEBUG_EVENT_LISTENER;
#ifdef __cplusplus
}
#endif
#endif