tag | 460a1e927d880d3dfa2fbd8c8612ba7a52a1be64 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Fri Jun 07 15:58:41 2019 -0700 |
object | e21c14594e4e1f879629bb7b945649361ec7ff44 |
Android O MR1 IOT Release 1.0.13 (5612681)
commit | e21c14594e4e1f879629bb7b945649361ec7ff44 | [log] [tgz] |
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author | Jaewoong Jung <jungjw@google.com> | Wed Jun 05 20:04:24 2019 -0700 |
committer | Jaewoong Jung <jungjw@google.com> | Wed Jun 05 20:06:37 2019 -0700 |
tree | 32d83e52d9bc4e73fcbc73596ecf53908a5398de | |
parent | e23ee0819d1c7ca31a677a7111eb2d41ae8916f2 [diff] | |
parent | a466306423a874c762e5c6e89db35b0067369cf3 [diff] |
Merge remote-tracking branch 'upstream/master' into master * upstream/master: Skip mutated struct properties in bpdoc. Test: TreeHugger Change-Id: Ic0f28e81975cf353f487c78ca56d0a098acd0883
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.